20 Games Like Project Zero 3: The Tormented()
Alchemilla Mod is an attempt to recreate original atmosphere of cult game Silent Hill on the Source Engine. It is not a rebuild of one of the games of series, it is its own history on its own reasons. Above all things is a project developed for fanatics of the original game.
The future Tokyo is a megapolis built on top of a huge system of underground tunnels and sewers. A rumor is heard that in this underground world hide the followers of a mysterious cult, known as the Dark Messiah. At the same time a symbiotic life form escapes from scientists and makes it's way into the sewer system. There it causes the crash of a subway train and starts devouring the passengers on board. A lone hero, along with a schoolgirl Naomi Sugiura are the only survivors of the crash.... and must flee from the creature in order to survive.
Hellnight is a survival horror game at heart, although it has no combat gameplay. Controlling the nameless hero, the player must travel through the underground and protect Naomi. There is only one monster in the whole game, the "creature" itself, which is invulnerable and cannot be killed. Instead players are constantly on the run from it, making sure it does not catch them. The game is divided into large maze-like levels, each one usually populated by the creature who keeps pursuing the player (although he does change form after each level). At certain points there will be companions who can attack the monster and temporarily stun him. There are also people to talk to in the underground world, items to pick up, and puzzles to solve.
This game is very difficult to find because many retailers declined to carry it. Others kept the game behind the counter away from children. Wizard Video faced protests when they released this game, as some social groups claimed that it promoted violence. It’s very hard to find with the box and manual.
AMSILVANIA CASTLE es un divertido juego de aventuras con magníficos gráficos, en el que Vd. participa activamente.
Su objetivo es conseguir el mayor número de riquezas que encierra el Castillo de Amsilvania. Para ello debe recorrer las diferentes habitaciones del tenebroso castillo (150 en total), hasta llegar a la gran cámara arisi, donde los sueños de cualquier buscador de tesoros pueden hacerse realidad.
Pero no crea que le será fácil. Un gran número de peligros acechan constantemente: pozos ocultos, habitaciones oscuras, escorpiones, mazmorras... De todos ellos podrá escapar si ha realizado las compras oportunas antes de empezar el difícil trayecto. Dispone de cuerdas para subir de los abruptos pozos, antídotos contra el mortal veneno de los escorpiones... (A esta opción puede acceder en cualquier momento del juego).
Todavía nadie ha logrado salir victorioso de esta difícil misión.
¡Sea Vd. el primero y descubra los secretos del Castillo de Amsilvania!
Para facilitarle la tarea, le presentamos una lista de las teclas que necesita para conseguir su objetivo:
LETRA - FUNCIÓN - CONDICIONES
FLECHAS - Mover al aventurero - (+ SHIFT = Movimiento Rápido)
0 - Vaciar las manos
1 - Llave de hierro - Manos vacías. Llave ya encontrada.
2 - Llave de oro
3 - Alicates - Manos vacías. Haberlos comprado.
4 - Linterna - Manos vacías. Tener pilas.
5 - Frasco energético - Manos vacías. Tener alguno.
6 - Antídoto anti-escorpión - Manos vacías. Haber comprado.
A - Abrir rejas y... - Llave en mano.
B - Coger objeto - Manos vacías. Estar en posición.
C - Cuerda (dentro del pozo) - Tener cuerdas compradas.
S - Subir (dentro del pozo) - Haber puesto antes la cuerda.
F - Forzar la tapa del cofre - Tener alicates en mano.
M - Abandonar juego - Situación desesperada.
B - Balace provisional - Cambiar de habitación.
La opción B permite ver la cantidad de objetos de que se dispone. Para utilizarla es preciso pulsar la tecla B, y al salir de la habitación aparecerá el balance.
En ocasiones, al abrir una reja o un cofre, aparecerá el mensaje "no se abre". Insista hasta que el óxido desaparezca de las bisagras.
The Sinking City is a game of investigation genre taking place in a fictional open world inspired by the works of H.P. Lovecraft.
The player incarnates a private investigator in 1920s, who finds himself in a city of New England, Oakmont Massachusetts. It’s currently suffering from extensive waterflood, and its cause is clearly supernatural.
Don't Knock Twice is a first-person horror game based on a psychologically terrifying urban legend. To save her estranged daughter, a guilt-ridden mother must uncover the frightening truth behind the urban tale of a vengeful, demonic witch. One knock to wake her from her bed, twice to raise her from the dead.
Explore a grand manor house and interact with almost every object you see. To find and save your daughter, you will explore all depths of the manor, searching for hidden clues and using items to fight or escape the terror that surrounds you.
The game is based on the film, Don't Knock Twice, starring Katee Sackhoff (Battlestar Galactica) and directed by Caradog James (The Machine).
80 / 10024.0
Henry Townshend is a man living in a small apartment in South Ashfield, a neighboring town of the infamous Silent Hill. On one strange night, Henry has a terrible nightmare, with recurring events: his phone is dead, his windows are sealed, and his neighbors can't hear him. He looks at his door, only to see it is blocked by several thick metal chains. A note is pinned to the door: "Don't go out!" It is signed only by a man named Walter. Henry explores his apartment, trying to figure out what is happening, when he spots a giant hole in the wall of his bathroom. Henry goes through the hole, only to find a portal which leads him to alternate dimensions. Hopefully, Henry will find out the truth about his apartment, Room 302, and live.
78 / 100613.9
"This game will creep up your spine and get to your mind! Symptoms such as anxiety, increased heart rate and shivering will occur. This game is not for the sensitive type, but for those who are willing to explore the facets of fear!
The Wendigo is a savage predator that craves human flesh and prefers to eats its victims alive. It's cursed to roam the tribal grounds of North America and is part of the traditional belief system of a number of Algonquin-speaking peoples. Although we don't know where it came from and descriptions can vary, one thing is certain: it is evil, cannibalistic, has an unending hunger and won't be satisfied after killing and consuming one victim.
This creature is intelligent, agile, possesses supernatural strength, has enhanced senses and excels in stealth. The combination of these abilities allows it to stalk its victims without being noticed and once it has you in sight it's probably already too late.
For the best experience we advise to play Seeking Evil while standing. In the case that you prefer to play it while seated it’s strongly recommended to use a non-vr controller or the good old keyboard and mouse set-up.
Controls for keyboard and non-vr controllers are really straight-forward, but how will Seeking Evil: The Wendigo be played in VR? Let’s have a look:
To ensure a more immersive experience Seeking Evil doesn't rely on a point teleportation system for locomotion and the trackpad (Vive) or the analog stick (Oculus) of the left controller are used.
In order to sprint you can press the trackpad (Vive) or the analog stick (Oculus) of the left controller. There will also be situations where you’re chased by the Wendigo, here shaking the vr controllers as if you were running will allow you to increase your speed even more which might be a matter of life or death.
Since using stealth is important to succeed in burning all the totems; sometimes ducking will be advised to hide from the Wendigo.
Finally there are also a couple handheld items which can be easily picked up by aiming your hand towards an item which will then snap to your hand. Once an item is picked up it can be mounted on your belt for later use.
You'll find yourself stranded in the creepy forests of North America. Things might seem peaceful, but don't be fooled as these grounds are cursed. To break the curse you'll need to find and burn nine totems. That's only the beginning since these haunted forests are home to a legendary creature called The Wendigo. This bloodthirsty predator is fast, smart, has great senses and will do everything it can to eat you alive.
You'll have to combine stealth with tactical timing to outsmart the Wendigo. Oh, and when it attacks, don't be a hero ... just RUN!"
50 / 10002.5
A psychological horror of seeking satisfaction on the border of two intertwining worlds.
An intruguing plot with erotic and occult themes guides the player's character through the Yelvertones' victorian mansion and a perverse land inspired with Lovecraft's works and paintings of Zdzisław Beksiński.
Billed as a re-imagining of the original Silent Hill, Shattered Memories once again casts you as Harry Mason searching across the haunted town for his missing daughter Cheryl. New to the series are a depiction of Silent Hill's demonic alter-dimension as a world of ice, and the removal of weapons from the game - when the monsters come out, Harry must literally run for his life.
Between scenes, the game will cut to a psychiatrist's office, who asks you personal questions about yourself and your past experiences. The game will then alter itself based on your responses, changing characters and lines of dialog to something intended to be more personally uncomfortable.
As you search for Cheryl, you will come across objects and recordings that tell some of the history of Silent Hill. The Wii Remote controls a flashlight aimed in real-time. Harry's cell phone accepts calls and messages from both the real and the supernatural, and a camera function is used to uncover hidden ghosts and their messages.
69 / 100283.45
Psychological horror game in which an eleven year old Elijah Grey and his mother Katarina bought a house recently. The first time he was left alone in the big house, he started feeling someone else's presence. The more he explored, the more he found out about the sinister past of this frightening house and attracted someone's attention.
Told entirely from a mobile messaging perspective, We Eat Blood is a sharp, mature and often terrifying story about your first nights as unwilling predator and prey. Hunted by unknown enemies and driven by an alien hunger, will you sever your ties with the mortal world or try to cling to your former life? Will you join ancient conspiracies, or turn the tables on forces older than the written word? Terrible power lies within your grasp, but there is always a price to pay.