20 Games Like Rayman 3: Hoodlum Havoc()
Runner2 is the sequel to the critically acclaimed and IGF award winning BIT.TRIP RUNNER.,In the style of the BIT.TRIP series, Runner2 is a rhythm-music platforming game.,Players will run through fantastic environments, using brand new moves, to brand new soundtracks as they run, jump, slide, kick, and soar toward the goal of tracking down the Timbletot and thwarting his evil plans to destroy not only our world, but every world there is.
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The whole Kidd family is upset! Alex’s father, King Thor, is missing, and they suspect he has been kidnapped by Ashra, the mean ruler of the planet Paperock. Alex speeds to Paperock to investigate, but the creatures of Paperock decide to hinder his efforts and try to keep him away from Sky Castle, Ashra’s hideaway. Luckily Alex knows how to jump, punch and kick his way through the most stubborn of enemies.
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Cloudberry Kingdom is a platform game created by Pwnee Studios. The game uses a set of algorithms developed by Jordan Fisher to create procedurally generated levels that can be adaptive to player skill level, in game character abilities, and alteration of game physics.
The game developed a hardcore following of players due to the infamous challenges it offers and difficulty.
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BurgerTime (バーガータイム Bāgātaimu) is a 1982 arcade game created by Data East for its DECO Cassette System. The game's original title, Hamburger (ハンバーガー), was changed to BurgerTime before its introduction to the US. The player is chef Peter Pepper, who must walk over hamburger ingredients located across a maze of platforms while avoiding pursuing characters. The game was popular in arcades. In the US, Data East USA licensed BurgerTime for distribution by Bally Midway. The Data East and Midway versions are distinguished by the manufacturer's name on the title screen and by the marquee and cabinet artworks.
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Spare Parts tells the story of courageous robots Mar-T and Chip, who find themselves dumped out with the rubbish on a strange planet. Working together in co-op mode, the mechanical duo must find a way to repair an abandoned space ship and escape the planet before evil Lord Krung can dispatch his henchmen to destroy them. Searching the hostile environments for ship parts and currency, Mar-T and Chip will also collect upgradable action parts – such as Rocket Boots – to unlock new abilities that will aid them as they rescue other stranded robots, and battle countless enemies including the relentless Krofax troopers, hostile spider monkeys and even a Super Huge Mega Laser!
Donkey Kong Country is a side scrolling platformer by British developers Rareware in 1994. It featured revolutionary pre-rendered 3D graphics that give the game a very unique look compared to most other games on consoles at the time. The two playable characters featured in the game are the titular character, Donkey Kong and his nephew, Diddy Kong. Together the two swing, climb, jump, swim, cartwheel, ride animals, and blast out of barrels on their way to recover their stolen bannanas from the evil King K. Rool and his Kremling army. The adventure takes you through a variety of different environments and levels that continually change up gameplay. Donkey Kong Country also provides plenty of opportunities for exploration with almost every level having a multitude of collectible, shortcuts, and hidden bonus areas.
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Ratchet & Clank Future: A Crack in Time (known as Ratchet & Clank: A Crack in Time in most PAL countries) is a platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3 video game console. It is the sequel to Ratchet & Clank Future: Tools of Destruction and Ratchet & Clank Future: Quest for Booty.] The game was released for the PlayStation 3 in North America on October 27, 2009, in Australia on November 5, 2009 and in Europe on November 6, 2009.
A fourth installment, titled Ratchet & Clank: Into the Nexus, was released in November 2013 for the PlayStation 3.
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The heroic lombax, Ratchet, returns this fall in an all-new adventure with Ratchet & Clank® Future: Quest for Booty. A stand-alone adventure for both fans and newcomers to the franchise, Ratchet & Clank Future: Quest for Booty offers up to four hours of gameplay in Ratchet and Clank’s debut on the PlayStation Network. With all new wrench mechanics and light and dark illumination puzzles, Ratchet must manipulate objects and use his wits in order to succeed in his quest. New pirate-themed puzzles in four exotic locations will have gamers interacting with townspeople, manipulating shadows and playing pirate tunes, and mixing pirate brew to find hidden treasures.
Developed by highly-acclaimed independent developer Insomniac Games, Ratchet & Clank Future: Quest for Booty finds Ratchet in a desperate search for Clank after the intense ending of Ratchet & Clank Future: Tools of Destruction®. After an unfortunate turn of events, Ratchet washes up on the shores of a small village where he must overcome life-threatening challenges, encounter new alien races and even form an alliance with dreaded Captain Slag’s first mate, Rusty Pete.
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ToeJam & Earl in Panic on Funkotron is a platform video game, developed by Johnson Voorsanger Productions and published by Sega in 1993 for the Mega Drive. The game is the sequel to cult video game ToeJam & Earl, released in 1991. The game concerns two alien protagonists, ToeJam and Earl, both of whom have escaped from Earth, where they had crash landed. After returning to their home planet of Funkotron, the duo discover a number of antagonistic Earthlings have stowed away on the spacecraft and are wreaking havoc across the planet. The player must hunt down these Earthlings and imprison them in jars before sending them back to Earth.
The game's platform format was a departure from the original ToeJam & Earl, a treasure hunt game with randomly generated levels, inspired by the game Rogue. Creators Greg Johnson and Mark Voorsanger originally began designing a game built on the concepts of the original, but changed to a more generic type of game due to a lack of support for their vision on the part of Sega. The game was critically well received, with reviewers praising the graphics, soundtrack, fluid action and two-player mode. It was also a commercial success, but fans of ToeJam & Earl were disappointed and confused by the radical change in direction.
Since its release ToeJam & Earl in Panic on Funkotron has been criticized for being too sharp a departure from the first game, and some later reviewers felt that the developers had been more interested in the publisher's wishes than the fans. Johnson and Voorsanger have stated they regret moving away from their prototype sequel in the vein of ToeJam & Earl. Research has suggested that a significant minority of fans favor ToeJam & Earl in Panic on Funkotron as the best in the series. Together with its predecessor, the game comprises one of the Mega Drive's "key exclusive franchises", which eventually spawned a third installment in 2002, albeit a commercial failure with mixed reviews. ToeJam & Earl in Panic on Funkotron was re-released in 2007 for the Wii's Virtual Console, receiving mixed reviews. The game was released on PlayStation Network and Xbox Live Arcade alongside its prequel in November 2012. In August 2014, ToeJam Earl 2 was listed on GamesRadar at #10 on "Best Sega Genesis/Mega Drive games of all time".
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Ratchet and Clank return as heroes for hire in Ratchet and Clank: Going Commando, the second game in this action platforming franchise.There are 18 entirely new weapons, as well as five weapons from the first game (you can upload them if using your old memory save). Each weapon is upgradeable, utilizing a new experience system, where weapons transform into more powerful forms the more they are used. In addition to main story levels, new Maxi-games give players a chance to test their skills and gain experience.
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Ratchet & Clank Future: Tools of Destruction (known as Ratchet & Clank: Tools of Destruction in most PAL countries) is a 2007 platformer video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. The game was released on October 23, 2007 in North America and on November 9, 2007 in Europe. It is the first PlayStation 3 installment for the Ratchet & Clank franchise, as well as the first installment for the "Future" series. It was also one of the first PlayStation 3 games to support DualShock 3 rumble straight from the disc.
Ratchet & Clank Future: Tools of Destruction was met with critical acclaim upon release. Most positive comments concerned the "engaging" and "fun" gameplay, while ost criticism was aimed at the game's technical issues. The game was nominated for several awards from gaming publications and was considered a commercial success.
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Spyro the Dragon is a platform game developed by Insomniac Games for the PlayStation. It stars the title character, a young purple dragon named Spyro and his dragonfly friend, Sparx, and is the first game in the Spyro the Dragon series. The first game was massively popular at its initial release and Spyro would later become one of the most recognizable, popular and respected gaming icons for the PlayStation gaming console. Spyro's best friend, Sparx the dragonfly, acts like the player's health meter and assists in gathering gems. The various dragons Spyro unfreezes along the way are also key characters in Spyro's progression through the game. Gnasty Gnorc is the main antagonist, who froze all the dragons of the land in crystal.
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Join Alto and his friends as they embark on an endless snowboarding odyssey. Journey across the beautiful alpine hills of their native wilderness, through neighbouring villages, ancient woodlands, and long-abandoned ruins.
Along the way you'll rescue runaway llamas, grind rooftops, leap over terrifying chasms and outwit the mountain elders – all while braving the ever changing elements and passage of time upon the mountain.
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In the Professor's lab, The Professor shows Spyro and Sparx his two new inventions. The first is a projector-like peephole machine, enabling them to spy on Ripto. The Professor then displays his next new invention - Butler, a large mechanical bear designed to help him in his lab. Unfortunately Butler malfunctions and the Professor has failed to equip it with an "off" switch. Spyro manages to short Butler out by luring him into a power generator, then the peephole machine malfunctions and the hole in the fabric of space begins to expand rapidly.
A terrified Professor tells Spyro about "Hearts" - magical objects with very special properties and the only way to control the problem. The Professor is about to give him a warp device that will allow him to travel to all the other lands, when Ripto appears through the hole and claims the device for himself with the advantage he can rapidly conquer the surrounding lands. Ripto warps out Spyro along with Sparx and Butler to the Dragon Shores.
After Spyro is able to travel back to the Professor's Lab and travel through the peephole's vortex to Rypto's Chateau, he finds Ripto about to lower the Professor into a pit of lava, but engages in combat with Spyro. After being defeated, Ripto captures him and Sparx. Butler reappears, and the Professor orders him to trap Ripto. Ripto, now incapacitated, yields the final heart and the Professor permanently seals the hole in space.
RPG elements offer more depth than previous Spyro titles, including quests, mini-quests, and a new inventory system, creating more ways to enjoy the Dragon Realms and making this a completely new Spyro experience.
After falling into a dark, deep sleep, little Giana finds herself in a mysterious dreamworld where everything is strange and different. Many fascinating creatures lurk in this place full of traps and complicated mazes.
But Giana must possess the magical diamond before she can return!
Two players can enjoy this fun-filled game with over 30 completely different levels.
The five-voiced musical sounds and the ever-changing graphics will make you want to play THE GREAT GIANA SISTERS over and over again.
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Dragons never seem to have had it too easy. They have always had to worry about dragon slayers, plus they usually get a bad rap for being destructive, and let's not even get started on what people say about their breath! Fortunately Spyro has generally avoided such negative opinions, but then again he hasn't always had it easy either. You'd think that after several death-defying adventures on the Playstation over the past few years, which included the defeat of the evil Sorceress, Spyro and his friends would be able to take some time off and enjoy a bit of a vacation at Dragon Shores. But with evil brewing and a new title on the way for the GameBoy Advance, which is due out in November, the gang shouldn't get too comfortable on the beach.
Spyro Shadow Legacy introduces role playing elements to the Dragon Realms, offering Spyro fans an "RPG light" experience with all new gameplay features. By fighting and defeating creatures in the game, players earn experience points that improve Spyro's strength and abilities. This RPG element allows players to use their experience to build Spyro’s new magical powers and martial arts combat abilities as the game progresses.