20 Games Like Ninja Avenger Dragon Blade()
You are Darsius, a peaceful man who was sold into slavery to the Mines of Morseph. This changed when an evil invaded the mines and killed everyone... except you. You must journey through the mines of evil to find the mine key which will lead out of the mines of death...and to your freedom.
The Earthlings have joined the interstellar club. The galaxy will never be the same.
The year is 2086 and Earth has detected an alien distress call originating from the surface of Triton. In response, Star Control is formed with you as The Captain of Earth's first prototype starship.
"Citadel: Forged With Fire is a massive online sandbox RPG with elements of magic, spellcasting and inter-kingdom conflict. As a newly minted apprentice of the magic arts, you will set off to investigate the dangerous world of Ignus. Your goal: create a name for yourself and achieve notoriety and power among the land’s ruling Houses.
You have complete freedom to pursue your own destiny; hatch plots of trickery and deceit to ascend the ranks among allies and enemies, become an infamous hunter of other players, build massive and unique castles, tame mighty beasts to do your bidding, and visit uncharted territories to unravel their rich and intriguing history. The path to ultimate power and influence is yours to choose."
50 / 10012.5
Enter the Chaos-infested Caligari Sector and purge the unclean with the most powerful agents of the Imperium of Man.
Warhammer 40,000: Inquisitor – Martyr is a grim Action-RPG featuring multiple classes of the Inquisition who will carry out the Emperor’ will in the darkest reaches of the Imperium!
60 / 10003.0
It is action-RPG and sandbox hybrid with building, crafting, gathering, farming and land claiming elements. There is no NPCs in game so the only way to get something is to create it by yourself or trade from other players... or take it with brutal force. However we understand that not every one have enough time to "live" in game doing everything by their selves that is why all game processes are boosted to make game a little bit casual.
We can say this about your character development as well. It is very boring to level up your character to XX-level just to take a good sword in hands and start to fight. There would be leveling anyway however it would grant you small additional benefits in combats but not major domination.
The Land of Ooo is underwater, and it’s up to Finn and Jake to find out why. Join our heroes as they explore dangerous waters, search for clues, interrogate pirates and fight bad guys to solve this wet, wet mystery and save the day!
The year is 1274. Samurai warriors are the legendary defenders of Japan — until the fearsome Mongol Empire invades the island of Tsushima, wreaking havoc and conquering the local population. As one of the last surviving samurai, you rise from the ashes to fight back. But, honorable tactics won’t lead you to victory. You must move beyond your samurai traditions to forge a new way of fighting — the way of the Ghost — as you wage an unconventional war for the freedom of Japan.
The Last Stand: Dead Zone brings RPG, Action and Strategy to the zombie apocalypse.
Load out your team and run real-time missions to gather weapons, gear, construction materials and supplies in locations across the Dead Zone all while holding off the horde. With 30,000+ items available there's plenty of ways to dispatch the walking dead.
BUILD YOUR COMPOUND
Build and defend your compound to protect you from the infected and human raiders. Set up barricades and traps to hold the hordes at bay. Your survival depends on it.
ASSEMBLE YOUR SURVIVORS
Attract new survivors, decide their role then equip them to help you survive. Select from a number of classes including Fighters, Engineers, Medics, Scavengers and Recon. Each role is important and will affect your chances of survival.
LOOT AND CRAFTING!
Loot or craft over 30,000 weapon and gear items in real time missions across the city. Gather schematics for weapons and gear through scavenging or trade.
ALLIANCES AND RAIDING
Raid other players for precious resources or help them with construction. Join an alliance and secure your position in the Dead Zone!
You are the Harbinger, a skilled warrior who exists outside of time. You have foreseen the annihilation of the land known as Urralia and have been summoned to rewrite its fate. With the power to witness and alter the last moments of Urralia’s inhabitants, it’s up to you to weave a new narrative, pave the way to a brighter future, and give the world of Urralia a second chance.
After a century in stasis the girl En arrives at her destination: A Palace out of legend, a marvel of the old civilization eons gone, still awaiting its first human occupants. Out here, using forgotten technologies, she hopes to bring back a life that shouldn’t have been lost.
In ECHO everything has consequence: As you try to wield its magical technologies it becomes apparent that the Palace has a will of its own… It studies everything you do, everything you are – to use it against you.
The Palace creates Echoes – exact copies of you in every way. They behave like you and only do the things you do. So the way you play the game shapes your enemy. If you run, soon the Echoes will get faster. If you sneak, they will get stealthier. If you shoot, they will start to shoot back. The game constantly reacts to your every choice and input.
The Palace "reboots" every few minutes, resulting in a blackout. This blackout-cycle is the rhythm at which the "Echoes" get updated with your latest behavior, learning and unlearning from your actions. During the blackout the palace is blind, giving you the freedom to act without consequence. This is the time to run and gun and do all the things you don’t want the Echoes to learn.
The experience is one of being up against your own choices from the last blackout-cycle, giving you a way of shaping the game from cycle to cycle. It is up to you whether you prefer to keep a low profile or if you choose to go head on and deal with the consequences later – one thing is certain you need to keep your wits about you as you face the ultimate enemy: Yourself.