20 Games Like Octodad: Dadliest Catch()
Jazzpunk is a single-player, first-person adventure game, focusing on exploration and comedy over puzzle-solving. Each mission has one central objective, but the player is free to explore the game world at their own pace, which is populated with a large number of interactive NPCs, each with their own action or gag. Mini-games, including mini-golf, a Frogger clone, and a version of Duck Hunt in which the player pelts cardboard ducks with slices of bread from a toaster, also feature prominently in the game's storyline.
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The Stanley Parable is a first person exploration game. You will play as Stanley, and you will not play as Stanley. You will follow a story, you will not follow a story. You will have a choice, you will have no choice. The game will end, the game will never end. Contradiction follows contradiction, the rules of how games should work are broken, then broken again. This world was not made for you to understand.
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The Beginner's Guide is a narrative video game for Mac and PC. It lasts about an hour and a half and has no traditional mechanics, no goals or objectives. Instead, it tells the story of a person struggling to deal with something they do not understand.
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After a deadly circus fire shatters his world and tarnishes his name, Dropsy the Clown finds himself on a journey of self-discovery through a story that harnesses powerful themes of love and kindness. With his father gravely ill and the world turning its back on a once happy-go-lucky clown, Dropsy will need to help those in need, hug total strangers, and unravel dark and shameful secrets from his past on the way to redemption. Oh, and Dropsy can also talk to animals.
Dropsy is a non-traditional take on the classic point and click adventure formula starring the game’s perpetually carefree namesake clown as he explores a richly detailed world full of colorful characters and sinister secrets, doling out hugs along the way. Rather than lead players on a singular narrative path, players are free to choose which avenues of adventure they want to explore in an open world setting and can piece the puzzles and story together however they choose.
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The super-suave agent, SPY Fox, must find Mr. Udderly, rescue all the cows, and stop William the Kid from depleting the worlds supply of milk. Using ingenious SPY gadgets, keen wits, and daring moves, SPY Fox, jumps out on an udderly exhilarating adventure!
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Join Pajama Sam, the world's youngest superhero as he journeys to World Wide Weather, the storm-stirring factory in the sky! Sam's spent on to many evenings cowering under the couch, so he sets out to conquest his fear of thunderstorms. Just as our little guy begins to learn that storms aren't as bad as they seem, Sam accidentally send the weather system into a frenzy. Now, there is snow in Saigon, and sunshine in Seattle! He'll need your child's help to explore this wonderful world filled with challenging puzzles, fun games, and fantastic new friends as they help Thunder and Lightning fix the broken machines and return the world's weather to normal before Mother Nature finds out!
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Night In The Woods is an adventure game heavily focused on story, characters and exploration, with some platforming to get around town. Mae's a cat so the roofs and ledges and powerlines are all her playground, and she's not the only one up there by a long shot. You'll also be doing various activities and interacting with the world in different ways, getting to know the townspeople, hanging out with friends, exploring Possum Springs inside and out, and venturing into the surrounding areas.
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Gods Will Be Watching is a minimalistic “point and click thriller” centered on despair, commitment, and sacrifice as players face narrative puzzles and moral dilemmas that will affect both the lives of your team and the people you’re are sworn to protect.
Set against the backdrop of an interstellar struggle, Gods Will Be Watching follows Sgt. Burden and his crew in six tense chapters from hostage situations and wilderness survival to biological weapon prevention and agonizing torture scenarios. Each decision is crucial and players will need to choose between the lives of their team and the saving the world from genocide. There's no good or evil, just decisions, with only you and the gods as a judge to your actions.
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I Have No Mouth, and I Must Scream is a point-and-click adventure game based upon Harlan Ellison's short story of the same title.
The game's story is set in a world where an evil computer named AM has destroyed all of humanity except for five people, whom he has been keeping alive and torturing for the past 109 years. Each survivor has a fatal flaw in their character, and in an attempt to crush their spirits, AM has constructed a metaphorical adventure for each that preys upon their weaknesses. To succeed in the game, the player must make choices to prove that humans are better than machines, because they have the ability to redeem themselves. Woven into the fabric of the story are ethical dilemmas dealing with issues such as insanity, rape, paranoia and genocide.
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Sequel to the award-winning game Lume, Lumino City begins where that game left off. Begin by exploring the city, and using your ingenuity piece together all sorts of puzzling mechanisms to help the people who live in its unique world. Discover gardens in the sky, towers marooned high on an immense waterwheel, and houses dug precariously into cliffs. To create the environment, a ten foot high model city was built by hand and by laser cutter, with each motor and light wired up individually, bringing the scenes to luminous life.
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Explore the inner workings of deserted factories in search of data cassettes that contain boundless virtual worlds. Collect more tapes and explore more worlds and you'll soon discover new methods of traversal and control that will take you farther than you'd ever expect.
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Mr. Firebird's time machine has gone haywire and Putt-Putt's best pal Pep, is lost somewhere in time. Grab your compass! Putt-Putt® needs your child's help to find him. Together, they'll leap through time, explore new dimensions and discover surprising new friends. Meet Ms. Brachiosaurus - she holds the key to unlocking the secrets of the dinosaurs. See what pans out when you visit Silverado Sam, the prospector from the Old West. Be sure to check out Darien the librarian from the Future - he just may have the book you need. These are just a few of the delightful friends who will help your child reunite our pals. It's an adventure-of-the-centuries that will keep kids coming back time and time again!
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They may be awkward dimensions, but they're my dreams...
Interactive Dream Journal & Diary; Awkward Dimensions Redux is a personal game. Lasts 20 minutes to an hour with less traditional interaction. Focuses on getting to understand another person through an interpretation of their dreams, thoughts, fears, desires, and past work. It's a game about conversing with roosters, disembodied legs, standardized tests, Immature jokes, relationships, art, espionage, and a teenager coming to terms with life and growing up.
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Broken Age is a point-and-click adventure telling the stories of a young boy and girl leading parallel lives. The girl has been chosen by her village to be sacrificed to a terrible monster--but she decides to fight back. Meanwhile, a boy on a spaceship is living a solitary life under the care of a motherly computer, but he wants to break free to lead adventures and do good in the world. Adventures ensue.
Broken Age development began when we asked our community if they would help us create a classic-style adventure game without needing to rely on traditional publishers. It turns out they did.
And ever since day one, 2 Player Productions has been recording the whole process in an ongoing series of in-depth episodes documenting the creation of a game. Stay tuned for details on how to get your hands on it.
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Pajama Sam chases down some snickering cookies, only to find himself in the midst of a food squabble!