20 Games Like Rainbow Six: Lone Wolf()
Developed by id Software, DOOM Eternal is the direct sequel to DOOM (2016). Experience the ultimate combination of speed and power with the next leap in push-forward, first-person combat.
As the DOOM Slayer, return to take your vengeance against the forces of Hell. Set to an all-new pulse pounding soundtrack composed by Mick Gordon, fight across dimensions as you slay new and classic demons with powerful new weapons and abilities.
Fear the Wolves drops players, in squads or as lone wolves, into the oppressive environments of a radiation-ravaged Chernobyl. The classic Battle Royale mode forces them to fight to be the last man standing out of 100 fighters. Another intense and original game mode will also bring a fierce new twist to the genre.
To secure the top spot, players will need to worry about more than just other survivors. Across the hostile wastes, everyone is threatened by deadly anomalies and the dynamically-changing weather. Along with a day-night cycle, this constantly forces survivors to adapt their strategies, and players can find protective gear that allows them to explore dangerous off-limit zones. All the while, the howls of mutated creatures echo through the wasteland…
Mavericks: Proving Grounds is a MMO Shooter with a 12km by 12km maps that will allow for 1000 concurrent players in a shared world. The game will have character progression, social hubs and a world narrative shaped by the players.
The game is set to launch with a 400 player pvp battle royale mode first in 2018 with the full MMO game being released in 2019.
Anti-Aircraft is a two-player arcade game by Atari, Inc, originally released in 1975. The game is sometimes referred to as Anti-Aircraft II, denoting the two-player aspect of the game. Planes fly overhead, either singly or in pairs, in random directions in the aircraft flight area. The object is to shoot down more planes than the player's opponent during the time limit. Each player controls an anti-aircraft gun located in the lower left and right corners of the screen, respectively. A player's gun is controlled by three buttons located in each player's control station, which consists of a button for moving up, down, and firing. The up and down buttons move the gun to any one of three predefined positions.
The Bloody First is an action real time strategy first person shooter game. The game will include battle selection, weather options, pre-battle planning, and player customization as well as user created military divisions. Plans for post-launch will include workshop created battles as well as workshop created modifications to the game.
The creators of Insurgency present the next installment of their successful FPS platform with Day of Infamy. Featuring tactical close-quarters WWII engagements across a wide range of multiplayer and coop scenarios, Day of Infamy is a highly intense teamwork-rewarding experience.
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Includes the critically acclaimed FAR CRY 4 and all additional content released.
VALLEY OF THE YETIS - Enjoy a whole new campaign and explore a new region of Kyrat, playable in both single-player and co-op.
ESCAPE FROM DURGESH - Test your skills alone or with a friend in this challenging new game mode.
HURK DELUXE PACK - Rescue Hurk in his own story, with 5 weapons and 2 missions.
THE SYRINGE (Exclusive single-player mission) and OVERRUN (a new mode and add 4 additional PvP maps).
Sandstorm is powered by Unreal Engine 4 and will be a major visual and technological upgrade to Insurgency. Although the game is being developed for console, it will stay true to its PC roots by ensuring our dedicated audience has a seamless transition to the new game. Sandstorm retains what makes Insurgency unique and challenging, bringing this experience to a new console audience.
Star Parodier is a vertical scrolling shooter, much like the Star Soldier games, and features many of the same conventions, such as collecting power-ups to upgrade the player's weapons, and facing several bosses and minibosses as they progress through the game. The game also features the 2 and 5 minute high score time attack modes seen in previous games.
However, in parodying the hard sci-fi atmosphere of the Star Soldier games, Star Parodier takes a light hearted approach by featuring cute, cartoonish graphics and toning down the violence (for example, defeated enemies wave white flags in surrender). The players choose from one of three craft to play as in the game: the Paro Ceaser from Star Soldier, a giant flying Bomberman or an anthropomorphic PC Engine console that shoots HuCards and CD-ROMs at enemies.
The game was originally only released in Japan, though it was also intended to be released in North America under the name Fantasy Star Soldier.
Post Scriptum is a WW2 simulation game, focusing on historical accuracy, large scale battle, difficult learning curve and an intense need for cohesion, communication and teamwork. Players will relive the events of ‘Operation Market Garden’ across the fields and towns of Holland.
‘The Bloody Seventh’ is our name for the initial focus of the project as we feel it succinctly details the struggle that the British paratroopers had to endure while waiting for their army counterpart to establish a link through the Lower Rhine.
In a 50 vs. 50 multiplayer setting, players will be given the option to fight with the British Airborne Division and its Polish brigade, British XXX Corps or several branches of the German Army, such as the Wehrmacht or the Waffen SS. It’s a rare opportunity to experience the intense battlefield that was the Battle of Arnhem, which stretched across farms, woods, villages and city areas. Each area is being accurately recreated from archival references that range from street level to aerial images. Whether you’re jumping out of a plane, resupplying friendlies or operating a tank you will find multiple reasons to drop back into the battlefield in this grand scaled representation of a WW2 setting never explored in a large multiplayer environment.
Inspired by game such as “Red Orchestra ostfront 41-45” , “Battleground Europe: WWII Online” or “ArmA” we want to provide the perfect mix of realism on large scale maps.
Teamwork oriented gameplay that doesn’t require a clan or private server to realize the potential of the gameplay entirely.
Built in Voice Over IP using the best codecs available, with attenuated localized, intra-squad radio, and inter-squad command radio communications.
3 exclusives games modes, with “Base building” and “Base development” game mechanics usually found in Real Time Strategy games.
A Logistics system based around drivable vehicles, designed to support bases in the field, all player maintained.
Large scale maps from 4km² up to 8km².
High-quality and accurate models remodeled from historical references and archives.
A very open development team with excellent community communication, and preparations in progress for mod support near retail release.
Infantry, Logistics, Fortifications and Mechanised Warfare.