20 Games Like Pac-Man Pinball Advance()
Pinball FX3 is the biggest, most community focused pinball game ever created. Multiplayer matchups, user generated tournaments and league play create endless opportunity for pinball competition.
FREE backwards compatibility! Bring your previous Pinball FX2 purchases with you to Pinball FX3 at no charge!
60 / 10003.0
Normally you would think that prototypes of released games are not even half as interesting as any unreleased stuff, and I'd say you're right, but in some cases those hardly resemble the final product. You can say the latter about this early version of what would later be released as "Galactic Pinball". What people got to play at Shoshinkai 1994 and CES 1995, where the Virtual Boy was first unveiled to the japanese and later the american people, looks (and feels) very different than the final released product, although, as you might think, many things were changed for good.
When you start up the game, you see an early version of the adjustment screen, after which the game jumps directly to the title. No Precaution or Automatic Pause yet, but that wouldn't have made much sense anyway in an early exhibition software, would it? While the title screen looks a bit different with the different game logo, the following stage select screen has barely been changed for "Galactic Pinball", there are also five options which can be selected by rotating them. Instead of 4 tables and the highscores there are 5 tables in this prototype, though, and here at latest, it is becoming very interesting.
None of the 5 available tables can be found in the final version of the game like they are in the prototype, but some still remind of "Galactic Pinball" more or less.
Leave the quarters at home as you take on four themed pinball tables -- Soccer, RoboMech, Retro, and Station -- all brought to life with realistic pinball physics, animated flippers and scoring elements (bumpers, rails, kickers, spinners and more) and digitized music and sound effects.
An original turn-based role-playing game set in a world of machines and magic, a world that stopped spinning thousands of years ago.
Rich, non-linear story
Turn-based combat (No Active Time Battle)
Combat pairs (Allows more variations to your battle team)
Grow your own ammunition (Organic crafting)
Build and improve your home base
Gorgeous overworld with a retro feel
No random encounters (Monsters visible at all times)
Play as Male or Female protagonist (You can switch at any time)
70 / 10023.5
Indy 500 is a 1977 racing video game developed by Atari, Inc. for its Video Computer System (later known as the Atari 2600). It is themed around the Indianapolis 500, and is based on Atari's earlier 8-player arcade game, Indy 800.
Indy 500 was one of the nine launch titles offered when the Atari 2600 went on sale in September 1977. Sears Tele-Games later re-released it as Race; no changes were made to the gameplay. Included with each game was a set of two driving controllers, which were identical in appearance to the 2600 paddle controller but could rotate indefinitely in either direction, among other differences.
Slamit Pinball: Big Score is based around a classic story of police vs. criminals in a fight for a big score. The fantastic action will leave you breathless and will pump-up your adrenaline while you are rescuing your ball, trying to hit that last glowing target.
Slamit Pinball: Big Score can be played by four players, where you will be able to steal points and achievements from your playing partners.
You will have to: risk a lot, airball a lot, save balls from jail, rush them across the bridge, break the safe code, play video modes, be precise and be quick if you plan to reach the final score.
12 modes and 8 mini-modes will guide you through the intense story where you will prepare, practice, steal, fight, chase, break-in, arrest, run and finally try to make your one chance for a Big Score.
40 / 10002.0
Pinball Jam is a Lynx conversion of two pinball tables: "Elvira and the Party Monsters" (Midway, 1989), and "Police Force" (Williams, 1989). Both feature authentic table layouts, targets, and bonuses; the conversion of Elvira and the Party Monsters also features digitized sound effects, including the voice of Cassandra Peterson (Elvira).
Each table scrolls up and down during gameplay (as opposed to just "snapping" to a new area as the ball reaches it).
A whirlwind frenzy of color, sound, and adrenaline-pumping action. Take an exciting ride across the USA for your chance to compete in the big race and win hoards of cash. But watch out for the police car on your tail. Packed with more features than your local multiplex, Big Race USA brings a whole new dimension of mind-boggling realism to your PlayStation.
If you've always wanted a pinball machine but just didn't have the money, you'll be delighted at the real-life pinball physics now available on the PlayStation. The PRO PINBALL series strikes again, this time with an auto-themed trek across the country. All of the realistic touches of arcade pinball are present from the bumpers right down to the click of the flippers. You can adjust the camera three different ways to view the table from any angle you desire, and you can even take a gander at a pre-game slideshow that details the table's layout. It's easy to change the table rules, switch the screen position, tweak the graphics and sound, and choose a difficulty level: Extra Easy, Easy, Medium, Hard, or Extra Hard. There's also a custom difficulty level that allows you to adjust any of the game's settings to provide extra challenges or assistance for yourself. Add in magnetic ball saving, multiball, and other bonuses and you've got yourself one heck of a cross-country journey. Pinball wizards and videogamers alike will revel in the thorough attention to detail and creativity in PRO PINBALL: Big Race USA.
71 / 10033.55
Pure Pinball is a pinball simulation video game developed by Iridon Interactive (now Legendo Entertainment) and published in North America by Simon & Schuster for the Microsoft Windows and XS Games for the Xbox, released on May 28, 2003 and August 5, 2004, respectively. The game was published in Europe by Iridon Interactive and distributed by Koch Media in Germany.