20 Games Like NBA Street()
Rule the streets in this big-time baller game, based on the console arcade-style NBA game. Take on the biggest stars of the NBA in full Street style, battle it out with a 3-on-3 game, or go on the ultimate quest to become a Street legend in the King of the Court mode. Create your own Baller and add your personal style. Two unique PSP modes feature unique gameplay for the portable -- earn style points in Shot Blocker and Arcade Shootout modes and enhance your status as the game’s newest street legend. Wireless head-to-head play allows you to go one-on-one against a friend in the original Pick Up game mode, while Party Play lets up to four players can compete in two high-flyin’ game modes, Shot Blocker and Arcade Shootout, using one PSP.
NBA Street Vol. 2 is a basketball video game, published by EA Sports BIG and developed by EA Canada. It is the sequel to NBA Street and the second game in the NBA Street series. It was released on April 28, 2003 for the PlayStation 2, GameCube, and, for the first time in the series, on the Xbox. Japan was only able to see a PlayStation 2 release of this game. The GameCube version was also planned to be released in that region, but it was canceled for unknown reasons.
NBA Street Homecourt is the fourth game in the NBA Street series. It was released for the Xbox 360 on February 19, 2007, and for the PlayStation 3 on March 6, 2007.
Carmelo Anthony, pictured during his tenure with the Denver Nuggets, is featured on the cover.
A demo of the game was released on February 2, 2007 on the Xbox Live Marketplace. NBA Street Homecourt was the first Xbox 360 game to be natively rendered in the 1080p resolution. The game features basketball courts that are based on real ones that NBA superstars grew up on and honed their talents.
Pro Evolution Soccer 2 (known as Winning Eleven 6 in Japan and World Soccer: Winning Eleven 6 in North America) is the second installment of Konami's Pro Evolution Soccer football video game series. The Japanese and North American versions were succeeded by two updates: Winning Eleven 6 International and Winning Eleven 6 Final Evolution. It was the last game of the series released in Europe for PlayStation and the unique of the series released for the Nintendo Gamecube, though it was the Final Evolution update, and in Japan only.
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Sensible World of Soccer was designed and developed by Sensible Software as the 1994 sequel to their 1992 hit game Sensible Soccer which combined a 2D football game with a comprehensive manager mode. All the players in all of the teams from all of the professional leagues in the world from that time are included, as well as all of the national and international competitions for all club and national teams around the world. Altogether there are over 1,500 teams and 27,000 players included in the game. Although the gameplay is very simple (just eight directions and one fire button needed) a large variety of context sensitive actions can be performed easily without any predefined keys.
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The game is a street football game in which the player can take control of 4-a-side versions of national football teams in matches where the object is to win by scoring a set amount of goals or points via tricks, or within a time limit. In the career mode "Rule the Streets", one creates a player and competes in tournaments around the world to obtain "Skill Bills" to buy clothing and upgrade his rating. As the player improves, he can captain his own street football team and eventually become an international. The best players have special moves often named after their nickname.
Legends of football such as Abedi Pele, Eric Cantona and Paul Gascoigne are unlockable during the game.
The game has its own in-game radio station, presented by Zane Lowe of BBC Radio 1 and featuring music by artists such as Roots Manuva, Sway, Pendulum, The Editors and The Subways.
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A competitive first-person arena shooter developed from the ground up for Project Morpheus, RIGS: Mechanized Combat League combines mechanized combat with competitive sports to deliver the ultimate sport of the future. In stadiums around the world, teams of pilots engage in blistering gladiatorial matches in large, athletic machines known as ‘RIGs’.
Each RIG comes with its own specialties, allowing players to develop distinctive combat styles and team tactics based on their RIGs’ size, shape, abilities and weapons. Once you strap on the Morpheus headset and select a RIG from your garage, you’re immersed in a first-person combat experience unlike any other. Coming in 2016.
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Get in the ring with the WWE's top superstars in WWE Survivor Series for the Game Boy Advance. Fight up through the ranks and challenge for the belts to become the champion in the all-new single-player mode. Turn the tables on the battle with the new reversal system and momentum shifts. WWE superstars feature their true-to-life attributes in strength, speed and submission skills -- the only difference between you and the champion is a three count. WWE Survivor Series features all-new gameplay mechanics including submission, reversal and momentum systems as players battle for the belts and defend the title in the new single-player mode or link up with friends to battle in eight match types, including Cage, Tag Team, Fatal 4 Way and more.
NBA JAM 99 has it all! Award-winning hi-rez graphics and 3D sports engine. Over 300 players with real-life faces and smooth skin textures. Authentic 5-on-5 team play styles like the Bulls triangle offense. Bonus 5-on-5 Jam mode with outrageous dunks. Create your own players and teams. Authentic team rosters, uniforms and schedules. Trade, sign, draft and release players. Bill Walton and Kevin Harlan bring you the courtside action. Motion capture by Keith Van Horn of the New Jersey Nets.
Developed exclusively for Nintendo GameCube by Nintendo and Left Field, NBA Courtside 2002 taps into the power of Nintendo GameCube to deliver authentic NBA action that makes those other games look like they're stuck in the era of the two-handed jump shot. Up to four players can hit the hardwood simultaneously and talk trash to their hearts' content as they bust sweet cross-overs, first-step jukes and monster dunks.
NBA Jam is a basketball arcade game published and developed by Midway in 1993. It is the first entry in the NBA Jam series. The main designer and programmer for this game was Mark Turmell. Midway had previously released such sports games as Arch Rivals in 1989, High Impact in 1990, and Super High Impact in 1991. The gameplay of NBA Jam is based on Arch Rivals, another 2-on-2 basketball video game. However, it was the release of NBA Jam that brought mainstream success to the genre.
The game became exceptionally popular, and generated a significant amount of money for arcades after its release, creating revenue of $1 billion in quarters. In early 1994, the Amusement & Music Operators Association reported that NBA Jam had become the highest-earning arcade game of all time.
The release of NBA Jam gave rise to a new genre of sports games which were based around fast, action-packed gameplay and exaggerated realism, a formula which Midway would also later apply to the sports of football (NFL Blitz), and hockey (2 on 2 Open Ice Challenge).
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Inside Drive is solid on almost every front except for some aspects of the offensive game, the most notable problem being the inability to pass out of layups or similar moves to the basket. One of the most important aspects of professional basketball is being able to drive to the lane and have a player make it look like he's going up for a shot so that he can draw defense, but then pass the ball to an open man on the inside or to a wide-open player out on the perimeter. Indeed, generally driving through the lane can be a little problematic since the AI tends to latch onto players in the paint, and the juke moves can be difficult to use effectively against tough opponents.
Powered by Frostbite™, EA SPORTS™ FIFA 18 blurs the line between the virtual and real worlds, bringing to life the players, teams, and atmospheres that immerse you in the emotion of The World’s Game. The biggest step in gameplay innovation in franchise history, FIFA 18 introduces Real Player Motion Technology, an all-new animation system which unlocks a new level of responsiveness, and player personality – now Cristiano Ronaldo and other top players feel and move exactly like they do on the real pitch. Player Control combined with new Team Styles and Positioning give you the tools to deliver Dramatic Moments that ignite Immersive Atmospheres around the world. The World’s Game also takes you on a global journey as Alex Hunter Returns along with a star-studded cast of characters, including Cristiano Ronaldo and other European football stars. And in FIFA Ultimate Team™, FUT ICONS, featuring Ronaldo Nazário and other football legends, are coming to FIFA 18 on PlayStation 4, Xbox One, and PC when the game launches on September 29, 2017.
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NBA Courtside 2 Featuring Kobe Bryant is the sequel to Kobe Bryant in NBA Courtside and features NBA star Kobe Bryant on its cover. Bryant also performed the motion capture for the game. The ability to play multiple seasons has been added. New features include the ability to play a three-point contest and additional options for creating a player from scratch. The game features improved artificial intelligence helps to improve the realism of the gameplay. New dunk styles are possible to implement and enhanced motion capturing allows the no-look pass to be used during gameplay. There are more than 300 players and games can either be a realistic simulation of actual NBA action or a full-blown arcade experience. Plays such as the isolation play, the post up, and the triangle offense can be called.
Get ready for some seriously hot hoops action in the three-on-three court competition of NBA HOOPZ from Midway. In the grand tradition of NBA JAM and NFL BLITZ, arcade-style gameplay is the order of the day. Select your team of three NBA stars and try to outscore the computer or up to three of your friends in frantic basketball madness. If you sink three baskets in a row you even catch on fire! Or make three consecutive double-dunks or alley-oops and watch as your whole team ignites. A simplified control scheme (with only four buttons to learn) assists you as you shake up the court, performing death-defying skyhooks and stylish underhanded swooshes. When you tire of the pros, simply create your own player or team: start with an NBA player template and alter height, weight, and other physical features until you've got the ultimate arena warrior. There is also a slew of mini-games to master like 21, Three-Point Shootout, Around the World, and 2-ball, and you can catch all the most exciting game moments in slow-motion replays. The court is always ablaze with action in NBA HOOPZ for the Dreamcast.