20 Games Like Nick Chase a Detective Story()
Quern is a first person puzzle adventure with captivating story and beautiful graphics. Quern refreshes the genre with flexible gameplay and reuseable puzzle mechanics. The visuals and the music combine traditional and modern elements providing a unique mood for the game.
One of the specialities of Quern is that the tasks to be solved are not managed as separate, individual and sequential units, but as a complex entity, amongst which the players may wander and experiment freely. Often a bad or seemingly irrational result may bring the player closer to the final solution, if those are reconsidered and thought over again later, in the possession of the knowledge gained during the game.
In a strange and mystical land, a young boy discovers a mysterious creature with which he forms a deep, unbreakable bond. The unlikely pair must rely on each other to journey through towering, treacherous ruins filled with unknown dangers. Experience the journey of a lifetime in this touching, emotional story of friendship and trust.
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Don't Knock Twice is a first-person horror game based on a psychologically terrifying urban legend. To save her estranged daughter, a guilt-ridden mother must uncover the frightening truth behind the urban tale of a vengeful, demonic witch. One knock to wake her from her bed, twice to raise her from the dead.
Explore a grand manor house and interact with almost every object you see. To find and save your daughter, you will explore all depths of the manor, searching for hidden clues and using items to fight or escape the terror that surrounds you.
The game is based on the film, Don't Knock Twice, starring Katee Sackhoff (Battlestar Galactica) and directed by Caradog James (The Machine).
Tales speak of an ancient land where creatures the size of mountains, roam the majestic landscape. Bound to the land, these creatures hold a key to a mystical power of revival - a power you must obtain to waken a loved one.
Shadow of the Colossus is a majestic journey through ancient lands to seek out and destroy gigantic mythical beasts. With your trusty horse at your side, explore the spacious lands and unearth each Colossi. Armed with your wits, a sword and a bow, use cunning and strategy to topple each behemoth.
A remake of the critically-claimed game of the same title. Also from the minds that brought you The Last Guardian & ICO
Candle is an adventure with challenging puzzles. Play as Teku, a young man on a dangerous journey to rescue his tribe's shaman from the evil Wakcha-Clan. But the way is littered with sinister traps and difficult obstacles. To master these challenges you need to have keen eyes and a good sense for your environment, or your next step may be your last.
But Teku has a special gift: his left hand is a candle. Let it be a bright beacon to drive off your enemies or to shed light on dark places.
Gorgeous hand-painted watercolor visuals give Candle that special flair, as all backgrounds and characters have been carefully drawn and then scanned, picture after picture. The game consistently feels like a living painting.
L.A. Noire is a neo-noir detective action-adventure video game developed by Team Bondi and published by Rockstar Games. It was initially released for the PlayStation 3 and Xbox 360 platforms on 17 May 2011; a Microsoft Windows port was later released on 8 November 2011.
L.A. Noire is set in Los Angeles in 1947 and challenges the player, controlling a Los Angeles Police Department (LAPD) officer, to solve a range of cases across five divisions. Players must investigate crime scenes for clues, follow up leads, and interrogate suspects, and the player's success at these activities will impact how much of each case's story is revealed.
The game draws heavily from both the plot and aesthetic elements of film noir—stylistic films made popular in the 1940s and 1950s that share similar visual styles and themes, including crime and moral ambiguity—along with drawing inspiration from real-life crimes for its in-game cases, based upon what was reported by the Los Angeles media in 1947.
The game uses a distinctive colour palette, but in homage to film noir it includes the option to play the game in black and white. Various plot elements reference the major themes of detective and mobster stories such as The Naked City, Chinatown, The Untouchables, The Black Dahlia, and L.A. Confidential.
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The Legend of Zelda: Ocarina of Time reveals the genesis of the fantasy land of Hyrule, the origin of the Triforce, and the tale of the first exploits of Princess Zelda and the heroic adventurer Link. Vibrant, real-time 3-D graphics transport you into the fantasy world of Hyrule. Your quest takes you through dense forests and across wind-whipped deserts. Swim raging rivers, climb treacherous mountains, dash on horseback across rolling hills, and delve into dungeons full of creatures that fight to the finish to put an end to your adventures. With immersive graphics, a sweeping story line, swashbuckling adventure, mind-bending puzzles, and a touch of humor, The Legend of Zelda: Ocarina of Time is one of Nintendo's most epic challenges ever.
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The ABC Murders is an adventure and investigation game adapted from the classic Agatha Christie novel. You are the famous private detective Hercule Poirot and, once again, you find yourself up against a mysterious serial killer who goes by the name of "ABC".
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Umineko: When They Cry is a Japanese murder mystery visual novel. The story focuses on a group of eighteen people on a secluded island for a period of two days, and the mysterious murders that befall most of the people. The goal of the game is to discern whether the murderer is human or of some other supernatural source. The original releases contain no voice acting for the characters. While during gameplay, the Tips Mode can be viewed via the game's internal menu, which also includes save and load functions. These tips allow the player to read various supplementary information on the characters and story that may or may not be useful in solving the mystery. The ultimate goals of the gameplay involve reaching the truth behind the multi-cased mystery, determining where the gold is hidden, figuring out a solution in which ultimately everyone survives, and to solve the whole case by determining who the true murderer is in each chapter and whether it is due to supernatural events or human actions.
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The Wolf Among Us is a five episode series from the creators of the 2012 Game of the Year: The Walking Dead. Based on Fables (DC Comics/Vertigo), an award-winning comic book series, it is an often violent, mature and hard-boiled thriller where the characters and creatures of myth, lore and legend are real and exist in our world. As Bigby Wolf - The Big Bad Wolf in human form - you will discover that the brutal, bloody murder of a Fable is just a taste of things to come, in a game series where your every decision can have enormous consequences.
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What Remains of Edith Finch is a collection of short stories about a cursed family in Washington State.
Each story offers a chance to experience the life of a different family member with stories ranging from the early 1900s to the present day. The gameplay and tone of the stories are as varied as the family members themselves. The only constants are that each is played from a first-person perspective and that each story ends with that family member's death. It's a game about what it feels like to be humbled and astonished by the vast and unknowable world around us.
You'll follow Edith Finch as she explores the history of her family and tries to figure out why she's the last Finch left alive.
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Heavy Rain is a cinematic psychological thriller from game developer Quantic Dream exclusively for the PlayStation 3. Dealing with a range of adult themes, the game revolves around a sophisticated plot and strong narrative threads that explore a complex moral proposition. You assume the role of multiple characters with very different backgrounds, motivations, and skills in a world where each player decision affects what will follow.
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Ico (イコ Iko?, /ˈiːkoʊ/) is an action-adventure game developed by Team Ico and published by Sony Computer Entertainment, released for the PlayStation 2 video game console in 2001 and 2002 across various regions. It was designed and directed by Fumito Ueda, who wanted to create a minimalist game around a "boy meets girl" concept. Originally planned for the PlayStation, Ico took approximately four years to develop. The team employed a "subtracting design" approach to reduce elements of gameplay that interfered with the game's setting and story in order to create a high level of immersion.
The protagonist is a young boy named Ico who was born with horns, which his village considers a bad omen. Warriors lock him away in an abandoned fortress. During his explorations of the fortress, Ico encounters Yorda, the daughter of the castle's Queen. The Queen plans to use Yorda's body to extend her own lifespan. Learning this, Ico seeks to escape the castle with Yorda, keeping her safe from the shadow-like creatures that attempt to draw her back. Throughout the game, the player controls Ico as he explores the castle, solves puzzles and assists Yorda across obstacles.
Ico introduced several design and technical elements, including a story told with minimal dialog, bloom lighting and key frame animation, that have influenced subsequent games. Although not a commercial success, it was critically acclaimed for its art and story elements and received several awards, including "Game of the Year" nominations and three Game Developers Choice Awards. Ico is listed on several overall top game lists, and is often considered a work of art. The game was reprinted in Europe in 2006, in conjunction with the release of Shadow of the Colossus, the spiritual successor to Ico. Along with Shadow of the Colossus, Ico was released in The Ico & Shadow of the Colossus Collection for the PlayStation 3 which featured high-definition graphics and 3D support. This HD version was released separately as a retail version in Japan.
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Prepare to enter a world "torn asunder" by timeless, unresolved conflicts--a world of incomparable beauty, intrigue, and betrayal. Prepare to go to Riven. Journey through vast, awe-inspiring landscapes, where clouds sit nestled in a deep blue sky and the rolling sea waters shimmer from bright morning sunlight. But be forewarned: nothing is quite as it seems.