20 Games Like Rebelstar: Tactical Command()
Tears of Avia is a turn-based tactical RPG. Play with up to 5 classes and hundreds of skills, finding the best synergy with your party and their skill loadout will mean the difference between success and failure. Run a balanced party or roll nothing but warriors, the choice is yours. With some skills being weapon bound rather than class bound, there are endless possibilities for you to experiment from.
Desperately you are called to the island of Metavira by scientist Jack Richards and his lovely daughter Brenda. You hear of their plight - the Fallow trees, their precious, medicinal sap on which countless of lives depend, are under the control of the evil and traitorous Santino. With most of the island already in his grasp, you must hand-pick a commando force of mercenaries and take back the island by force. That is, if you can...
Jagged Alliance features: 60 mercenaries... 60 attitudes... 60 voices; intense turn-based combat lets you plan every action; non-linear gameplay; three exciting levels of play will determine if you're as good as you think you are and a replay feature to look for Santino's Achilles heel - you'll need all the help you can get!
An exciting game design approach - role playing and strategy - puts you in the thick of the action!
87 / 10084.35
"Clash with legions of soldiers and fierce monsters as Marth, Xander, Corrin, and other Fire Emblem heroes unleashing over-the-top-powerful Dynasty Warriors-style moves. Take direct control of known and original Fire Emblem characters, issue them strategic commands in the midst of battle, pair up heroes to unleash stunning attacks, and more. Unlock new playable heroes, each with their own unique moves, special attacks, weapon types, and voiced dialogue in this large-scale action game from the Hyrule Warriors team."
"Action RPG" A genre that defined adventure and represented the childhood of all gamers, revived, redefined, from Japan, on Steam. GOKEN will bring back everything that was right about gaming in an action packed open world environment and have the old school gamers tremble in nostalgia.
Release date: Jul 27, 2017 @ 7:07pm PDT
Shock Tactics is inspired by the space western style of Firefly and games like Jagged Alliance and X-COM. The game is set on an ancient alien homeworld, procedurally generated each time you start a new game. Shock Tactics will be released later this year on Steam for PC and be available as a digital download.
As the commander of a Strike Team, fighting for the Space Pioneers, you are the trailblazer for the first wave of explorers on a harsh and ancient alien homeworld. Other powers are trying to uncover the secrets of the planet, the ruthless Mega-Cooperation “Consortium” has already sent their mercenary forces – future conflicts are inevitable.
Your first task is to establish a base of operations, gather resources and expand your base in order to research advanced weapons or healing facilities. Lead your strike team into intense and tactically demanding turn-based fights and choose from a large variety of different skills and tactics.
Order drone strikes or demand emergency reinforcements from an orbital dropship, use explosives, cloaking devices, or even short-range teleportation. Between combat, explore the procedurally generated planet, find alien artifacts and learn how to use them, unlock unique abilities for your fellow soldiers and expand your territory to gain control over the new world.
Expeditions: Viking is a Historically-themed RPG set in the Viking Age. As the new leader of a humble clan of farmers and fighters players must adventure into the unknown lands to the west to raid and/or trade their way to wealth, fame and glory. Will you rewrite history as a peaceful and benevolent trader? Or pave your road to Valhalla with the treasures and bones of your fallen enemies? Experience choice and consequence as never before in the much awaited addition to the Expeditions Series, Expeditions: Viking.
"Take part in strategic turn-based battles streamlined for on-the-go play with maps that fit in the palm of your hand! Lead your army with easy touch and drag controls, including the ability to attack by simply swiping an ally over an enemy."
79 / 10053.95
The enemy is on the run. One more mortar shell should take them out. Still, you have to blow up the bridge by sundown, and Postie is starting to talk to himself again. Maybe you shouldn't let him keep that dynamite...
More ways to play. Play the new solo campaign or choose multiplayer mode via your network connection. More power. The included scenario editor provides infinite replay ability. Create your own maps, traps and enemies. Use the campaign editor to create your own deadly games. More mercenaries. Choose from 70 different mercs, including 10 new ones - plus all 60 of the original Jagged Alliance mercs. More weapons. Fun new war toys include mortars, grenade launchers, boobytrap kits and more! More terrain. Skirmish through jungles, deserts, towns and frozen wastelands.
And more attitude than ever!
It is action-RPG and sandbox hybrid with building, crafting, gathering, farming and land claiming elements. There is no NPCs in game so the only way to get something is to create it by yourself or trade from other players... or take it with brutal force. However we understand that not every one have enough time to "live" in game doing everything by their selves that is why all game processes are boosted to make game a little bit casual.
We can say this about your character development as well. It is very boring to level up your character to XX-level just to take a good sword in hands and start to fight. There would be leveling anyway however it would grant you small additional benefits in combats but not major domination.
The game is based on the board game Borderlands by Eon Productions (best known for their highly acclaimed board game, Cosmic Encounter), and was marketed with the slogan "Better than Risk!" to identify it as a global conquest game similar to Risk. It proved to be one of EA's best-selling titles of 1986. GameSpy awarded Lords of Conquest a "Gotcha" award as one of the top games of its era.
You and your opponent start by selecting countries in turn from a map. This can be randomly generated based on requested numbers of countries and volumes of water, chosen from one of the 19 predefined ones, or created using the built-in editor.
Your army possesses infantry, cavalry and a water fleet. Natural or produced resources such as gold and iron are identified - countries containing these might be the best ones to invade.You can play at 4 skill levels, and decide how big a factor luck is. With calculations settled by the computer, players can concentrate on the power games.
Fallout 3 from the creators of the award-winning Oblivion, featuring one of the most realized game worlds ever created. Create any kind of character you want and explore the open wastes of post-apocalyptic Washington D.C. Every minute is a fight for survival as you encounter Super Mutants, Ghouls, Raiders and other dangers of the Wasteland. Prepare for the future.
The third game in the Fallout series, Fallout 3 is a singleplayer action role-playing game (RPG) set in a post-apocalyptic Washington DC. Combining the horrific insanity of the Cold War era theory of mutually assured destruction gone terribly wrong, with the kitschy naivety of American 1950s nuclear propaganda, Fallout 3 will satisfy both players familiar with the popular first two games in its series as well as those coming to the franchise for the first time.
Gameplay in Fallout centers around the game world, visiting locations and interacting with the local inhabitants. Occasionally, inhabitants will be immersed in dilemmas which the player may choose to solve in order to acquire karma and experience points. Fallout deviates from most role-playing video games in that it often allows for the player to complete tasks in multiple ways, often choosing solutions that are unconventional or even contrary to the original task, in which case the player may still be rewarded. The player's actions may ultimately dictate the ending of the game, or what future story or gameplay opportunities are available.
86 / 1001694.3
The premise of Kingdom Hearts is designed around traveling to a collection of levels that are both original designs, and based on various Disney stories, referred to in-game as "Worlds". The Worlds are populated by NPC's, based on relevant characters from the corresponding Disney story, for example, the World based on Disney's Alice in Wonderland features appearances by Alice, the White Rabbit, and the Queen of Hearts. Interacting with these characters forms part of gameplay, while combating the games enemies, the "Heartless" forms the other.
Successful completion of a World is accomplished by defeating a key foe, which is either the primary villain from the Disney story, a unique Heartless of particular strength, or a combination thereof. Each world has a key foe which must be defeated, although there are many mini-bosses, side quests and treasures to be found that contribute to character progression within the game, and give bonuses for their completion in the form of weapons, items, and bonus scenes.
The game uses an experience based progression system, with experience gained by defeating foes. Experience gained rises in relation to the strength of the foe, and is consistent for each enemy over the course of the game. Levels are gained with experience, and provide increases to stat attributes in strength, defence, magic, hit points, magic points and ability points, with a new, predetermined ability unlocked approximately every four levels. Enemies also drop a combination of four types of reward upon death, green orbs that replenish HP, blue, translucent bubbles that replenish MP, yellow diamonds that contribute funds to the in-game currency "Munny", and tiny chests that when picked up, add a item to the players inventory based on the foe defeated. Such items include those used to restore HP and MP, items to aid party members or synthesis materials which can be used to create weapons and armor.
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Imagine a place of wonder,where magic and technology hold equal sway, and an adventurer might just as easily wield a flintlock pistol as a flaming sword. A place where great industrial cities house castle keeps and factories, home to Dwarves, Humans, Orcs and Elves alike. A place of ancient runes and steamworks, of magic and machines, of sorcery and science.
Arcanum is the first game to come from the development house Troika Games, LLC, started by former Fallout team members Tim Cain, Leonard Boyarsky, and Jason Anderson. This team takes the depth of gameplay and world-building in role-playing games to entirely new levels of realism and excitement.
Arcanum creates a compelling new world where magic and technology coexist in an uneasy balance. As Arcanum opens, the mechanical age has only recently arrived in this ancient land where Humans, Elves, Dwarves, Orcs and other races have learned to survive in the new sprawling industrialized cities. But this radical shift from magic to technology has created a potentially explosive situation. As the townspeople and other thinkers begin mass production of light bulbs, batteries, eyeglasses and guns, the Mages grow leery. This tightly wound setting is the starting point from which the character must set out on his quest.
90 / 100344.5
Baldur's Gate takes you back to the Forgotten Realms® campaign setting on a visually dazzling roleplaying adventure, one that brings to life grand tradition of the Advanced Dungeons & Dragons® game through cutting edge are and technology. Immerse yourself in the balance of your actions, dark prophecies, test your resolve, and heroic dreams can be fulfilled at last.
90 / 100984.5
XCOM: Enemy Unknown will place you in control of a secret paramilitary organization called XCOM. As the XCOM commander, you will defend against a terrifying global alien invasion by managing resources, advancing technologies, and overseeing combat strategies and individual unit tactics.
The original XCOM is widely regarded as one of the best games ever made and has now been re-imagined by the strategy experts at Firaxis Games. XCOM: Enemy Unknown will expand on that legacy with an entirely new invasion story, enemies and technologies to fight aliens and defend Earth.
You will control the fate of the human race through researching alien technologies, creating and managing a fully operational base, planning combat missions and controlling soldier movement in battle.