20 Games Like Need for Speed: Most Wanted()




Need for Speed: Carbon, also known as NFS Carbon or NFSC, is an Electronic Arts video game in the Need for Speed series. Released in 2006, it is the tenth installment, preceded by Need for Speed: Most Wanted, succeeded by Need for Speed: ProStreet in release order and succeeded by Need for Speed: Undercover in chronological order. This was the first game in the series to gain the PEGI rating of 12+.[citation needed] The game is a sequel to 2005's Need for Speed: Most Wanted. The locations of both Most Wanted and Carbon (Rockport and Palmont, respectively) are featured in the 2010 MMO game, Need for Speed: World.

The PlayStation Portable, Nintendo DS and Game Boy Advance versions of the game are called Need for Speed Carbon: Own the City, set in a fictional city named Coast City with a significantly different storyline and also featuring different AI teammate abilities.[2] In 2009, a version of Own the City was also released on the Zeebo as a pre-installed game.[3]

Need for Speed: Carbon is the final game released for all sixth-generation consoles (excluding PlayStation 2)

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Compete at the highest level of street racing with Need for Speed ProStreet. It’s no longer good enough to simply rule your local neighborhood; you need to dominate on a global stage. Build the ultimate battle machine, take it to multi-disciplinary showdowns and pit your skills and reputation against the world’s best street racers.

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Illegal Japanese highway racing makes a next-gen debut in this quirky, street racing video game.

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Pimp My Ride is a simulation/racing game published by Activision. This game is based on the popular MTV show. It was released in 2006 for the Wii, Xbox 360, PlayStation Portable and PlayStation 2 consoles. In the game, players are challenged to pimp out their friends' cars by Xzibit, transforming something old and rusty into something worthy of displaying on the streets. Cars can be redesigned from bumper to bumper and it will be players’ responsibilities to capture the styles, likes and interests of their clients.

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In Burnout Revenge, players compete in a range of racing game types with different aims. These take place within rush-hour traffic, and include circuit racing, Road Rage (where players cause as many rivals to crash as possible within a time limit, or until the player's car is wrecked), Burning Lap (a single-lap, single-racer time attack mode), Eliminator (a circuit race where every thirty seconds, the last-placed racer's car is detonated; the race continues until only one racer is left), and Crash (where the player is placed at a junction with the aim of accumulating as many "Crash Dollars" as possible). A new gameplay feature in Burnout Revenge is the ability to ram same-way small to medium traffic, known as "traffic checking", propelling the rammed car forward; the event in which a "checked" car hits a rival is considered as a Traffic Takedown. Traffic checking is the focus of a new race type, Traffic Attack (whereby a player must earn a set amount of Crash Dollars through checking traffic), which can be used later on.
During these events, players have access to a limited amount of boost which is acquired through various dangerous driving techniques, including but not limited to driving on the wrong side of the road, tailgating opponents and drifting. Unique to the series is the concept of battling other rivals; unlike other video games in the racing genre, players are encouraged, and sometimes even required, to ram rival cars and cause traffic to crash. Causing a rival to crash is referred to as a "Takedown", rewarding the player by extending the length of their boost gauge and completely refilling it. In designated events, boost can also be used to activate a "Crashbreaker" during a crash, detonating the car and causing other nearby cars to crash. When the rival car takes the player down, the player will have to take the ultimate REVENGE by taking down the revenge rivals (which the arrow at the top of the car turned red) is referred to as "Revenge Takedown".
In the main single-player game mode, players compete in a world tour consisting of 169 events across three continents, divided into a series of 11 "ranks" (Rank 11 has no events). The ranks which a player has access to is determined by their "Revenge Rank", which increases after completing events. By increasing their Rank sufficiently, the player "ranks up" and unlocks the next rank of events.
There are 77 cars in the game, some of which can only be used for crash events. The SUVs and saloon cars are some of them.
The game also features support for multiplayer gameplay, both online and offline. In addition to the racing modes, the game features three types of Crash modes: Crash Battle (multiple players attempt a junction at the same time), Crash Party (players take turns at attempting junctions across several rounds), and Crash Tour (a golf-like version of Crash Party, with players attempting to accumulate a certain amount of Crash Dollars in as few attempts as possible; after the last round ends the player with the lowest score wins).

The Xbox 360 version of Burnout Revenge includes several new features and improves the graphics of the game to utilize the power of the next-gen console. The game includes 10 new crash junctions on the Crash Tour. It also includes a vastly improved online mode that introduces online Revenge Rivals. This system allows players to keep track of their number of times they have been taken out or have taken out any given player.
The new version also includes a new Burnout Clips feature, which allows to save 30 second clips of any offline race played and can be shared with other players over Xbox Live.

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Forza Motorsport 2 brings Microsoft's racing sim series to the Xbox 360 with new tracks, new cars, and an impressive livery editor.

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Baja: Edge of Control is an off road racing videogame developed by 2XL Games for the PlayStation 3 and Xbox 360. The game gets its name from the real life Baja 1000 off-road race, on which it is based. The game is set on over 95 different tracks, including 3 different Baja 250 courses, 2 Baja 500 courses, and 1 Baja 1000 course. The game was released September 22, 2008 in North America and September 26, 2008 in Europe.

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Test Drive Unlimited is the ultimate automotive experience for car and bike enthusiasts alike. Visit the most sophisticated car and bike dealers to purchase new vehicles or simply take them for a spin. Collect and trade rare performance parts and customize each vehicle to make it one-of-a-kind. Test Drive Unlimited challenges players online to experience the most exotic and fastest vehicles on more than 1000 miles of diverse Hawaiian roads. Gamers win races, challenges, missions and tournaments to earn credits and purchase new cars, bikes, rare performance parts, clothes, apparel, homes and garages.

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Forza Motorsport 4 is a racing video game, and the fourth in the Forza Motorsport series. Like Sony's Gran Turismo franchise, Forza games are racing simulations; heavy emphasis is placed on making the cars drive and look as realistic as possible. Races are conducted on closed circuit tracks. 500 cars are featured in the core game experience, ranging from road cars to race cars.

Players can utilize Kinect to look into a corner using a new head tracking feature. This allows them to look toward the apex of a corner or at nearby cars. The controller or steering wheel is used to control the car while Kinect is used independently for viewing around the driver. Players can also use Kinect as a game controller. In this setting the game automatically accelerates and decelerates the player's vehicle utilizing a modified version of the feature known as Auto Brake in Forza Motorsport 3. The steering is controlled by placing the players arms out as if controlling an invisible steering wheel. Kinect will allow the player to use voice commands to start races and navigate menus.

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MX vs. ATV: Untamed is an offroad racing game developed by Rainbow Studios, Incinerator Studios, Tantalus Media and THQ for the Nintendo DS, PlayStation 2, PlayStation 3, PlayStation Portable, Xbox 360, Wii, and mobile phone.[1] It is a part of their MX vs. ATV series.

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Project Gotham Racing 4 is the fourth title in the main Project Gotham Racing series, developed by Bizarre Creations and published by Microsoft Game Studios.

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MotoGP '06 is a Grand Prix motorcycle racing video game exclusively for the Xbox 360. The developer and publisher say that it offers better graphics and more races than have been featured in previous games. To make it more realistic enhanced lighting is used to show sun reflections come off the motorbikes and tracks. New features include a new season mode, new riders, bikes and tracks. The "extreme mode" featured in MotoGP 3: Ultimate Racing Technology is enhanced for the Xbox 360. In the predecessor 16 players could race online but now in this installment the player can race up to 20 players online.

The MotoGP '06 demo is available to download via the Xbox Live Marketplace. It allows the player to race as Nicky Hayden on the Mugello or Ricard as well as playing online with a 3 lap race of up to 16 players.

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Need for Speed The Run lures players into an underground world of illicit, high-stakes racing. The heat is on - and it isn't just the fuzz who are after you. Entering the race is just the beginning as you blow across borders, weave through dense urban traffic, rocket down icy mountain passes and navigate narrow canyons at breakneck speeds. Powered by DICE's state-of-the-art Frostbite 2 engine, Need for Speed The Run takes the action racing genre to new heights with stunning visuals and car physics that hug the road even at top speeds all built around a gripping storyline. The cars are hot, the racing is intense and the story will have you at the edge of your seat… all the way from the Golden Gate Bridge to the Empire State building.

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Project Gotham Racing 3 (PGR3 for short) is an arcade-style racing game that was released with the launch of the Xbox 360 on November 22, 2005 for the US market and December 2, 2005 in Europe, and was released on January 12, 2006 in Japan. Developed by Bizarre Creations, it is the third installment in the Project Gotham Racing series. Project Gotham Racing 3 was rated by Official Xbox Magazine (OXM) to be Xbox 360 "Game Of The Year" (2005). OXM also rated it "Best 1st Person (Not Shooter) of the Year", because of its realistic inside-car view.

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MotoGP '07 features complete rider and team data, new 800cc MotoGP bikes and all 18 circuit of the 2007 MotoGP season. The title also features interactive track-side crowds, on-line tournament features, on-line "pink slip" racing, and a revamped Extreme mode. The revamped Extreme mode allows for over one million possible bike customizations.

In addition, minor gameplay changes have been made to the handling and braking to allow for easier player accessibility. Changes to acceleration and deceleration have been made to add to the realism which will make turns easier to navigate through. Slight fishtailing with hard braking has been put in to give a better feel for the handling of the bike and to let the player know how effective their braking is.

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Forza Motorsport 3 is a racing video game developed for Xbox 360 by Turn 10 Studios. It was released in October 2009. It is the sequel to Forza Motorsport 2 and the third installment in the Forza Motorsport series. The game includes more than 400 customizable cars (More than 500 cars in the Ultimate Collection version) from 50 manufacturers and more than 100 race track variations with the ability to race up to eight cars on track at a time. These cars vary from production cars to race cars such as those from the American Le Mans Series.[1]

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Midnight Club: Los Angeles is a video game in the Midnight Club series of racing video games. It was officially announced for the PlayStation 3 and Xbox 360 on January 11, 2008 by Rockstar Games. The game was developed by Rockstar San Diego. The game features 43 cars and 4 motorcycles.[2] The open world map of Los Angeles is confirmed to be the size of all three cities from the previous installment combined.[3][4] It has also been confirmed by several sources that each car has a polygon count of roughly 100,000.[5] After several delays, Midnight Club: Los Angeles was released on October 20, 2008 in North America and on October 24, 2008 in the PAL region.

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Ridge Racer 6 is the sixth installment in the Ridge Racer series of racing games. It was released on Xbox 360 on 22 November 2005 in North America, 10 December 2005 in Japan, and 20 January 2006 in Europe.


Like previous Ridge Racer titles, the focus of gameplay is on placing first out of 14 in numerous 3-lap races across several tracks and numerous cars. In most races, the player can earn up to three nitrous boosts by successfully drifting around corners without crashing, which can then be used to give the player a short burst of speed. Some races are labeled as "no-nitrous," which prevent the player from earning any nitrous during the race, though the player can optionally enable nitrous. If the player wins using this option, the race is considered complete, but noted for breaking the no-nitrous rule. Some races are also Duels between the player and a boss opponent, who is usually equipped with a much better car than the player can select from.

Ridge Racer 6 introduces a career-mode "World Xplorer," a branching-tree arrangement of races in which the player can only attempt races next to a race that has already been successfully completed. The layout of the races in the Xplorer is such that the position of a race will indicate what class of car can be used (horizontal position) and the difficulty of the course (vertical position). Rewards can be obtained by completing certain races or completing all races that enclose an area on the Xplorer, and usually offers new cars but also include additional variations of the tracks (mirroring and reverse) or new branches added to the tree. A player can also engage in quick races and time challenges for any track and car that has been unlocked.

There are thirty new circuits available including "Surfside Resort" and "Harborline 765." Also, there are around 130 cars (including 10 special). Online multiplayer is possible with up to 14 players racing against each other and downloadable content is available via Microsoft's Xbox Live service. Players can download another player's "ghost" replay from Xbox Live and attempt to beat it.

Like other Ridge Racer games, this iteration goes beyond cars to feature other outlandish vehicles as well, called "special machines" in the game. These include a hovercraft (Assoluto Pronzione), a tripod supercar (Himmel 490B) and an oversized SUV that can be very loud (Danver Bass Cruiser).[1] The game, as with all games in the Ridge Racer series, contains copious amount of references to other Namco games, such as Pac-Man, Soulcalibur, and Ace Combat.

The game also features a Full Motion Video opening, starring series mascot Reiko Nagase.

In Japan, Namco announced that it expected to sell 500,000 copies of Ridge Racer 6 for the Xbox 360, although far fewer copies were actually sold. Ridge Racer 7 for the PlayStation 3 is something of a "director's cut"/"final version" of Ridge Racer 6, but with major differences such as new vehicles that were not seen in Ridge Racer 6 such as Sinseong, a Korean brand.

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Full description

Fans of short track racing can take on the best dirt track drivers in the world in World of Outlaws: Sprint Cars. Solo players climb behind the wheel of a sprint car and speed through the mud against Donny Schatz, Steve Kinser, Jason Meyers, and other real-world competitors, while fans of multiplayer action can take on five different modes, in either two-player split-screen action or online racing for up to eight. Real-world venues include the Dirt Track at Charlotte, Lernerville, Eldora, Knoxville, and Williams Grove, and real-time track deformation means players must constantly adjust their racing line.

Editorial review

Source: Amazon

World Of Outlaws: Sprint Cars is a unique racing game for Xbox 360, developed in conjunction with the 33rd adrenaline-charged season opener for "World of Outlaws" national touring sprint car racing series. The first sprint car game released on Xbox 360, World of Outlaws: Sprint Cars features a combination of arcade and sim style racing utilizing distinctive sprint car "wing" designed cars, 12 real tracks from the World of Outlaws series, game physics allowing for real-time track deformation, 20 top sprint car drivers and deep multiplayer options, both online and offline.


Real sprint car racing comes to Xbox 360.
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Real Tracks and Top Notch Sprint Car Competition
Do you have what it takes to race through mud and oil as you claw your way to the front of the pack? Find out with World of Outlaws: Sprint Cars. In this first true sprint car racing game for Xbox 360 players can race against renowned World of Outlaws champion drivers like Donny Schatz, Steve Kinser, Jason Meyers and Joey Saldana, or compete with up to eight other players in five multiplayer events over Xbox LIVE. Incorporating the most famous dirt tracks in the US, like the dirt track at Charlotte, Lernerville Speedway, Eldora Speedway, Knoxville Speedway, Williams Grove Speedway and others, World of Outlaws: Sprint Cars delivers the most authentic mudslinging, gear-grinding dirt car race experience for Xbox 360 yet.
Key Game Features

The first sprint car racing game brought to the Xbox 360.
Features the top 20 drivers in Sprint Car racing, including: Donny Schatz, Steve Kinser, Jason Meyers and Joey Saldana.
Race up to eight of your friends in 5 multiplayer modes over Xbox LIVE or 2 player split screen in local multiplayer.
Experience real time track deformation as you find your race line for the night.
Race on 12 different World of Outlaws tracks including The Dirt Track at Charlotte, Lernerville, Eldora, Knoxville, Williams Grove and some of the other toughest tracks in the World of Outlaws sprint car racing series.
Additional Screenshots:

Classic racing and car design.
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Online & offline multiplayer.
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12 tracks & 20 drivers.
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Real-time track deformation.
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Special features

Race against the toughest real-world sprint car drivers in the world

Speed the constantly deforming dirt of real courses like Knoxville and Williams Grove

Multiplayer action includes split-screen racing and five online modes for up to eight racers

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In the Cars Race-O-Rama video game, players get to race against new characters through action-packed tracks to win the Race-O-Rama trophy as their own personalized Lightning McQueen. Join Lightning McQueen in Radiator Springs as he prepares his academy of student racers for the Race-O-Rama competition. Lightning finds out that Chick Hicks has his own set of academy student racers who don't always compete fairly. These student racers are preparing to race in the same competitions in order to propel Chick Hick's academy to the #1 spot. The races take place at various tracks from the beaches, into the cities and off to the Baja desert. Along the way, racers are upgrading their abilities and customizing their look. The finale consists of a fully modified, ultimate Lightning McQueen racing against a fully modified Chick Hicks for the Race-O-Rama trophy. Let the race begin!

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