20 Games Like Need for Speed: Undercover()
Compete at the highest level of street racing with Need for Speed ProStreet. It’s no longer good enough to simply rule your local neighborhood; you need to dominate on a global stage. Build the ultimate battle machine, take it to multi-disciplinary showdowns and pit your skills and reputation against the world’s best street racers.
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Need for Speed SHIFT is an award-winning authentic racing game that combines the true driver’s experience with real-world physics, pixel-perfect car models, and a wide range of authentic race tracks. Need for Speed SHIFT takes players in a different direction to create a simulation experience that replicates the true feeling of driving high-end performance cars.
Players are thrust into the loud, visceral, intense, athletic experience of racing a car on the edge of control from the driver’s perspective through the combination of perception based G-forces, the hyper reality of the cockpit view, and the brutal experience of a first person crash dynamic. Need for Speed SHIFT features an accurate, accessible physics-based driving model that allows you to feel every impact, every change of track surface and every last bit of grip as you push yourself to the edge.
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Juiced 2: Hot Import Nights is a racing video game for various platforms. The PlayStation 2, Xbox 360 and Nintendo DS versions were released on September 17, 2007. The PlayStation Portable version was released on October 8, 2007. The PlayStation 3 version was released on October 22, 2007. The Microsoft Windows version was released on November 16, 2007. It is a sequel to the 2005 game Juiced. It was developed by Juice Games and published by THQ. It utilizes more advanced car modification methods in comparison to its predecessor.
A demo for the Xbox 360 version was released on Xbox Live Marketplace on July 19, 2007. A second, multiplayer demo appeared on September 14, 2007. Ursula Mayes is on the cover of the game on all platforms. A Wii version was planned but it was cancelled.
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In an alternate present, vast swathes of America have become no-go areas as the devastating effects of global warming ravage the continent. Floods, storms, bush-fires, tornadoes and hurricanes have driven people from towns and cities into safe zones as extreme weather wreaks havoc, creating thousands of square miles of dangerous uninhabitable areas. People turn to renewable energy in the face of the destruction caused by global warming. But these danger zones become a playground for a new breed of racer. With a stockpile of fuel to be burned, adrenaline junkies head into the wilderness to compete against each other in spectacular races against themselves and the elements.
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Baja: Edge of Control is an off road racing videogame developed by 2XL Games for the PlayStation 3 and Xbox 360. The game gets its name from the real life Baja 1000 off-road race, on which it is based. The game is set on over 95 different tracks, including 3 different Baja 250 courses, 2 Baja 500 courses, and 1 Baja 1000 course. The game was released September 22, 2008 in North America and September 26, 2008 in Europe.
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SBK-X: Superbike World Championship is a motorcycle racing game developed by Milestone s.r.l. and published by Black Bean Games in 2010. The game features three modes of gameplay: the arcade mode, the simulation mode and the multiplayer mode. Also for the first time in the series the game features the Superstock and Supersport championships. There are also the new career mode, composed of eight years, starting at the STK.
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Midnight Club: Los Angeles is a video game in the Midnight Club series of racing video games. It was officially announced for the PlayStation 3 and Xbox 360 on January 11, 2008 by Rockstar Games. The game was developed by Rockstar San Diego. The game features 43 cars and 4 motorcycles. The open world map of Los Angeles is confirmed to be the size of all three cities from the previous installment combined. It has also been confirmed by several sources that each car has a polygon count of roughly 100,000. After several delays, Midnight Club: Los Angeles was released on October 20, 2008 in North America and on October 24, 2008 in the PAL region.
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WRC - FIA World Rally Championship is a car racing video game based on the 2010 season of the World Rally Championship (WRC). It is the first game to be officially licensed by the WRC since 2005's WRC: Rally Evolved, and is the seventh game to bear the WRC licence. The game was developed by Milestone S.r.l. and published by Black Bean Games. It was released in Australia on October 7, 2010, October 8, 2010 in Europe, and April 14, 2011 in Japan for Microsoft Windows, PlayStation 3 and Xbox 360 platforms. The developer had also created Superstars V8 Racing and Alfa Romeo Racing Italiano.
It features the official cars, drivers and co-drivers from the 2010 season and from the three support classes: Production World Rally Championship, Super 2000 World Rally Championship and Junior World Rally Championship. The game therefore includes 13 rallies, including Rally Finland and Rally de Portugal. 550 km of stages are included, split up into 78 special stages.
There is also a downloadable car pack featuring many Group B rally cars from the 1980s available via Xbox Live Marketplace and the PlayStation Store.
Car models contain around 50,000 polygons. The PC version of the game does not support Multiplayer LAN mode, it supports single player, a party mode on the same PC and Online Multiplayer using a GameSpy account.
OPM (UK) 7/10
OPM (AU) 80%
The game had mixed reviews. It was summarised as "a true rally simulation. Despite the technical issues, WRC gives good driving sensations and a perfect feeling of the terrain", and noted that "It's no Richard Burns Rally and nor does it hold a light to Codemasters' DiRT games, but WRC is a surprisingly enjoyable take on the sport that gets the fundamentals right." It got to number 9 in the UK sales charts.
As the sequel to the acclaimed racer of 2007, DiRT 2 is set to take off-road racing games to a new level, with benchmark tech, thrilling new race types, big event atmosphere, stunning locations, a new breed of off-roading heroes and a peerless line-up of super-charged speed machines. Promising a thrilling race experience and an extreme sports attitude that borrows from snowboarding and skateboarding culture, DiRT 2 will take players on a World Tour to diverse and challenging real-world environments to compete in contemporary off-road events. Specifically selected to deliver aggressive and fast paced racing, DiRT 2's garage will house a best-in-class collection of officially licensed rally cars and off-road vehicles; covering seven vehicle classes and players will be given the keys to powerful machines right from the off.
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Need for Speed The Run lures players into an underground world of illicit, high-stakes racing. The heat is on - and it isn't just the fuzz who are after you. Entering the race is just the beginning as you blow across borders, weave through dense urban traffic, rocket down icy mountain passes and navigate narrow canyons at breakneck speeds. Powered by DICE's state-of-the-art Frostbite 2 engine, Need for Speed The Run takes the action racing genre to new heights with stunning visuals and car physics that hug the road even at top speeds all built around a gripping storyline. The cars are hot, the racing is intense and the story will have you at the edge of your seat… all the way from the Golden Gate Bridge to the Empire State building.
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Race Pro is a sim racing video game developed by SimBin (developers of the GTR PC racing series) and published by Atari exclusively for Xbox 360. The game is described as having "ultra realistic car models" with cars ranging in power from 200 hp (150 kW) to 1,000 hp (750 kW). The game uses the new Lizard game engine whereas the PC SimBin games used the Gmotor engine. This marks the first console game completed and released by SimBin.
The game uses the ISI (RFactor) game engine under license. It features cars and drivers from the 2007, 2006 and the original 1987 FIA World Touring Car Championship seasons, as well as the European F3000, Formula BMW, Mini Challenge and Caterham cup. The game also has three GT categories, on top of this it has racing Radicals and road cars which are the Audi R8, Koenigsegg CCX, Koenigsegg CCXR and Dodge Viper.
The drivers in the game are mostly real people, such as Tiff Needell, Tor Graves, and all the Touring car drivers of the 2007 FIA WTCC championship.
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Fans of short track racing can take on the best dirt track drivers in the world in World of Outlaws: Sprint Cars. Solo players climb behind the wheel of a sprint car and speed through the mud against Donny Schatz, Steve Kinser, Jason Meyers, and other real-world competitors, while fans of multiplayer action can take on five different modes, in either two-player split-screen action or online racing for up to eight. Real-world venues include the Dirt Track at Charlotte, Lernerville, Eldora, Knoxville, and Williams Grove, and real-time track deformation means players must constantly adjust their racing line.
World Of Outlaws: Sprint Cars is a unique racing game for Xbox 360, developed in conjunction with the 33rd adrenaline-charged season opener for "World of Outlaws" national touring sprint car racing series. The first sprint car game released on Xbox 360, World of Outlaws: Sprint Cars features a combination of arcade and sim style racing utilizing distinctive sprint car "wing" designed cars, 12 real tracks from the World of Outlaws series, game physics allowing for real-time track deformation, 20 top sprint car drivers and deep multiplayer options, both online and offline.
Real sprint car racing comes to Xbox 360.
Real Tracks and Top Notch Sprint Car Competition
Do you have what it takes to race through mud and oil as you claw your way to the front of the pack? Find out with World of Outlaws: Sprint Cars. In this first true sprint car racing game for Xbox 360 players can race against renowned World of Outlaws champion drivers like Donny Schatz, Steve Kinser, Jason Meyers and Joey Saldana, or compete with up to eight other players in five multiplayer events over Xbox LIVE. Incorporating the most famous dirt tracks in the US, like the dirt track at Charlotte, Lernerville Speedway, Eldora Speedway, Knoxville Speedway, Williams Grove Speedway and others, World of Outlaws: Sprint Cars delivers the most authentic mudslinging, gear-grinding dirt car race experience for Xbox 360 yet.
Key Game Features
The first sprint car racing game brought to the Xbox 360.
Features the top 20 drivers in Sprint Car racing, including: Donny Schatz, Steve Kinser, Jason Meyers and Joey Saldana.
Race up to eight of your friends in 5 multiplayer modes over Xbox LIVE or 2 player split screen in local multiplayer.
Experience real time track deformation as you find your race line for the night.
Race on 12 different World of Outlaws tracks including The Dirt Track at Charlotte, Lernerville, Eldora, Knoxville, Williams Grove and some of the other toughest tracks in the World of Outlaws sprint car racing series.
Classic racing and car design.
Online & offline multiplayer.
12 tracks & 20 drivers.
Real-time track deformation.
Race against the toughest real-world sprint car drivers in the world
Speed the constantly deforming dirt of real courses like Knoxville and Williams Grove
Multiplayer action includes split-screen racing and five online modes for up to eight racers
For the first time in recent years, the game includes the addition of playable 125cc and 250cc support classes.
MotoGP '07 for the PlayStation 2 had a reputation for emphasis on simulation in contrast to the MotoGP titles published by THQ, which have a reputation for arcade gameplay. MotoGP '08 is reported to balance these different styles and allow the player to configure an emphasis towards their desired gameplay.
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Pimp My Ride is a simulation/racing game published by Activision. This game is based on the popular MTV show. It was released in 2006 for the Wii, Xbox 360, PlayStation Portable and PlayStation 2 consoles. In the game, players are challenged to pimp out their friends' cars by Xzibit, transforming something old and rusty into something worthy of displaying on the streets. Cars can be redesigned from bumper to bumper and it will be players’ responsibilities to capture the styles, likes and interests of their clients.
Need for Speed: Carbon, also known as NFS Carbon or NFSC, is an Electronic Arts video game in the Need for Speed series. Released in 2006, it is the tenth installment, preceded by Need for Speed: Most Wanted, succeeded by Need for Speed: ProStreet in release order and succeeded by Need for Speed: Undercover in chronological order. This was the first game in the series to gain the PEGI rating of 12+. The game is a sequel to 2005's Need for Speed: Most Wanted. The locations of both Most Wanted and Carbon (Rockport and Palmont, respectively) are featured in the 2010 MMO game, Need for Speed: World.
The PlayStation Portable, Nintendo DS and Game Boy Advance versions of the game are called Need for Speed Carbon: Own the City, set in a fictional city named Coast City with a significantly different storyline and also featuring different AI teammate abilities. In 2009, a version of Own the City was also released on the Zeebo as a pre-installed game.
Need for Speed: Carbon is the final game released for all sixth-generation consoles (excluding PlayStation 2)
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MX vs. ATV: Untamed is an offroad racing game developed by Rainbow Studios, Incinerator Studios, Tantalus Media and THQ for the Nintendo DS, PlayStation 2, PlayStation 3, PlayStation Portable, Xbox 360, Wii, and mobile phone. It is a part of their MX vs. ATV series.
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MotoGP '07 features complete rider and team data, new 800cc MotoGP bikes and all 18 circuit of the 2007 MotoGP season. The title also features interactive track-side crowds, on-line tournament features, on-line "pink slip" racing, and a revamped Extreme mode. The revamped Extreme mode allows for over one million possible bike customizations.
In addition, minor gameplay changes have been made to the handling and braking to allow for easier player accessibility. Changes to acceleration and deceleration have been made to add to the realism which will make turns easier to navigate through. Slight fishtailing with hard braking has been put in to give a better feel for the handling of the bike and to let the player know how effective their braking is.