20 Games Like Quarterback Attack()
Score! Hero, from the award winning makers of Score! World Goals, Dream League Soccer & First Touch Soccer.
BE THE HERO! Pass, Shoot & Score your way to legendary status, as you explore the dramatic career of your HERO player over 460 challenging levels!
Immersive free flowing 3D Score! Gameplay lets you control the action. Split defences with precise through balls, or bend shots into the top corner, putting you in control for an unrivalled mobile soccer experience.
ISS Pro Evolution 2 (known as World Soccer Jikkyou Winning Eleven 2000: U-23 Medal Heno Chousen in Japan) is the fourth video game in the ISS Pro series and the second installment of the ISS Pro Evolution series, developed exclusively for the PlayStation by Konami Computer Entertainment Tokyo, a division of Konami it was available on Europe and Japan but not available for North America because ESPN MLS GameNight has selling before.
It is the first ISS Pro game with proper licenses, although partial, some players having real names — e.g. Beckham instead of Bekham (ISS Pro Evolution). The game has an extended Master League, with 2 divisions and eight more clubs, resulting in a total of twenty four club teams, such as Leeds United and Boca Juniors. More international teams have been added as well. Next to these additions, the gameplay has changed, as it is smoother and more realistic. The Japanese version of the game contains Under-23 National Teams as well, such as Australia's Under-23 National Football Team, which are not present in the Europe versions of the game too.
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Sensible World of Soccer was designed and developed by Sensible Software as the 1994 sequel to their 1992 hit game Sensible Soccer which combined a 2D football game with a comprehensive manager mode. All the players in all of the teams from all of the professional leagues in the world from that time are included, as well as all of the national and international competitions for all club and national teams around the world. Altogether there are over 1,500 teams and 27,000 players included in the game. Although the gameplay is very simple (just eight directions and one fire button needed) a large variety of context sensitive actions can be performed easily without any predefined keys.
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It's fourth and long with less than a minute remaining in the game. The winner gets a wild card berth in the playoffs. You're down by a field goal. Your quarterback makes a perfect pass, your receiver is wide open, and then you see the referee's arms fly up signaling the touchdown. You're going to the playoffs.
NCAA GAMEBREAKER '99 continues this series' tradition of realistic college football simulations. You'll get features like the Customize Play option, which lets you design your own plays and really makes the possibilities almost endless. While many other football games neglect the running game, NCAA GAMEBREAKER '99 embraces it with open arms. Don't be surprised to find yourself on a 60-yard sprint to the endzone! As the running game is essential to any successful college program, the emphasis on it in GAMEBREAKER truly makes this the most realistic football sim you're likely to find. Of course, you also get all the standard gameplay modes, fully polygonal and texture-mapped players, and all of the college stadiums and team logos. NCAA GAMEBREAKER '99 can be enjoyed by up to eight players through the use of the Multi-tap.If you're ready to make a run at greatness, then get your hands on NCAA GAMEBREAKER '99.
RealSports Football is a 1982 football video game made by Atari for the Atari 2600, Atari 5200 and Atari 8-bit computer platforms. RealSports Football presents a greatly simplified version of football for play. Players in the game cannot go out of bounds or fumble the football, and there are no penalties in the game. Also, touchdowns automatically score 7 points; there is no kicking for extra points.
Powered by Frostbite™, EA SPORTS™ FIFA 18 blurs the line between the virtual and real worlds, bringing to life the players, teams, and atmospheres that immerse you in the emotion of The World’s Game. The biggest step in gameplay innovation in franchise history, FIFA 18 introduces Real Player Motion Technology, an all-new animation system which unlocks a new level of responsiveness, and player personality – now Cristiano Ronaldo and other top players feel and move exactly like they do on the real pitch. Player Control combined with new Team Styles and Positioning give you the tools to deliver Dramatic Moments that ignite Immersive Atmospheres around the world. The World’s Game also takes you on a global journey as Alex Hunter Returns along with a star-studded cast of characters, including Cristiano Ronaldo and other European football stars. And in FIFA Ultimate Team™, FUT ICONS, featuring Ronaldo Nazário and other football legends, are coming to FIFA 18 on PlayStation 4, Xbox One, and PC when the game launches on September 29, 2017.
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Backyard Football is a football video game released by Humongous Entertainment in 1999. The game was the third Backyard game released by Humongous Entertainment, preceded by Backyard Soccer and Backyard Baseball. It is the first of all of the Backyard Sports series to consist of the Backyard kids and professional players as kids.
The game is viewed in a top-down perspective and is vertical scrolling. The player does not select plays for either offense or defense. On offense, the player simply receives the ball upon the snap and either attempt to run with the quarterback, toss the ball to a running back, or throw the ball to the one long distance receiver - basically the option offense. On defense, the player chooses one of two players to control, and the computer manipulates the others. The ball can also be punted or a field goal can be attempted.
10-Yard Fight has five levels of difficulty; from easiest to most difficult: high school, college, professional, playoff, and Super Bowl. If the player wins both halves of an "accelerated real time" 30-minute half at an easier level, the player advanced to the next level of difficulty, like a career mode.
FIFA Football 2002 (known as FIFA Soccer 2002: Major League Soccer in North America, and FIFA 2002: Road to FIFA World Cup in Japan), commonly known as FIFA 2002, is a football video game released in 2001, produced by Electronic Arts and released by EA Sports. FIFA 2002 is the ninth game in the FIFA series.
Power bars for passes were introduced, and dribbling reduced in order to attain a higher challenge level. The power bar can also be customised to suit the gamer's preference. The game also includes club emblems for many more European clubs as well as for major Dutch clubs such as PSV, AFC Ajax and Feyenoord, although there was no Dutch league of any kind (they were under the "Rest of World" header). This game also features, for the first time, the Swiss Super League, at the cost of excluding the Greek League. A card reward system licensed from Panini was also introduced where, after winning a particular competition, a star player card is unlocked. There is also a bonus game with the nations that had automatically qualified for the 2002 World Cup (France, Japan and South Korea), in which the player tries to improve the FIFA ranking of their chosen team by participating in international friendlies.
Many of the international teams in the game are not licensed (some of them down to the players' names like the Netherlands), as well as smaller countries such as Barbados, who were only given numbers as player names. Also, to date, this was the last FIFA edition (not counting the World Cup versions) to feature the Japanese national team, since Japan Football Association would go on to concede exclusive rights to Konami's Pro Evolution Soccer series.
FIFA Football 2002 ran for 10 years as the last FIFA to have only one person as cover, before Lionel Messi appeared alone on FIFA 13.
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NCAA Football 2003, released for the PlayStation 2, Nintendo GameCube, and Xbox, featured University of Oregon quarterback Joey Harrington on the cover.
New features in this version included over 200 licensed fight songs, 3D cheerleaders and 144 different schools.
Dynasty mode was enhanced with the ability to redshirt a player and schedule non-conference games before each season. Trophies and awards, modeled after real-life college football awards, was another feature new to this version. Players could win trophies by playing games and could add them to a personal collection which is shown off in a trophy room. These awards include the Heisman, Coach of the Year and Bowl-specific trophies. The game featured 23 different rivalry trophies that were created to represent their real-life counterparts.
Create-A-School mode returned in this edition of the game after being absent from the previous year. The game also featured a customizable interface for the first time. A player could choose his or her favorite team and the game interface would be based around that team's fight song, mascot, logos and school colors.