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Ratchet & Clank: Going Commando

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Genre: Adventure, Platform, Shooter

Platforms: PlayStation 2, PlayStation Vita, PlayStation 3

Ratchet and Clank return as heroes for hire in Ratchet and Clank: Going Commando, the second game in this action platforming franchise.There are 18 entirely new weapons, as well as five weapons from the first game (you can upload them if using your old memory save). Each weapon is upgradeable, utilizing a new experience system, where weapons transform into more powerful forms the more they are used. In addition to main story l... Read More

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Based on 134
member ratings
Based on 2
critic ratings

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Rating breakdownRating breakdown of Ratchet & Clank: Going Commando
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65 reviews

Fair 70%

The game feels like a huge step up from it's sequel but still a little rough in a couple of areas. You can immediately recognize the improvement in controls, not only are the strafing and lock-on much better, but the general platforming is immeasurably better. Guns are generally better and the new upgrade system entices you to try multiple guns, with some I may have first ignored turning out to be great in the right situations. In terms of core g... Read More

Great 100%

Ratchet & Clank return in the sequel Ratchet & Clank: Going Commando (also known as Ratchet & Clank 2 and Ratchet & Clank: Locked and Loaded in regions outside of North America), and if I have the internet to go off of, this seems to be a big improvement from the original game. The Metascore reflects this, with a whopping 90! So, do I agree with this sentiment, or is "Going Commando" inferior to its predecessor? Let's take a look.... Read More

Positive points
What I Liked . . . Fantastic plot Sublime visuals Bangin' soundtrack! Great character control Tons of replay value Huge and super fun list of weapons and gadgets to experiment with Amazing level desi... Read More
Negative points
Underwhelming ending
Poor Giant Clank sections


Having defeated Chairman Drek in their last intergalactic adventure, Ratchet and Clank find themselves returning to a more sedate lifestyle. That is, until they are approached by Abercrombie Fizzwidget, the CRO of Megacorp, who needs the duo to track down the company’s most promising experimental project, which has been stolen by a mysterious masked figure. Initially, the mission seemed like a Sunday stroll in the park, but we soon find our heroes entangled in a colossal struggle for control of the galaxy. Along the way, the duo unleashes some of the coolest weapons and gadgets ever invented upon the most dangerous foes they have ever faced. Ratchet and Clanks set out to destroy anything and anyone who stands in their way of discovering the secrets that lie behind “The Experiment.”