20 Games Like Ratchet & Clank: Size Matters()
Ratchet & Clank is a new game based on elements from the original Ratchet & Clank (PS2), featuring more than an hour of new cinematics (including footage from the film) in vibrant 1080p, new locations, weapons, bosses and more. Join Ratchet, Clank, Captain Qwark and new friends as they embark on an intergalactic adventure, and experience the start of an epic friendship (again) on PlayStation 4.
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Ratchet & Clank is a platform/adventure game in a similar vein to the 3D versions of the Rayman, Sonic, Mario, or other games. It involves the two protagonists Ratchet, a furry alien creature, and Clank, a nerdy little robot, going on a quest to find Captain Qwark and ultimately to help save the galaxy.
Ratchet & Clank includes many of the best features of previous similar games, but makes itself unique in a number of ways. Firstly each of the game's levels are huge sweeping vistas with extremely detailed buildings which are visible at all times (i.e. there is no distance fog). This means that a building on the horizon is not just a "backdrop"; in all likelihood Ratchet will be exploring it in a few moments time. Secondly, the game includes a number of sub-games, such as a space fight sequence and a number of turret shoot-outs which are akin to Missile Command in the first person.
The game has over twenty levels (planets) and includes as many real-time cut-scenes which tell the story. Also of note is that the story is non-linear, requiring the player to return to previous levels to complete objectives and to choose between multiple paths forward. There is also a respectable array of weapons, gadgets, and accessories to find or buy as the game progresses, which offer some unique gameplay features.
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Ratchet & Clank Future: Tools of Destruction (known as Ratchet & Clank: Tools of Destruction in most PAL countries) is a 2007 platformer video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. The game was released on October 23, 2007 in North America and on November 9, 2007 in Europe. It is the first PlayStation 3 installment for the Ratchet & Clank franchise, as well as the first installment for the "Future" series. It was also one of the first PlayStation 3 games to support DualShock 3 rumble straight from the disc.
Ratchet & Clank Future: Tools of Destruction was met with critical acclaim upon release. Most positive comments concerned the "engaging" and "fun" gameplay, while ost criticism was aimed at the game's technical issues. The game was nominated for several awards from gaming publications and was considered a commercial success.
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Ratchet: Deadlocked is the fourth game in the Ratchet & Clank series by Insomniac Games. Deadlocked is different in its counterparts in that it focuses more on shooting than platforming and puzzle elements. The game allows you to use two bots to fight along side you, which can be upgraded over time with better weapons and firepower.
There are 10 total weapons in the game, significantly less than the other games. However, modding these weapons is more emphasized than before, with different kinds of Alpha and Omega mods. Omega mods can be used on any weapon, and range from the freeze mod to the magma mod. Alpha mods are weapon-specific, and increase the rate of fire, ammo capacity, and power. The game also features online multiplayer.
Clank is not a playable character in this game, although he gives advice to Ratchet over his communication link.
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From the creator and developer of the acclaimed, top-selling Crash Bandicoot series comes the next generation in interactive entertainment.
Expect the unexpected! Enter a new world of magic, adventure, exploration, and discovery where enormous vistas and exotic characters lead you to places beyond your imagination. Test your wits and your skills as you embark on a journey to reverse your best friend's transformation into a furry Ottsel, even as he entangles you in his amusing antics. Discover twisted corruption and battle the sinister minds behind this chilling plot. Light Eco. Precursor Technology. Power Cells. Dark Eco. What does it all mean?
Only one person holds the secret behind the power of the mysterious Eco. Together you must now take on these endeavors.
Unleash the hero within. A new legacy is born!
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The heroic lombax, Ratchet, returns this fall in an all-new adventure with Ratchet & Clank® Future: Quest for Booty. A stand-alone adventure for both fans and newcomers to the franchise, Ratchet & Clank Future: Quest for Booty offers up to four hours of gameplay in Ratchet and Clank’s debut on the PlayStation Network. With all new wrench mechanics and light and dark illumination puzzles, Ratchet must manipulate objects and use his wits in order to succeed in his quest. New pirate-themed puzzles in four exotic locations will have gamers interacting with townspeople, manipulating shadows and playing pirate tunes, and mixing pirate brew to find hidden treasures.
Developed by highly-acclaimed independent developer Insomniac Games, Ratchet & Clank Future: Quest for Booty finds Ratchet in a desperate search for Clank after the intense ending of Ratchet & Clank Future: Tools of Destruction®. After an unfortunate turn of events, Ratchet washes up on the shores of a small village where he must overcome life-threatening challenges, encounter new alien races and even form an alliance with dreaded Captain Slag’s first mate, Rusty Pete.
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Dante's Inferno is an epic single player, third-person action adventure game inspired by "Inferno", part one of Dante Alighieri's classic Italian poem, "The Divine Comedy." Featuring nonstop action rendered at 60 frames-per-second, signature and upgradable weapons, attack combos and mana-fueled spells and the choice of punishing or absolving the souls of defeated enemies, it is a classic Medieval tale of the eternal conflict with sin and the resulting horrors of hell, adapted for a new generation and a new medium.
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The game begins with Jak and Daxter, the protagonists, and Samos, their guardian, watching as Keira, Samos’ daughter and Jak’s love interest, demonstrate the Rift Rider and Precursor Rift Gate that they found in the previous game. When activated, the Rift opens a portal, and a large ominous atmosphere and a monster appear. Jak launches the Rider through the gate, past the monster. Jak and Daxter, separated from Keira and Samos, arrive in the segregated dystopia known as Haven City. They are separated on arrival, and Jak is captured by the city's Krimzon Guard. While Jak is imprisoned, he undergoes experiments with Dark Eco under the command of the city's leader: Baron Praxis. Jak, along with previous prisoners in the city jail, were experimented on for Operation: Dark Warrior, a project that consisted of injecting prisoners with dark eco in order to give them super-human abilities to be used in Haven City's war against animalistic creatures called Metal Heads. Jak, the only prisoner to survive the experiments, is altered mentally and physically, turning him (temporarily under random and controlled spasms) into a deadly monster.
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Embark on an endless Star Wars™ action experience from the best-selling Star Wars HD video game franchise of all time. Experience rich multiplayer battlegrounds across all 3 eras - prequel, classic and new trilogy - or rise as a new hero and discover an emotionally gripping single-player story spanning thirty years.
Customise and upgrade your heroes, starfighters or troopers - each with unique abilities to exploit in battle. Ride tauntauns or take control of tanks and speeders. Use the Force to prove your worth against iconic characters like Kylo Ren, Darth Maul or Han Solo, as you play a part in a gaming experience inspired by forty years of timeless Star Wars films.
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In Overwatch, you control one of several heroes in competitive 6-person team shooting matches. Battle over objectives, take down the other team, and achieve victory.
In Overwatch, heroes do battle in diverse locations around the world. From the technological marvel of Numbani to the manufacturing powerhouse of Volskaya, each map has a unique layout and specific win conditions that your team must meet in order to secure victory.
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Ratchet & Clank Future: A Crack in Time (known as Ratchet & Clank: A Crack in Time in most PAL countries) is a platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3 video game console. It is the sequel to Ratchet & Clank Future: Tools of Destruction and Ratchet & Clank Future: Quest for Booty.] The game was released for the PlayStation 3 in North America on October 27, 2009, in Australia on November 5, 2009 and in Europe on November 6, 2009.
A fourth installment, titled Ratchet & Clank: Into the Nexus, was released in November 2013 for the PlayStation 3.
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Several years after his last adventure, retired fortune hunter, Nathan Drake, is forced back into the world of thieves. With the stakes much more personal, Drake embarks on a globe-trotting journey in pursuit of a historical conspiracy behind a fabled pirate treasure. His greatest adventure will test his physical limits, his resolve, and ultimately what he's willing to sacrifice to save the ones he loves.
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The premise of Kingdom Hearts is designed around traveling to a collection of levels that are both original designs, and based on various Disney stories, referred to in-game as "Worlds". The Worlds are populated by NPC's, based on relevant characters from the corresponding Disney story, for example, the World based on Disney's Alice in Wonderland features appearances by Alice, the White Rabbit, and the Queen of Hearts. Interacting with these characters forms part of gameplay, while combating the games enemies, the "Heartless" forms the other.
Successful completion of a World is accomplished by defeating a key foe, which is either the primary villain from the Disney story, a unique Heartless of particular strength, or a combination thereof. Each world has a key foe which must be defeated, although there are many mini-bosses, side quests and treasures to be found that contribute to character progression within the game, and give bonuses for their completion in the form of weapons, items, and bonus scenes.
The game uses an experience based progression system, with experience gained by defeating foes. Experience gained rises in relation to the strength of the foe, and is consistent for each enemy over the course of the game. Levels are gained with experience, and provide increases to stat attributes in strength, defence, magic, hit points, magic points and ability points, with a new, predetermined ability unlocked approximately every four levels. Enemies also drop a combination of four types of reward upon death, green orbs that replenish HP, blue, translucent bubbles that replenish MP, yellow diamonds that contribute funds to the in-game currency "Munny", and tiny chests that when picked up, add a item to the players inventory based on the foe defeated. Such items include those used to restore HP and MP, items to aid party members or synthesis materials which can be used to create weapons and armor.
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You’ve fled your home, only to find yourself lost in space with a damaged ship. Your only option is to beam down to the planet below and gather the resources you need to repair your ship and set off to explore the vast, infinite universe…
In Starbound, you create your own story - there’s no wrong way to play! You may choose to save the universe from the forces that destroyed your home, uncovering greater galactic mysteries in the process, or you may wish to forego a heroic journey entirely in favor of colonizing uncharted planets.
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Horizon Zero Dawn, an exhilarating new action role playing game exclusively for the PlayStation 4 system, developed by the award winning Guerrilla Games, creatos of PlayStation's venerated Killzone franchise. As Horizon Zero Dawn's main protagonist Aloy, a skilled hunter, explore a vibrant and lush world inhabited by mysterious mechanized creatures.
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Jak 3 is a platform game developed by Naughty Dog for Sony's PlayStation 2 console. The game is the sequel to Jak II, and third in the series. The game features new weapons and devices, new playable areas, and a storyline that picks up after the events of the previous games. As in the other games in the series, the player takes on the dual role of recurring protagonists Jak and Daxter.
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Prepare for liftoff with Mario and Yoshi!
In 2007, Super Mario Galaxy took the world of video games by storm. Now this first true Mario sequel in years re-energizes the franchise with new levels and new power-ups. Plus this time Mario gets to team up with his dinosaur buddy Yoshi, who adds new possibilities to the gravity-defying game play. It's everything you love about the first game and more.
* Mario collects stars as he travels from galaxy to galaxy. Every level is new, but the game retains the charm, sense of wonder and beauty in line with Mario's history. Mario works his way through the various levels, sometimes upside-down, sometimes floating from place to place.
* On some stages, Mario can find an egg, smash it open and hop onto the back of Yoshi. Yoshi can use his tongue to grab items and shoot them back at enemies, or to snag attach points and swing across chasms.
* Yoshi has an interesting diet. When he eats a Dash Pepper, he gets so hot and frenzied he can run up steep inclines and vertical walls. When he eats a Blimp Fruit, he inflates like a balloon and floats to new heights.
* New power-ups include a drill that Mario uses to tunnel through the planet's surface all the way to the other side of a planet.
* Skilled players will want to collect new Comet Metals, which will unlock harder levels with even more challenges.
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Bungie has emphasized that the universe of Destiny will be "alive". Events may happen in-game that are not necessarily controlled or planned by the developer, which will help to create a dynamic developing experience for Bungie and a dynamic playing experience for gamers. The game's style has been described a first-person shooter that will incorporate massively multiplayer online game (MMO) elements, but Bungie has avoided defining Destiny as a traditional MMO game. Instead, the game has been referred to as a "shared-world shooter," as it lacks many of the characteristics of a traditional MMO game. For instance, rather than players being able to see and interact with all other players in the game or on a particular server—as is the case in many conventional MMO games—Destiny will include on-the-fly matchmaking that will allow players to see and interact only with other players with whom they are "matched" by the game.
Destiny will incorporate a new game engine that allows global illuminations and real-time dynamic lighting to occur together. An innovation in Bungie's "hopper" technology, which has been the backbone for Halo's matchmaking system, will allow better player matchmaking in order to create a more natural experience in either cooperative or competitive multiplayer modes.