Source:Youtube (retrieved: 2015-11-14)

Prince of Persia: The Sands of Time (Credits)

Ubisoft Montreal

Creative Team
Yannis MallatProducer
Patrice DesiletsCreative Director
Claude LanglaisLead Programmer
David ChâteauneufLead Level Designer
Raphaël LacosteArt Director
Alex DrouinAnimation Art Director
Simon TremblayArt Production Manager
Pierre-Sébastien PouliotAnimation Production Manager
Jonathan PilonSound Designer
Jordan MechnerWriter, Game Designer & Creative Consultant
Emile LiangAssociate Producer
John StaffordAssociate Producer
Philippe BergeronLevel Design Team
Luc CoutureLevel Design Team
Jean-Christophe GuyotLevel Design Team
Pier-Luc PapineauLevel Design Team
Hugo FrappierLead Programmer
Patrick CarpentierProgramming Team
Frédérick ChampouxProgramming Team
Charles JacobProgramming Team
Luc MailletteProgramming Team
Benoit MillerProgramming Team
Patrick BelandProgramming Team
Mark BesnerProgramming Team
Éric BibeauProgramming Team
Matthew ClarkeProgramming Team
Dominic CoutureProgramming Team
Marc DesfossesProgramming Team
Nathalie DuboisProgramming Team
Richard DumasProgramming Team
Stéphane GirardProgramming Team
Dany JoannetteProgramming Team
Mathieu LaforceProgramming Team
Lysanne MartinProgramming Team
Wang Feng QuanProgramming Team
Martin SevignyProgramming Team
Yann MassonAdditional Programming
Francois QueinnecAdditional Programming
Sylvain BombardierAdditional Programming
Nicolas BeaufilsAdditional Programming
Martin ValiquetteGame Design Team
Marc-André DeBloisGame Design Team
Lionel RicoGame Design Team
Mario MaltezosAdditional Game Design
John Thomas PettyAdditional Game Design
Philippe MorinLead In-Game / Cinematic Camara & Visions
Rémi LacosteIn-Game / Cinematic Camera & Visions Team
Max BricaultIn-Game / Cinematic Camera & Visions Team
Steve BeaudoinArt Team
Anthony CukierArt Team
Jocelyn Da PratoArt Team
Véronique LacombeArt Team
Louis LavoieArt Team
Sébastien RousseauArt Team
Dany Bergeron3D Modeling
Alex Gingras3D Modeling
Mickal Labat3D Modeling
Thierry Laberge3D Modeling
Vincent Lamontagne3D Modeling
Sébastien Laporte3D Modeling
Patrick Limoges3D Modeling
Sébastien Primeau3D Modeling
Élie Rocray3D Modeling
Céline Tellier3D Modeling
Wafaa BenhammouAdditional 3D Modeling
Julie CossetteAdditional 3D Modeling
Kha N'Guyen2D Art
Fabien Jean-Claude2D Art
Ned MansourSpecial Effect Technical Director
Yannick BergeronAnimation Team
Joseph NasrallahAnimation Team
François RoyerAnimation Team
Alexandre VinetAnimation Team
Steeve OuelletTechnical Animation Director & Character Special Effects
Sonia PronovostAdditional Animation
Jean-Thierry RoyAdditional Animation
Sebastien BrassardCharacter Art
Tania Bureau-CivilCharacter Art
David GiraudCharacter Art
Véronique LacombeCharacter Art
Wayne MurrayCharacter Art
Éric WarinCharacter Art
Sound
Jeremi ValiquetteDirector of Sound Studio
Stuart ChatwoodMusic Composer
Cindy GomezVocals
Maryem TollarVocals
Ritesh DasTabla
Paul AtkinsDrums
Simon PresseySound Technical & Artistic Advisoer / Lead Engineer
Olivier GermainSecond Engineer
Jocelyn DaoustSecond Engineer
Alexandre CarlottiSound Integration
Sylvain CôtéSound Integration
Babak KhajehmirakiSound Integration
Tchae MeasrochFoley Artist
André ChaputFoley Artist

Danetracks

Sound FX
Bryan WatkinsSupervising Sound Designer
Chris AlbaSound Designer
Michael CamelloSound Designer
Eryne PrineSound Designer

Ubisoft Montreal

Nicholas GrimwoodVoice Editing
Jocelyn DaoustVoice Editing
Localization
Jean-Sébastien FereyLocalization Project Manager
Jean-Robert MichelText & Localization Integration
Cinematic Team
Ron MartinCinematics Studio Director
Jean-Pierre FlayeuxLine Producer
Felix-Étienne RocqueScene Lead
Raonull ConoverCinematics Special FX
Richard ArroyoCinematics Animator
Bruno RochefortCinematics Animator
Omar MorsyCinematics Animator
Patrice TasséCinematics Animator
Patrick PelletierCinematics Animator
Allan TreitzCinematics Animator
Dominic VincentCinematics Animator
Frederic MadoreCinematics Animator
Laurent FortinCinematics CG Artist
Yves PerronCinematics CG Artist
Robert De la CruzCinematics CG Artist
Hugo BergeronCinematics CG Artist
Patrick CabanaCinematics CG Artist
Pascal SavignacCinematics CG Artist
Nathalie RobertCinematics CG Artist
Louise McDonaldCinematics CG Artist
Simon MarinofCinematics CG Artist
Alexandre GagneCinematics CG Artist
Quality Assurance
Eric TremblayQuality Control Studio Manager
Éric ViscontiQA Lead Tester
François QuidozQA Assistant Lead
Frédéric LaportePlatform Lead Specialist
Antoine ThisdalePlatform Specialist
Ahmad JamousQA Test Team
Alexandre Van StrydonckQA Test Team
Alia HanouchQA Test Team
André KteilyQA Test Team
Annie CarbonneauQA Test Team
Christelle BelliniQA Test Team
Daniel MendezQA Test Team
Daniel SarrazinQA Test Team
Danny MénardQA Test Team
Derick LooQA Test Team
Felix RuelQA Test Team
Franco PerrottaQA Test Team
Ingrid BlémurQA Test Team
Jason V. RamirezQA Test Team
Jean-François MénardQA Test Team
Jean-Dominic AudetQA Test Team
Jean-François PlouffeQA Test Team
Jean-Luc Claude-BoucherQA Test Team
Jean-Yves ThiboutotQA Test Team
Jeffrey SangiovaniQA Test Team
Jonathan GagnonQA Test Team
Mageael RoyQA Test Team
Marc KhouryQA Test Team
Marianne LeCouffeQA Test Team
Marie-Chantal LarocqueQA Test Team
Martin AsnongQA Test Team
Mathieu Daudelin-PilotteQA Test Team
Mathieu GagnonQA Test Team
Michael DavoliQA Test Team
Olivier DignardQA Test Team
Olivier HamelQA Test Team
Orion CurielQA Test Team
Pascal GauthierQA Test Team
Patrick CòtéQA Test Team
Patrick DufortQA Test Team
Phillippe MichaudQA Test Team
Pierre-Andre LeperanceQA Test Team
Sammy ZahabiQA Test Team
Stéphane BernardoQA Test Team
Stéphane CharbonneauQA Test Team
Sylvain PoitierQA Test Team
Thomas Boissinot-TremblayQA Test Team
Wendy BoniferroQA Test Team
Yan GagnonQA Test Team
Yassine RiahiQA Test Team
Olivier GauthierQA Test Team
Alexandre BoutinQA Test Team
Jean-François ArchambaultQA Test Team
Justin PhillipsQA Test Team
Neil IvessQA Test Team
Production Marketing
Caroline MartinManager
Marie-Claude TherienMarketing Coordinator
Jean-François PoirierMarketing Coordinator
Patricia LemayAssistant
Sebastien BrassardMarketing Art
Annemarie GabrieleMaking of/Video Coordinator
Stéphane CardinPlaytests Manager
Marie-Pierre DyottePlaytest Team
François BeaudoinPlaytest Team
Julie FerlandPlaytest Team
Michel ParisienPlaytest Team
Éric PépinProduction Planning
Ugo MarsolaisProduction Planning
Ubisoft Montreal
Martin TremblayPresident & COO
Gregoire GobbiExecutive Vice President Editorial
Technology Group
Nicolas RiouxTechnology Group Director
Stephane RonseSound Team
Richard MaloSound Team
Jean-François GuaySound Team
Franc HauselmannSound Team
Christian LachanceSound Team
Jérome LasserreTools Team
Yannick LetourneauTools Team
David LesieurTools Team
Shawn LeblancTools Team
Adolfo Gómez-Urda MontijanoLocalization Integration
Keith SandersLocalization Integration
Around The WordFrench & Germant Translation (Support Company)
Pink NoiseSpanish Translation (Support Company)
Orange StudioItalian Translation (Support Company)
Enzyme Testing LabsLocalization Testing (Support Company)

Ubisoft Entertainment

Yves GuillemotPresident and CEO
Christine Burgess-QuemardInternational Production Director
Serge HascoëtEditor-in-Chief
Anne Blondel-JouinEditorial Coordination
Sophie PendariesEditorial Coordination
Pierre EscaichEMEA Manufacturing
Emmanuelle BrunotEMEA Manufacturing
Laurent LugbullEMEA Manufacturing
Bénédicte CarréEMEA Manufacturing
Florence AlibertEuropean Marketing
Thomas PetersenEuropean Marketing
Delphine DelesalleEuropean Marketing
Charlotte SabbahEuropean Marketing
Rémi PerreaultEuropean Marketing

Ubisoft USA

Laurent DetocPresident
Tony KeeVice President of Marketing
Mona HamiltonGroup BrandM anager
Danny RuizGroup BrandM anager
David HawkPublic Relations Manager

Ubisoft Entertainment

Christophe DerennesSpecial Thanks
Michel AncelSpecial Thanks
Christophe BeaudetSpecial Thanks
Jordan MechnerSpecial Thanks
Rachel PotvinSpecial Thanks
Nadège LoriotSpecial Thanks

Prince of Persia: The Sands of Time

85 /100


Released: 2003

Prince of Persia: The Sands of Time is a third-person puzzle-platformer and action-adventure computer and video game published by Ubisoft. It was released on November 21, 2003 and is a reboot of the landmark video...