20 Games Like Pac-Mania()





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Induction is an abstract puzzle game about time travel and paradoxes. As you master its logic, Induction aims to rewire how you think about cause and effect.

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You’re in charge of the Horizon Festival. Customize everything, hire and fire your friends, and explore Australia in over 350 of the world’s greatest cars. Make your Horizon the ultimate celebration of cars, music, and freedom of the open road. How you get there is up to you.

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Frogger (フロッガー) is a 1981 arcade game developed by Konami and licensed for North American distribution by Sega-Gremlin and worldwide by Sega itself. It is regarded as a classic from the golden age of video arcade games, noted for its novel gameplay and theme. The object of the game is to direct frogs to their homes one by one by crossing a busy road and navigating a river full of hazards. The Frogger coin-op is an early example of a game with more than one CPU, as it used two Z80 processors.

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In Quantum Lake the player drives a growing party of bright polygonal fishes through the depths of complex labyrinths inside a cosmic lake.

Each with its own abilities like super-speed, resistance to electricity or explosive power, the fishes will need to complete the 25 levels by catching the all of the hidden crystals while trying not to be annihilated by some other fishes made of anti-matter.

Collecting coins along the way, or buying some just in case, the player will be able to claim the different species of fishes, but the developer guarantees that the whole game can be completed with just a little bunch of them.

The game might seem quite simple and repetitive at the beginning, but it grows very quickly in difficulty and includes a series of puzzles that will require a great deal of both the player’s thumb agility and smartness to complete.

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Pac-Man is an arcade game developed by Namco and first released in Japan on May 22, 1980. it is considered one of the classics of the medium, virtually synonymous with video games, and an icon of 1980s popular culture. The player controls Pac-Man through a maze, eating pac-dots (also called pellets or just dots). When all pac-dots are eaten, Pac-Man is taken to the next stage. Four enemies (Blinky, Pinky, Inky and Clyde) roam the maze, trying to catch Pac-Man. If an enemy touches Pac-Man, a life is lost and the Pac-Man itself withers and dies. When all lives have been lost, the game ends. Near the corners of the maze are four larger, flashing dots known as power pellets that provide Pac-Man with the temporary ability to eat the enemies. The enemies turn deep blue, reverse direction and usually move more slowly. When an enemy is eaten, its eyes remain and return to the center box where it is regenerated in its normal color. Blue enemies flash white to signal that they are about to become dangerous again and the length of time for which the enemies remain vulnerable varies from one stage to the next, generally becoming shorter as the game progresses.

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81 / 100254.05





Ghosts 'n Goblins is a platform game where the player controls a knight, named Sir Arthur, who must defeat zombies, ogres, demons, cyclops, dragons and other monsters in order to rescue Princess Prin Prin, who has been kidnapped by Satan, king of Demon World. Along the way the player can pick up new weapons, bonuses and extra suits of armor that can help in this task.

The game is often considered very difficult by arcade standards and is commonly regarded as one of the most difficult games ever released. The game is considered by Gametrailers.com to be the world's second most difficult game ever made. The player can only be hit twice before losing a life (the first hit takes away Arthur's armor, and the player must continue on in his underwear until completing the level, or finding replacement armor). If the player loses a life, he is returned to the start of the level, or the halfway point if he has managed to get that far. Furthermore, each life can only last a certain length of time (generally around three minutes), the clock being reset at the start of a level. If the clock does run out, the player instantly loses that life. After defeating the final boss, but only with the cross weapon (if the player does not have the cross weapon, they will be prompted that it is needed to defeat the boss and restart at the beginning of level 5 and must repeat round 5 and 6 again regardless if the weapon is obtained immediately or not) for the first time the player is informed that the battle was "a trap devised by Satan". The player must then replay the entire game on a higher difficulty level to reach the genuine final battle.

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Fox Video Games made the first leap into licensing the Alien property for video games with what was essentially a Pac-Man clone skinned with elements from the 1979 film. Players controlled a human collecting Alien eggs (dots) and small planet and spaceship symbols (fruits) in a maze abroad the USCSS Nostromo while avoiding Alien drones (ghosts).

Drones could be killed by shooting them with a flamethrower or collecting symbols that would stun them (flashing dots).

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t's your toughest journalistic assignment yet - with a working title of "Bermuda Project". As your journey begins, you are a passenger on a private charter flight (beats taking the boat you jokingly think to yourself) from Newark, New Jersey to the island of Barbados in the West Indies, when in-flight mechanical difficulties force your plane down onto an unknown isle in the Caribbean. Fortunately, you survive the crash! Unfortunately, once you collect yourself and realize that you are abandoned and alone, your struggle for survival becomes paramount! Your assignment is now a demanding adventure challenge!

You are the sole survivor (or are you?). Therefore, it becomes your project to sustain your own life. Somehow, you must discover a way to escape the evils of the isle and return safely home to write the story of the century! But watch your step! The project is extremely difficult to accomplish. Your task will require the mastery of skills that far surpass any "Rambo-style warrior"! Your responsibility entails creativity, intelligence, determination and "guts"!

The Bermuda Project presents many difficult tasks to perform as well as several devilish fiends to confront throughout the course of your challenge (do scorpions count as fiends?). For instance, how are you going to deal with the vicious villains from the Voodoo Village? (Tea and conversation is not recommended!)

Besides struggling to survive, you must explore the various regions of the island if you ever wish to free yourself from this hostile captivity. You only have the slightest chance of leaving the island alive, so choose your actions wisely! The price of failure is a lifetime - and beyond - in limbo. Unless of course, becoming a Zombie appeals to you.

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79 / 10073.95