20 Games Like Numblast()




A rhythm based puzzle game for Wii, WiiWare, iPhone, and PSN.

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An enchanting puzzle game of logic and relaxation.

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70 / 10003.5



Poltergeist: A Pixelated Horror is a puzzle game for PC/Mac/Linux, in which you are a ghost named Henry B. Knight. You will scare the tenants currently living in your house, so you can have some peace at last in the afterlife.

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50 / 10002.5



"Two puzzle game juggernauts collide as Tetris, one of the largest-selling and recognized brands in gaming history, and Puyo Puyo from SEGA have combined to create a fun-to-play, fast-paced, competitive party game like no other! The game has tons of different styles of gameplay – from the single-player Adventure and Challenge modes to the ferocious competition of the up-to-four player Arcade modes. There's plenty of Tetris/Puyo variety, even an in-game Shop where players can unlock new characters, new skins for Puyos and Tetriminos, new backgrounds and more."

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80 / 10054.0



In this puzzle game, you move a block along a puzzling path, trying to push it to and fit it into the exit. Cuboid's 66 twisted levels will bend your mind with their addictive puzzles, and engage the senses with amazing graphics and soothing music, immersing you in a surrealistic puzzle world.

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Lumines Electronic Symphony uses the new features of the PlayStation Vita such as the touch pad on the back, while keeping classic controls already known in the first Lumines on the front.
Lumines Electronic Symphony now uses animated 3D blocks instead of 2D sprites. The game will use the front touch screen controls to move and rotate blocks but will also support analog and D-pad controls.
In previous Lumines titles, a player unlocked skins based on their ability to successfully reach that skin. However, in Lumines Electronic Symphony, an experience point system has been integrated. Now all the points that a player receives in a session are converted into XP, so as the player levels up, additional skins and avatars will be unlocked.
Each avatar has a single player and multiplayer ability mapped to them. Players unlock more avatars and find the abilities that best suit their style of play.
Q Entertainment enlisted the design firm, BUILD (which was founded by former Designers Republic and Psygnosis members), to create much of the game's marketing materials, such as the new logo, in-game font, and graphic elements for the package design.

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85 / 10034.25



Blue Toad Murder Files (full title, Blue Toad Murder Files: The Mysteries of Little Riddle) is a murder mystery puzzle video game developed and published by the British video game developer Relentless Software. The game is episodic and the first installment was released for the PlayStation 3 via the PlayStation Store in December 2009.[3][4] The entire "season" of the game, Blue Toad Murder Files: The Mysteries of Little Riddle, includes six separate episodes.[5] The Windows version was available to download from online games distribution sites as well as from the official website in November 2010.[6] Support for PlayStation Move was added in December 2010 (update 2.0).[7] An iOS version was released in April 2013.[8]

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In Monument Valley, the player leads the player-character princess Ida through mazes of optical illusions and impossible objects, which are referred to as "sacred geometry" in-game, as she journeys to be forgiven for something. The game is presented in isometric view, and the player interacts with the environment to find hidden passages as Ida progresses to the map's exit. Each of the ten levels has a different central mechanic. Interactions include moving platforms and pillar animals, and creating bridges. The player is indirectly cued through the game by design elements like color, and directly cued by crow people, who block Ida's path. Critics compared the game's visual style to a vibrant M. C. Escher drawing and Echochrome. The game includes a camera mode where the player can roam the level to compose screenshots. It includes filters à la Instagram.

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78 / 100453.9



Escape Plan™ takes advantage of the PlayStation®Vita system's multi-touch display, rear touch panel, swipe interfaces and motion sensor, putting the fate of the hapless heroes in the palm of your hand. Players can swipe, squeeze, poke and slap Lil and Laarg to manipulate the characters and interact with the diverse environments. Only you can help them survive each deadly room before their captor and nemesis, Bakuki, recycles them and turns them into his minions... or sheep.

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2048 is a single-player puzzle game created in March 2014 by 19-year-old Italian web developer Gabriele Cirulli, in which the objective is to slide numbered tiles on a grid to combine them and create a tile with the number 2048. It is a type of sliding block puzzle, and is very similar to the Threes! app released a month earlier.

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89 / 100124.45



Semispheres is a single-player stealth puzzler where you simultaneously control two characters in connected parallel realities. The game is a mix of mind-bending puzzles and motor coordination challenges. Later levels introduce the co-op aspect of the game where the two sides need to work together (sometimes simultaneously) to progress.

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70 / 10003.5



A crime hidden object game for Facebook.

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90 / 10034.5



The Angry Birds are back in the sequel to the biggest mobile game of all time! Angry Birds 2 starts a new era of slingshot gameplay with super stunning graphics, challenging multi-stage levels, scheming boss pigs and even more destruction.

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72 / 10043.6



Puyo Puyo is a puzzle game in which the player matches four or more "Puyo" of the same color together. This game is the precursor to an identically-titled arcade release.

Puyo Puyo is the first entry of Compile's Puyo Puyo series. It was released on the MSX and Famicom Disk System on October 25, 1991; the FDS version was published by Tokuma Shoten as part of their "Famimaga Disk" line of games. The FDS version would later be released on a Famicom cart in 1993. Puyo Puyo would be succeeded by a much more popular arcade game of the same name.

Puyo Puyo contains three modes: Endless, Mission, and Verses. In Endless Mode, players match Puyo until the top of their well is filled. If the player chooses, either a giant 2x2 green Puyo or Carbucle will periodically help the player clear space on their board. Mission mode gives the player several challenges to complete, such as clearing a set amount of Puyo or clearing all Puyo of a certain color. Verses mode allows players to battle each other.

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A mobile and arcade spinoff of the Puyo Puyo series is billed as a "Puzzle RPG."

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Puyo Pop for the Game Boy Advance was the first game in the series to be developed by Sonic Team. It combines Puyo Puyo 2's mechanics with an all-new story mode.

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Monster Strike (モンスターストライク Monsutā Sutoraiku) is a physics game with elements of RPGs, strategy games and cooperative multiplayer.

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Ms. Accord, the teacher at the Primp Magic School, informs Sig that there will be a tournament up for play, and everyone's competing; the reward is a medal that will grant anyone's single wish. Another scene shows Amitie and Arle pledging to play by the rules, and Sig, still as clueless as ever, eventually plegdes as well, but not before witnessing six comets fall down onto Earth. Sig, realising that this is a big discovery, decides to ignore it anyhow and goes onto the competition. It turns out that the "comets" are actually six familiar characters from the Madou series, who serve as boss characters in the story modes.

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Updated version of the classic Puyo Puyo puzzle game featuring the all-new "fever" mode. Better known in the west under the titles Puyo Pop, Kirby's Avalanche and Dr. Robotnik's Mean Bean Machine, Puyo Pop Fever still follows the classic bubble-popping format (align four or more "puyos" to make them pop), but Sega also delivers completely overhauled visuals with a more hand-drawn look, an expanded roster of characters, and a new "Fever Mode" that cranks up the action to frantic degrees once players fill a "fever gauge" on their screen. Although a four-player mode didn't make the cut, two players can go head to head and compete for points or survival.

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