20 Games Like Papers, Please()
The Stanley Parable is a first person exploration game. You will play as Stanley, and you will not play as Stanley. You will follow a story, you will not follow a story. You will have a choice, you will have no choice. The game will end, the game will never end. Contradiction follows contradiction, the rules of how games should work are broken, then broken again. This world was not made for you to understand.
86 / 1003204.3
Gods Will Be Watching is a minimalistic “point and click thriller” centered on despair, commitment, and sacrifice as players face narrative puzzles and moral dilemmas that will affect both the lives of your team and the people you’re are sworn to protect.
Set against the backdrop of an interstellar struggle, Gods Will Be Watching follows Sgt. Burden and his crew in six tense chapters from hostage situations and wilderness survival to biological weapon prevention and agonizing torture scenarios. Each decision is crucial and players will need to choose between the lives of their team and the saving the world from genocide. There's no good or evil, just decisions, with only you and the gods as a judge to your actions.
72 / 10083.6
Kentucky Route Zero is a magical realist adventure game about a secret highway in the caves beneath Kentucky, and the mysterious folks who travel it. Gameplay is inspired by point-and-click adventure games (like the classic Monkey Island or King's Quest series, or more recently Telltale's Walking Dead series), but focused on characterization, atmosphere and storytelling rather than clever puzzles or challenges of skill.
The game is developed by Cardboard Computer (Jake Elliott and Tamas Kemenczy). The game's soundtrack features an original electronic score by Ben Babbitt along with a suite of old hymns & bluegrass standards recorded by The Bedquilt Ramblers.
86 / 100154.3
Jazzpunk is a single-player, first-person adventure game, focusing on exploration and comedy over puzzle-solving. Each mission has one central objective, but the player is free to explore the game world at their own pace, which is populated with a large number of interactive NPCs, each with their own action or gag. Mini-games, including mini-golf, a Frogger clone, and a version of Duck Hunt in which the player pelts cardboard ducks with slices of bread from a toaster, also feature prominently in the game's storyline.
66 / 100133.3
Explore the world of Thirty Flights of Loving through a first-person short story. In this sequel to Gravity Bone, take a deep dive with high-flying schemers, lovelorn criminals, and more stray kittens than you can shake a stick at. Saddle up, gunslinger.
72 / 10083.6
Cart Life is a retail simulation for Windows which showcases the lives of street vendors in a small city which is located in the Western United States. Each of the playable characters has specific goals and special traits, but also unique addictions which the player must accomodate in order to succeed within the game.
I Have No Mouth, and I Must Scream is a point-and-click adventure game based upon Harlan Ellison's short story of the same title.
The game's story is set in a world where an evil computer named AM has destroyed all of humanity except for five people, whom he has been keeping alive and torturing for the past 109 years. Each survivor has a fatal flaw in their character, and in an attempt to crush their spirits, AM has constructed a metaphorical adventure for each that preys upon their weaknesses. To succeed in the game, the player must make choices to prove that humans are better than machines, because they have the ability to redeem themselves. Woven into the fabric of the story are ethical dilemmas dealing with issues such as insanity, rape, paranoia and genocide.
84 / 100114.2
Gemini Rue is a neo-noir classic adventure game from the creator of acclaimed Blackwell Series, Wadjet Eye Games. The game features:
- Over 60 hand-drawn backgrounds
- A moody, film noir atmosphere
- Control both Azriel and Delta-Six
- An innovative investigation system
- A gripping sci-fi mystery
80 / 100194.0
After a deadly circus fire shatters his world and tarnishes his name, Dropsy the Clown finds himself on a journey of self-discovery through a story that harnesses powerful themes of love and kindness. With his father gravely ill and the world turning its back on a once happy-go-lucky clown, Dropsy will need to help those in need, hug total strangers, and unravel dark and shameful secrets from his past on the way to redemption. Oh, and Dropsy can also talk to animals.
Dropsy is a non-traditional take on the classic point and click adventure formula starring the game’s perpetually carefree namesake clown as he explores a richly detailed world full of colorful characters and sinister secrets, doling out hugs along the way. Rather than lead players on a singular narrative path, players are free to choose which avenues of adventure they want to explore in an open world setting and can piece the puzzles and story together however they choose.
70 / 10053.5
In the old days man tried to catch a glimpse of the future in the strangest of ways. Experience the ancient Swedish phenomena of year walking through a different kind of first person adventure that blurs the line between two and three dimensions, as well as reality and the supernatural.
72 / 100173.6
Resonance is a joint effort between Wadjet Eye and xii games. It's been five years in the making, and it's without-a-doubt their longest and most ambitious game to date. This gem is made by gamers for gamers, and you can clearly see that in almost every element of the game. From the polished and intuitive interface, through well balanced puzzles, all the way to the fun and gripping story, you can tell that xii games knows how to get the job done right. So if you are an old-school adventure game fan then this game should scratch all the old-skool gaming itches you’ve been feeling while delighting you with its innovations and story.
- Voiceover work featuring fan-favorite Logan Cunningham (Bastion).
- Four simultaneously playable characters.
- Fully-voiced dialogue.
- A twisting, riveting storyline influenced by player decisions
- Long and short term memory system – ask anybody about anything in the game!
- Over ten hours of gameplay!
88 / 10074.4
Broken Age is a point-and-click adventure telling the stories of a young boy and girl leading parallel lives. The girl has been chosen by her village to be sacrificed to a terrible monster--but she decides to fight back. Meanwhile, a boy on a spaceship is living a solitary life under the care of a motherly computer, but he wants to break free to lead adventures and do good in the world. Adventures ensue.
Broken Age development began when we asked our community if they would help us create a classic-style adventure game without needing to rely on traditional publishers. It turns out they did.
And ever since day one, 2 Player Productions has been recording the whole process in an ongoing series of in-depth episodes documenting the creation of a game. Stay tuned for details on how to get your hands on it.
78 / 100573.9
Octodad: Dadliest Catch is a game about destruction, deception, and fatherhood. The player controls Octodad, a dapper octopus masquerading as a human, as he goes about his life. Octodad's existence is a constant struggle, as he must master mundane tasks with his unwieldy boneless tentacles while simultaneously keeping his cephalopodan nature a secret from his human family.
72 / 100173.6
The year is 1973. The sound of a lone, ethereal saxophone drifts over the Roosevelt Island promenade, while a series of accidents plague a midtown construction site. The citizens of Manhattan take no notice of these events, let alone think they are connected.
Embittered medium Lauren Blackwell and her spirit guide Joey Mallone are the only ones who believe that there is anything strange going on, and they are the only ones who can stop an enigmatic killer from striking again...
78 / 100143.9
Tesla Effect: A Tex Murphy Adventure (developed under the working title Project Fedora) is the upcoming sixth game in the Tex Murphy series of detective adventure games, developed by Big Finish Games and published by Atlus. Like the previous three games, it will tell much of its story through live-action full-motion video sequences, and feature freely explorable 3D environments during gameplay.
62 / 10043.1
MirrorMoon EP is a game about mystery and exploration set in outer space.
These space travels begin on a red planet and its unique moon and extend across galaxies.
The single player part of MirrorMoon EP blends adventure and exploration with navigation-based puzzle solving. The multiplayer of MirrorMoon EP lets players share Galaxy Maps with other players: the first explorers to land on a planet will be able to name its Star System and that name will be forever bound to the star for any other fellow traveler who encounters it.
Each Galaxy consists of a thousand Systems: it will be possible to fully discover the mysteries of MirrorMoon EP only while collaborating with other players.
Through the apparently indecipherable cockpit of an unknown spacecraft, players will be able to locate and travel to mysterious planets. Each planet has artifacts, buildings, and puzzles on its surface, hidden in astonishing low-poly sceneries.
50 / 10012.5
Sequel to the award-winning game Lume, Lumino City begins where that game left off. Begin by exploring the city, and using your ingenuity piece together all sorts of puzzling mechanisms to help the people who live in its unique world. Discover gardens in the sky, towers marooned high on an immense waterwheel, and houses dug precariously into cliffs. To create the environment, a ten foot high model city was built by hand and by laser cutter, with each motor and light wired up individually, bringing the scenes to luminous life.
93 / 10084.65
"Contradiction is an interactive crime drama game that uses live-action video for the entirety of the game play. It’s a brand new take on the concept of an interactive movie and brings the genre to a whole new level of playability.
Contradiction plays as smoothly as a 3D graphic game. You can wander freely around the game environment, collecting evidence and witnessing constantly changing events.
However, the centrepiece of the game is interviewing the characters you meet, who can be questioned about all the evidence you’ve collected and things you’ve seen. The name of the game is then spotting contradictions in their answers, catching them out and moving the game along."