20 Games Like No More Heroes: Heroes' Paradise()
Yakuza : Dead Souls (龍が如く OF THE END lit. "Like a Dragon of the End"?) is an action-adventure/survival horror video game, developed and published by Sega exclusively for the PlayStation 3. The game is the sixth installment in the Yakuza series. The game's concept and keyword is "destruction"; a promotional image for the game showed the series' main locale, Kamurocho, in ruins. Leaked scans of the Famitsu issue released on September 16, the first day of the 2010 Tokyo Game Show, revealed that the game would be set during a zombie outbreak in Kamurocho and reportedly after the events of Yakuza 4. The game was originally scheduled for release in Japan on March 17, 2011 two days after the release of Yakuza 4 in North America; however, after the 2011 Tōhoku earthquake and tsunami, the release was indefinitely delayed. A new release date, setting the game's release for June 9, was announced on April 7. The game was also released in North America and Europe by Sega in March 2012.
The game explores Ryu Hayabusa\'s more human side as he descends into a hellish realm. The game revolves around the history of the Fiends and Archfiends, including a mysterious cult of alchemists seeking to destroy the world as we know it and create a new world order, with Ryu as the catalyst. Ayane, a fierce female ninja, will be featured in this upgraded version of the original Ninja Gaiden 3.
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Featuring unique playable characters, as well as supporting generals who will make it easier to command and lead armies, players will see the battle from the perspective of each military commander with the ultimate goal of re-writing history to rule all of 16th century Japan. In the dynamic new "Hero's Story" mode, the player's decisions impact history with a redesigned story mode. Based on choices made by the player, new drama unfolds as friends become enemies, enemies become friends, and a new Sengoku story unfolds. Adding a new strategic element to the game, forces can fight for control/taking over of camps and ultimately entire battlefields.
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Tales speak of an ancient land where creatures the size of mountains, roam the majestic landscape. Bound to the land, these creatures hold a key to a mystical power of revival - a power you must obtain to waken a loved one.
Shadow of the Colossus is a majestic journey through ancient lands to seek out and destroy gigantic mythical beasts. With your trusty horse at your side, explore the spacious lands and unearth each Colossi. Armed with your wits, a sword and a bow, use cunning and strategy to topple each behemoth.
A remake of the critically-claimed game of the same title. Also from the minds that brought you The Last Guardian & ICO
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Danganronpa Another Episode: Ultra Despair Girls is a horror action adventure spin-off game in the Danganronpa series of visual novel games, taking place between the events of Danganronpa: Trigger Happy Havoc and Danganronpa 2: Goodbye Despair. Unlike the visual novel gameplay of the previous games, Ultra Despair Girls is a third-person adventure game with horror elements, in which players control Komaru Naegi as she tries to survive in a city overrun by Monokuma robots.
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Another mind-bending adventure awaits gravity queen Kat as a new danger emerges to threaten the fabric of the universe itself. Still searching for clues behind the mystery of her origin, and with the powerful Raven at her side, Kat must master three unique gravity attack styles as she takes on enemies and massive bosses.
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Metal Gear Solid 4: Guns of the Patriots is a story-driven adventure game, with seasoned hero Solid Snake drafted for one final mission. Set across stages including the Middle East and South America, the now aged Snake has been asked to assassinate his old adversary, Liquid Ocelot. To do this, however, he must make his way through a series of battlefields, using his legendary stealth abilities and all-new OctoCamo suit to avoid detection and to reach his target. With series favorites such as Meryl Silverburgh, Raiden, Hal 'Otacon' Emmerich, Eva and Roy Campbell returning, and with all new gameplay features including a remote-controlled Metal Gear Mk. II and enhanced CQC (Close Quarters Combat) system, Metal Gear Solid 4 rounds out the Metal Gear saga with a fittingly cinematic and gripping final outing.
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This third-person stealth action game, sequel to Metal Gear Solid (1998), follows Solid Snake and Otacon through various incidents as they strive to destroy nuclear terror threats around the world. When the president of the United States is captured inside the oil cleanup facility Big Shell, a rookie agent infiltrates the facility while the player is forced to doubt their perception of trust, knowledge and reality.
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Katamari Forever contains 34 stages, with all but three of the stages being taken from previous titles in the series. Half of the stages take place within the mind of the King of All Cosmos, who gets knocked in the head and suffers from amnesia. The levels are black-and-white in appearance, and the objective is to roll up junk to bring color back to the stages. The other half of the stages take place in the present, where RoboKing, a robotic version of the King of All Cosmos created by the cousins, goes on a rampage and destroys all the stars in the sky.
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Ico (イコ Iko?, /ˈiːkoʊ/) is an action-adventure game developed by Team Ico and published by Sony Computer Entertainment, released for the PlayStation 2 video game console in 2001 and 2002 across various regions. It was designed and directed by Fumito Ueda, who wanted to create a minimalist game around a "boy meets girl" concept. Originally planned for the PlayStation, Ico took approximately four years to develop. The team employed a "subtracting design" approach to reduce elements of gameplay that interfered with the game's setting and story in order to create a high level of immersion.
The protagonist is a young boy named Ico who was born with horns, which his village considers a bad omen. Warriors lock him away in an abandoned fortress. During his explorations of the fortress, Ico encounters Yorda, the daughter of the castle's Queen. The Queen plans to use Yorda's body to extend her own lifespan. Learning this, Ico seeks to escape the castle with Yorda, keeping her safe from the shadow-like creatures that attempt to draw her back. Throughout the game, the player controls Ico as he explores the castle, solves puzzles and assists Yorda across obstacles.
Ico introduced several design and technical elements, including a story told with minimal dialog, bloom lighting and key frame animation, that have influenced subsequent games. Although not a commercial success, it was critically acclaimed for its art and story elements and received several awards, including "Game of the Year" nominations and three Game Developers Choice Awards. Ico is listed on several overall top game lists, and is often considered a work of art. The game was reprinted in Europe in 2006, in conjunction with the release of Shadow of the Colossus, the spiritual successor to Ico. Along with Shadow of the Colossus, Ico was released in The Ico & Shadow of the Colossus Collection for the PlayStation 3 which featured high-definition graphics and 3D support. This HD version was released separately as a retail version in Japan.
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Introducing the next cinematic chapter in the prestigious Yakuza series renowned for it's authentic, gritty and often violent look at modern Japan. Making its first appearance exclusively on the PlayStation 3 computer entertainment system, the rich story and vibrant world of Yakuza 3 lets players engage in intense brutal clashes within the streets of Okinawa, and the vibrant and often dangerous city of Tokyo where only the strongest will survive.
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Ninja Gaiden Sigma 2 is the “ultimate” Ninja Gaiden, featuring characters from the previous installments that have defined the franchise. It radiates a striking visual appeal in high resolution display, featuring character and environmental graphics whose quality exceeds the original Ninja Gaiden Sigma. Combining both melee and long-range battles against enemies, the game requires skillful and strategic playing to successfully journey through the missions.
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Soul Sacrifice is a brutal combat experience where every decision made will have consequential results.
The main protagonist of Soul Sacrifice is one of the innocent bystanders that has been enslaved by a powerful and cruel sorcerer known as Magusar, who absorbs human sacrifices to remain immortal. Just before the protagonist is going to be sacrificed, a talking book appears before them. The book, named Librom, is a collection of stories that describe past fights between monsters and the powerful sorcerer. The player character is able to enter the book's world and experience the fights in events known as Phantom Quests, thereby gaining the experience and power needed to defeat Magusar.
The game has two endings depending on whether the player saves or sacrifices Magusar after his defeat. There is also a third ending that occurs if the player defeats Magusar before completing all of the main stories in Librom.
Primal tells the story of Jennifer Tate, a 21-year-old woman searching for her boyfriend through a series of demonic realms. As the story develops, more is revealed about Jen's past and her relationship with her boyfriend, as well as the nature of the demon worlds.
In Primal, the player can control either Jen or Scree as they navigate the realms of Oblivion. As the game progresses, newer demonic forms are obtained, which prove invaluable in solving various puzzles and combat.
Control can be switched between Jen and Scree at any time in game. When in control of one, the other will be operated by AI, performing various functions depending on the situation. During play, the characters can interact with one another, performing actions such as asking questions, or siphoning energy.
When in control of Jen, the player may transform into one of four demonic forms for various purposes, depending on the situation (provided the forms are unlocked). When in a demon form, Jen experiences a boost in attack, defense, speed, attack range and access to abilities unavailable in a human form. The tattoo on Jen's back also glows when in a demon form, corresponding to various forms.
Defeating enemies involves weakening enemies to the point where their hit points reach zero, at which time a finishing move must be performed to kill the enemy. While the moves differ in style and time taken, the final effect remains the same. Enemies can be finished off before the health bar reaches zero, and doing so leaves more residual energy.
While Jen can remain in a demonic form indefinitely, taking damage will reduce health. However, hit points here are represented by demonic energy. When an enemy is killed, the remaining energy can be drained through use of Scree, who can store the energy for when it is needed. Jen can then call on the energy, siphoning it off to replenish her own. Scree can store a vast amount of energy, but also has limits as to how much.
When in control of Scree, the player is invulnerable; Scree, being a gargoyle, cannot suffer damage, making him an effective scout. Scree is capable of climbing on stone walls, a necessary ability when traversing the realms. Scree can also store drained energy from dead enemies, which can be used to replenish Jen's demonic health, though he must remain immobile when doing so.
Scree is revealed to be the long-lost Abdizur, who disappeared following an encounter with the lord of Chaos. In Solus, for a temporary amount of time, the player possesses a life-size statue of Abdizur via Scree, to combat Belhazur when Jen's powers are not fit to do so. The player may also possess other statues in an area under given circumstances.
The player may also happen across various energy crystals, which can be stored and used if Scree's energy reserves are not enough and the player is at low health. These crystals are kept throughout the game, the only exclusion being when revisiting previous scenes, at which point they are reduced to a default amount. This means that the crystals function as extra lives, to a degree.
If Jen is in human form, her health replenishes automatically if she is not in battle (human form only; demon energy must be replenished by either drawing on Scree's reserve energy or, failing that, by using a crystal). While in human form, Jen's health represents her presence in the demon world. If she loses all her health while in human form, she is returned to the human world, where she is in a near-death state. When this happens, the player must direct Scree to the nearest rift gate within a time limit (not seen on screen, though the voice of Arella warns the player that time is running out). If Scree does not reach a rift gate in time, Jen dies, and the game is over.
Throughout the game, constant saving can prove onerous, particularly if the player wishes to backtrack and revisit certain areas. Provided a save game is present, the player may do so, and can revisit nearly all of the locations, once they have been unlocked via an in-game cutscene.
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The premise of Kingdom Hearts is designed around traveling to a collection of levels that are both original designs, and based on various Disney stories, referred to in-game as "Worlds". The Worlds are populated by NPC's, based on relevant characters from the corresponding Disney story, for example, the World based on Disney's Alice in Wonderland features appearances by Alice, the White Rabbit, and the Queen of Hearts. Interacting with these characters forms part of gameplay, while combating the games enemies, the "Heartless" forms the other.
Successful completion of a World is accomplished by defeating a key foe, which is either the primary villain from the Disney story, a unique Heartless of particular strength, or a combination thereof. Each world has a key foe which must be defeated, although there are many mini-bosses, side quests and treasures to be found that contribute to character progression within the game, and give bonuses for their completion in the form of weapons, items, and bonus scenes.
The game uses an experience based progression system, with experience gained by defeating foes. Experience gained rises in relation to the strength of the foe, and is consistent for each enemy over the course of the game. Levels are gained with experience, and provide increases to stat attributes in strength, defence, magic, hit points, magic points and ability points, with a new, predetermined ability unlocked approximately every four levels. Enemies also drop a combination of four types of reward upon death, green orbs that replenish HP, blue, translucent bubbles that replenish MP, yellow diamonds that contribute funds to the in-game currency "Munny", and tiny chests that when picked up, add a item to the players inventory based on the foe defeated. Such items include those used to restore HP and MP, items to aid party members or synthesis materials which can be used to create weapons and armor.
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Gain a new perspective as you take on the role of Kat, a strong-willed girl seeking the means to protect her future in a world that’s crumbling to pieces. Tilt and move the PlayStation Vita System, taking gravity into your own hands to deliver devastating attacks, uncover the secrets to your past and explore a mysterious world.
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Set in a dark fantasy world, players take control of a hero who has journeyed to the fictional kingdom of Boletaria, which is being ravaged by a cursed fog that brings forth demons who feast on the souls of mortals. The game has been described as a spiritual successor to the King's Field series of games. The gameplay involves a character-creation system and emphasizes gathering loot through combat with enemies in a non-linear series of varied locations. It has a unique online multiplayer system integrated into the single-player where players can leave useful messages and warnings for other players' single-player game worlds, as well as joining other players in their world to assist and/or kill them.
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The evil Sorcerer Morgrimm has invaded Prince Edmund's Castle and plots to take over the kingdom, raising an army of skeletons from beyond. Now you must fight Morgrimm and his minions to restore order to the kingdom! Use the fluid PS Move motion-controls to battle your foes using swords, arrows, throwing stars and more! Let the adventure begin!
3D Dot Game Heroes is an action adventure title paying a strong homage to 8bit adventure games such as The Legend of Zelda and Final Fantasy Adventures.
The game uses a unique style, presenting 2D retro-style graphics in a 3D environment using voxels