20 Games Like Power Play: Sports Trivia()
NBA 2K celebrates 20 years of redefining what sports gaming can be, from best in class gameplay to ground breaking game modes and an immersive open-world "Neighborhood." NBA 2K19 continues to push limits as it brings gaming one step closer to real-life basketball excitement and culture.
Akinator, the Web Genie (formerly Akinator, the web Genius) is an internet game and mobile app based on Twenty Questions that attempts to determine which character the player is thinking of by asking them a series of questions. It is an artificial intelligence program that can find and learn the best questions to ask the player. Created by three French programmers in 2007, it became popular worldwide in November 2008, according to Google Trends. In Europe popularity peak was reached in 2009 and Japan in 2010 with the launch of mobile apps by French mobile company SCIMOB, reaching highest ranks on app store . While playing "Akinator", questions are asked by a cartoon genie.
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The team behind the hit party games Fibbage, Quiplash, and YOU DON’T KNOW JACK presents Drawful 2, the game of terrible drawings and hilariously wrong answers!
You use your phone or tablet to draw weird and funny things like “pitcher of nachos” or “death by trombone.” The other players type in what they think the (probably terrible) drawing is and those become the multiple-choice wrong answers. Then everyone - even an audience of potentially thousands – tries to guess the REAL answer.
Drawful 2 is a go-to party game that everyone can play and enjoy!
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A Famicom Shogi game developed by Random House and published by Seta.
Morita Kazuo no Shogi ("Kazuo Morita's Shogi") is a Shogi game from Random House. The game's namesake, Kazuo Morita, is a famous Japanese Shogi player that had previously been attached to several Shogi games prior to this one. Furthermore, Random House (not to be confused with the famous book publisher) is his development company.
As well as playing regular Shogi against an AI opponent, the player has a few options regarding the set-up of the pieces. There is a mode where they place all the tiles on the board themselves, in case they wish to continue an existing game or maybe replay a famous match at its turning point.
The first installment in Koei's mahjong series.
Mahjong Taikai ("Mahjong Tournament") is a 1989 Famicom mahjong game from Koei and an unknown developer. It features multiple historical figures as possible CPU opponents, including Masamune Date and Napoleon Bonapart.
As with any mahjong game, the goal is to complete a winning hand before any of the other players can, and the player earns an amount of points dependent on the "strength" of their winning hand. They might also lose points depending on who won and how.
Koei would continue making Mahjong Taikai games for other platforms, including Super Mahjong Taikai for the Super Famicom in 1992.
Family Mahjong II: Shanghai e no Michi is a Mahjong game released only in Japan for the Nintendo Famicom.
Family Mahjong II: Shanghai e no Michi is a Mahjong game and the direct sequel to Family Mahjong. In addition to the standard Mahjong mode, there is a tournament mode with a slight RPG aspect to it, in that the player can enhance certain stats after winning games in order to increase their odds in future rounds of the tournament.
The game is a one-on-one version of the game, less common in real-life Mahjong games but the standard for computer adaptations due to the reduced complexity of having only a single AI opponent. Nihon Bussan was responsible for Family Mahjong II's development and was at the time fairly well known for their Mahjong Arcade games.