20 Games Like Remember 11: The Age of Infinity()
Time flies and never comes back. But with an incredible 1-million-word script and 100+ original CGs, this game will take you back to when you were young, simple and pure. Go and get the love of your life back, start something new, or end everything in flame, that's for you to decide!
80 / 10024.0
The second mobile game based on the DanMachi series.
It has only been released in Japan.
The games story currently covers the first 5 volumes of the main series of novels.
It uses a visual novel style with voice acting during the story scenes. Their is also an option to switch to the Sword Oratoria series side of the story that hasn't been implemented yet.
It uses a turn-based combat system with characters acquired at random with star ratings, 1-6 stars possible.
Fate/stay night is a Japanese visual novel, which was originally released as an adult game. A version of Fate/stay night rated for ages 15 and up titled Fate/stay night Réalta Nua was released later. Fate/stay night 's gameplay requires little interaction from the player as most of the game's duration is spent on reading the text that appears, representing either dialogue between the characters or the inner thoughts of the protagonist. Often, players will come to a "decision point" where they are given the chance to choose from options displayed on the screen, typically two to three at a time. There are three main plot lines that the player will have the chance to experience, one for each of the heroines in the story. To view all three plot lines, the player will have to replay the game multiple times and choose different choices during the decision points to progress the plot in an alternate direction.
68 / 10053.4
Code_18 is the fifth entry in the Infinity series, which also includes Never 7: The End of Infinity, Ever 17: The Out of Infinity, Remember 11: The Age of Infinity, and 12Riven: The Psi-Climinal of Integral. The game follows Hayato Hino, a high school student who receives voice messages from the future on his phone, and is stuck in a loop, repeating a month of his life over and over again.
Cyberfront bought the rights to the Infinity series after its previous developer, KID, closed down. The game's writing was done by the group Run & Gun, while the sound production was handled by the band Milktub. While the development team had originally planned to use a theme of "escape from an enclosed space" similarly to previous Infinity games, it was changed due to concerns of the size of the game's audience, and was seen as a reboot of the series.
12Riven is a visual novel in which the player makes progress by reading the game's story. At certain points during conversations with other characters, the player is given a set of choices. Depending on what the player chooses, the story diverges into different branches, eventually leading to different endings; there is only one "true ending"
The story follows Fiona Belli, a young girl who the player must guide through Belli Castle and its immediate environments in an effort to escape. Along the way, players must solve puzzles, unlock doors and evade, hide or attempt to fight against the castle's inhabitants. Fiona is accompanied by Hewie, a White Shepherd and the two must work as a team to solve certain puzzles and outwit their pursuers.
76 / 10063.8
Outcast – Second Contact is the complete remake of the cult title which sparked the open world, action-adventure genre. Take off on an exploration of Adelpha, an alien world as beautiful as it is dangerous, where your heroic journey places the fate of two worlds in your hands.
90 / 10024.5
Project Elea is a first-person Sci-Fi interactive storytelling adventure, where the main focus is humanity's place in the universe, the nature of intelligence and the meaning of faith.
Voyager 1231 River Elea Catherine Jones regains consciousness to find herself locked down in her own cabin. Kazumi, the omniscient A.I. host of Pilgrimage II, is offline for the first time in mission history, keeping her blocked. It won’t be long before Elea realizes that everybody else has evacuated and she is left all alone on a Worldtree-class starship.
Playing as Elea, you will navigate the hallways, control rooms and ecosystems of Pilgrimage II, the ship set to colonize Solace, a yet unexplored Earth-like exoplanet. In order to save the ship and uncover the mystery behind the disappearance of pioneering mission Pilgrimage I 15 years ago, you’ll have to aid crippled Kazumi in fighting off an eccentric invasive intelligence that wants to take control, that has been waiting in the darkness of space, preparing...
As Elea explores clues and executes manual overrides to restore Kazumi’s hijacked virtual memory, she will slowly come to realize it’s the lapses in her own memory and the imprints of a personal tragedy that she must deal with first.
Sono Hanabira ni Kuchizuke o: Atelier no Koibito-tachi is an adult visual novel and the twelfth game in the Sono Hanabira ni Kuchizuke o series of games. It is the second visual novel featuring Azumi Risa and Ayase Miya, the couple introduced in the eleventh game in the series.
Umineko: When They Cry is a Japanese murder mystery visual novel. The story focuses on a group of eighteen people on a secluded island for a period of two days, and the mysterious murders that befall most of the people. The goal of the game is to discern whether the murderer is human or of some other supernatural source. The original releases contain no voice acting for the characters. While during gameplay, the Tips Mode can be viewed via the game's internal menu, which also includes save and load functions. These tips allow the player to read various supplementary information on the characters and story that may or may not be useful in solving the mystery. The ultimate goals of the gameplay involve reaching the truth behind the multi-cased mystery, determining where the gold is hidden, figuring out a solution in which ultimately everyone survives, and to solve the whole case by determining who the true murderer is in each chapter and whether it is due to supernatural events or human actions.