20 Games Like Resident Evil 4()
The game's storyline serves as a prequel to Resident Evil, covering Rebecca Chambers' ordeal a day prior.
On July 23, 1998, special police STARS Bravo team is sent in to investigate a series of grisly murders in the Arklay Mountains region outside of Raccoon City. On the way to the scene, Bravo's helicopter malfunctions and is forced to crash land in the forest. The team soon discover an overturned military police transport truck, along with the mutilated corpses of two officers. The team split up and Bravo team's field medic, Rebecca Chambers, finds a train stopped in the middle of the forest.
Rebecca soon discovers that the train, the Ecliptic Express, is infested with zombies.
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From the original creator of Flashback, Amy is an innovative survival horror title. The cooperative gameplay featured in Amy is a deep and unique system that requires players to strategize in order to protect Amy and keep both characters alive. Unlike other games with a secondary character, Amy is neither a super warrior, nor a docile character that follows along. Players must use Amy's size and special abilities to their advantage by keeping her close in order to ward off the virus, and having her complete tasks that Lana can't. For both to survive, Lana must stop at nothing to keep Amy safe.
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Shinji Mikami, the father of survival horror, is back to direct The Evil Within - a game embodying the meaning of pure survival horror. Highly-crafted environments, horrifying anxiety, and an intricate story weave together to create an immersive world that will bring players to the height of tension.
Pure Survival Horror Returns
Shinji Mikami, the father of survival horror, is back to direct a chilling new game wrapped in haunting narrative. Tension and anxiety heighten dramatically as you explore the game’s tortured world.
Brutal Traps and Twisted Creatures
Face unthinkable horrors and cruel traps as you struggle to survive against overwhelming odds. Turn evil against itself by using the same diabolical devices against overwhelming deadly creatures.
Unknown Threats in an Uncertain World
Mysterious and wicked fears loom ahead in a world that warps and twists around you. Corridors, walls, doors, and entire buildings change in real-time, ensnaring players in a reality where threats can appear at any time and from any direction.
The New Face of Horror
Experience a disturbing reality as you try to break free from warped machinations that could only exist in the most horrifying worlds. Defeat insurmountable terror and experience the ultimate thrill by discovering The Evil Within.
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Resident Evil 5 places you into the shoes of fan favorite, Chris Redfield. You are joined by Sheva Alomar, an African special agent tasked with investigating the epidemic which has broken out in Africa - a new bio-terrorism threat which is transforming the people and animals of the city into mindless, maddened creatures.
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Resident Evil: Revelations 2, known as Biohazard Revelations 2 (Japanese: バイオハザード リベレーションズ 2 Hepburn: Baiohazādo Riberēshonzu Tsū?) in Japan, is an episodic survival horror video game and the tenth installment of the Resident Evil franchise, developed and published by Capcom. The game is a follow up to Resident Evil: Revelations. An episodic game which comprises of 4 episodes, each of which feature two separate stories. The first is the tale of Claire Redfield and Moira Burton, daughter of Barry Burton - who work for biohazard protection group Terra Save. They are kidnapped and must survive on an island full of "Afflicted". The second story features Barry Burton, in search of his daughter, who upon reaching the island meets a strange girl named Natalia. He must retrace his daughters steps and find her before it is too late.
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Gear up as a member of the Umbrella Security Service and battle against all of the forces at play in Raccoon City. You’ll come face-to-face with horrifying Resident Evil enemies like hunters and lickers as you navigate the Raccoon City Streets in search of your targets which include series icons like Claire Redfield and Leon S. Kennedy.
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The demented serial killer Jigsaw returns with more gruesome torture puzzles designed to test the limits of human ethics in Saw II: Flesh & Blood. Set between the second and third Saw films, Flesh & Blood puts players in the shoes of Michael, son of the first game's protagonist Detective David Tapp, as he looks for clues as to his father's death and becomes the latest target of Jigsaw and his strange apprentice Pighead II. The gameplay once again mixes heavy doses of survival horror and puzzle-solving with mild combat elements, as players attempt to help themselves, and others, out of life-and-death situations by successfully completing mini-games and quick-time events. The combat comes in two forms, with gamers using melee attacks and a variety of weapons in physical battles against Jigsaw's thugs, or executing puzzle-based attacks that make use of traps and environmental hazards. Various case files are strewn about the hotels, factories, and sewers in which the game is set, and players can also collect a number of Billy the Puppet dolls hidden throughout each level. As was the case with its predecessor, Saw II: Flesh & Blood includes multiple endings based on choices gamers make throughout the story.
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Isaac Clarke returns, joined by merciless soldier John Carver, to chase a risky plan that promises to finally stop the Necromorphs. Together Clarke and Carver must explore the frozen planet of Tau Volantis and track down the secret they hope will end the Necromorph plague forever, all while overcoming avalanches, treacherous ice-climbs, and the violent wilderness. Facing deadlier evolved enemies and brutal elements, the unlikely pair must work together to save mankind from the impending apocalypse.
Fighting alongside a co-op partner changes the way you play the game. While playing the co-op version of Dead Space 3’s campaign, you will uncover additional story elements, cut-scenes, and battle strategies that are exclusive to this mode. Play how you want - immerse yourself in the classic single-player campaign with Isaac Clarke, then discover how the story evolves when a co-op partner is present in your campaign.
Team up with a partner as Isaac Clarke or John Carver and take down the terror together. Facing deadlier evolved enemies and the brutal elements, the unlikely pair will work together to build weapons, overcome the harsh environment, and save mankind from the impending apocalypse.
Create your weapon piece by piece
With thousands of possible combinations you can create the perfect weapon to take down the Necromorph plague. Using a multitude of parts, build the ultimate tool and the very best will be featured in Dead Space 3. Craft and share as many different weapon variations as you want.
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The original version of Resident Evil: Revelations.
Though they typically use the same name, an HD version/edition was released for consoles and on PC in 2013, after it's success on the 3DS platform.
The updated version was also released for the PlayStation 4 and Xbox One in 2017 with a release on the Nintendo Switch a couple months later.
The critically acclaimed survival horror title takes players back to the events that took place between Resident Evil 4 and Resident Evil 5, revealing the truth about the T-Abyss virus. Resident Evil Revelations features series favorites Jill Valentine and Chris Redfield, plus their respective BSAA partners - Parker Luciani and Jessica Sherawat. The action begins on board a supposedly abandoned cruise ship, the ‘Queen Zenobia’, where horrors lurk around every corner, before players head for the mainland and the devastated city of Terragrigia. With limited ammo and weapons available, the race is on to survive the horror of Resident Evil Revelations.
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The story centers on Detective David Tapp who awakens in a decrepit, abandoned asylum. He has been captured by his longtime nemesis, Jigsaw. Obsessed with catching this serial killer, Tapp’s mission has consumed him and ruined his family, resulting in divorce, mental imbalance, and abandonment. Worse yet, this frantic hunt destroyed Tapp’s career while he watched his long-time friend and partner get killed by one of Jigsaw's traps. Now Jigsaw has the upper hand and has captured the detective. Tapp must play a deadly game—the likes of which he has been investigating for years—to escape, and in order to do so he must survive the lethal traps and puzzles that Jigsaw has put in place for him and others. But each victim has a dark connection to Tapp. Will Tapp save them? Can he survive his obsession to find the Jigsaw killer?
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In Condemned 2: Bloodshot, players will engage in visceral combat using a variety of firearms, blunt instruments and an all-new fighting system complete with defensive and offensive combo chains, as well as grapples and holds. To help track the killer and solve the mysteries behind Condemned 2: Bloodshot, players will crack open an all-new set of high-tech forensic tools. Using wits and brute strength, murders can be solved a number of different ways to keep players guessing throughout each suspenseful investigation.
Delivering the most brutal hand-to-hand combat experience the first-person genre has ever seen, Condemned 2 follows Ethan Thomas through a string of gruesome murders. Use all-new fighting mechanics and high-tech tools to unravel the mysteries within.
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Metal Gear Solid 3: Snake Eater is the follow up to Metal Gear Solid 2: Sons of Liberty. It is the first prequel in the series, taking the series to the year 1964. The player takes the role as the series' original antagonist, Big Boss, then known as Naked Snake.
MGS3 is the first game in the series to take place in a jungle. This unique setting created an opportunity for new mechanics. The player can adapt to the environment by swapping Snake's camouflage, hunt animals and gather plants for food. This iteration in the series introduced a new feature in which the player must apply medicine and perform medical procedures on Snake if he is damaged in combat. Apart from the survival themed features, the controls and gameplay of the game are very similar to Metal Gear Solid 2. Like other Metal Gear games, the focus is on stealth, but the player can go through the entire game like a shooter if they choose to. Throughout the game Snake acquires weapons of all types; non-lethal firearms, handguns, sniper rifles, machine guns, shotguns, sub-machine guns, and explosives.
Metal Gear Solid 3 was the first game to implement the CQC (close quarters combat) system. CQC allowed Snake to beat enemies down to knock them out, or put them in a chokehold to knock them out, kill them, or and/or question them.
Metal Gear Solid 3's health system required the player to occasionally pause the game and treat Snake's ailments. When Snake is shot, there is a chance that the bullet didn't pass through him, requiring the player to use a knife to remove the bullet, apply disinfectant, apply styptic and bandage the wound. This was done through a submenu in the pause screen. Other ailments the player must treat Snake for include: leeches, broken bones, burns, cut, arrow/bolts/needles, stomach sickness, colds, and food/venom poisoning.
Adding to the survival elements of the game, Snake Eater lives up to its name by requiring the player to scavenge food for Snake. Under the life bar there is stamina bar. If Snake does not eat any food the bar depletes, causing various effects. When the stamina bar is low, the player's ability to aim is severely handicapped, Snake's hands will shake in the first person aiming mode. Just like real life, Snake's stomach can also rumble, enemy soldiers can hear this, and will be alerted to Snake's presence.
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The new "Off the Record" storyline means an all new Dead Rising 2 experience. Frank will face off against more twisted enemies, build more outrageous combo weapons, follow his own unique mission structure and explore brand new areas of Fortune City to get his biggest scoop yet. Join Frank as he indulges in the insanity of "Uranus Zone," Fortune City’s very own theme park. Full of deadly rides and crazy attractions, the sci-fi themed Uranus Zone is a true zombie-killing paradise.
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MGS: Peace Walker is an action-adventure stealth video game and is the third action-based Metal Gear title made specifically for the PSP, following Metal Gear Solid: Portable Ops and its stand-alone expansion Portable Ops Plus, and the first in the series released for a portable platform to be directed by series' creator Hideo Kojima. This is the first title in the series to alter the traditional tagline "Tactical Espionage Action" to "Tactical Espionage Operations", referring to the base building and mission mechanics of the game.
Set in 1974 in Costa Rica, the game follows the exploits of returning protagonist Big Boss (previously known as Naked Snake in Snake Eater and Portable Ops, now known simply as Snake) as he runs the mercenary unit Militaires Sans Frontières (Soldiers Without Borders).
Peace Walker consists of two primary playing modes: "Mission" and "Mother Base". "Mission" are the actual action sequences of the game, where the player must infiltrate an enemy territory, whereas "Mother Base" is a crew managing simulation mode similar to the "Comrade System" in Portable Ops.
Players get to choose which missions to play from the "Mission Selector" screen. There are two main types of Missions: Main Ops are the primary story-based missions in which goals are determined by the narrative and must be played in a strict order in order to proceed. Some Main Ops missions include illustrated cutscenes that involve bits of interactivity in order to proceed. Extra Ops are optional side-missions that involve much more elaborate goals ranging from simple target practices to obtaining secret documents.
When the player completes a mission, his or her performance is evaluated afterward. A player's score is penalized with a lower rank and reduced heroism for excessive killing and frequently being discovered, whereas players who are stealthy and subdue enemy soldiers non-lethally will be awarded appropriately. Players can replay previously cleared missions for higher ranks.
Players can go through missions as Snake or as an MSF soldier (male or female). Some missions will only be available to Snake, and likewise for MSF soldiers.
The game adopts certain mechanics from Metal Gear Solid 4, such as the ability to move while crouched, the over-the-shoulder shooting view, the CQC system, and the ability to search held-up soldiers. The truck from Portable Ops, where players can bring subdued enemies for recruitment, has been discarded in favor of the Fulton Recovery System, which players attach to subdued soldiers and prisoners. The Wi-Fi recruitment system from Portable Ops has been modified so that instead of tapping the Circle button to obtain a strong enough signal from an access point, the player will have to knockout soldiers using CQC to accept them. The cardboard box used to hide from enemy soldiers is now available in two-man versions called Love Boxes, which have different variants. The Surround Indicator in Portable Ops can also be used only when it is equipped in the item box and players will also develop and use an early version of the Soliton radar system from Metal Gear Solid. The game features the camouflage index system from Snake Eater, but the player does not have the ability to change camouflage uniforms during a mission as the point index will be entirely based on movement, position, and the size of the weapon equipped in the weapon box. The player can also use marking devices to call in artillery strikes or resupply drops.
Movement is done on the analog stick; actions such as co-op actions use the directional-pad; melee actions, which include multiple throws into crowds of enemies, use the R button; and weapons use the L button with the R button. Players will be unable to move or shoot while lying down and while pinned on a wall. The player can set the control system according to that of Portable Ops, Guns of the Patriots, or Capcom's Monster Hunter.
Before starting a mission, the player can determine his or her character's item and weapon load-out, including the character's uniform. The player's carrying capacity is limited and any excessive items that the player obtains during a mission will be transferred over to Mother Base's inventory. There are four primary types of uniforms that can be worn by the player.
Jungle Fatigues — The default uniform for Snake and MSF Soldiers. A balance of stealth, defense, weapons, and inventory. Available in multiple camouflage patterns.
Naked — A shirtless version of the Jungle Fatigues, players using Naked uniforms move fast at the cost of lower stealth, weaker defense, and fewer items.
Sneaking Suit — Resembles the sneaking suit worn by Snake in Snake Eater and Portable Ops, it allows players to move without generating foot noises and have higher camouflage compared to other suits while moving, but restricts them to five items and six secondary weapons.
Battle Dress — A heavily armored suit that allows the player to carry a third primary weapon and absorb heavy firepower, but at the cost of a lower item carrying capacity, slower mobility and a lower camouflage index. A variant outfitted with a helmet is also available, which increases the defenses.
The Mother Base is an abandoned OTEC research platform in the Caribbean that serves as the MSF's headquarters. Aside from managing the combat, medical, intelligence, and technology research teams seen in MPO, the player can assign personnel to the mess hall crew to feed the troops and keep up their morale. Rebellious or injured personnel can be brought to the brig and sickbay, respectively. The player will also have a chance to capture military vehicles that appear in the game as minor boss opponents, such as armored personnel carriers, tanks, and attack helicopters. Up to 350 soldiers can be recruited; excess staff caught in a mission must be discharged and up to 50 vehicles can be captured over the course of the game.
Items and weapons are not procured on-site, but rather they're developed by MSF's R&D division based on blueprints obtained from missions. New items and weapons can only be developed when the player has sufficient GMP and certain MSF divisions have both reached the required level. Once development of an item has been completed, the R&D staff will automatically mass-produce them for the entire army.
Outer Ops is a new game mechanic where players can deploy their combat unit soldiers (with the exception of Snake and other unique characters) and captured vehicles on certain missions against computer opponents. Each assault force codenamed from Alpha to Hotel has eight slots for assigning vehicles or soldiers, who can gain combat bonuses such as additional hit points and Psyche points, and generate income for the team. Depending on the scale of the enemy's firepower, MSF soldiers who are defeated during the battle can either die or be brought to sickbay for treatment. Vehicles that show damage in one mission will still show damage unless they are taken off the front for repairs, while decommissioned vehicles will be stricken from the inventory.
The Comrade System from Portable Ops has been removed in favor of a cooperative play mode called "Co-Ops", which allows two players to play most sneaking missions and four players in boss missions. There are several actions that can take place when two players are next to each other. 'Snake-in' allows players to hold on to each other as one player leads the way, also allowing the players to fire on the move. Other co-operative actions include holding up closing doors, performing CPR on fallen comrades, sharing items, and acting as a spotter for other players whose vision is obscured.
Versus Ops are multiplayer matches played over special versions of certain maps. The player has a choice of whether to organize individual or team deathmatches, base capture and quetzal capture missions. Only certain items or weapons unlocked in the single-player campaign can be used in the mode. Each match can gather up to six players with restrictions included, such as life and psyche points not regained and limited time for CPR revivals.
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Dead Space is a 2008 science fiction survival horror video game developed by EA Redwood Shores (now Visceral Games) for Microsoft Windows, PlayStation 3 and Xbox 360. The game was released on all platforms through October 2008. The game puts the player in control of an engineer named Isaac Clarke, who battles the Necromorphs, reanimated human corpses, aboard an interstellar mining ship, the USG Ishimura.
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Find a vaccine for your infected friend before the time runs out, but be aware your friend will relapse sooner or later and you will have to find a new vaccine in a new randomly rebuilt house. Will you be able uncover the mystery to save your friend once and for all!?
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Hydrophobia is a action/adventure survivor game utilizing the revolutionary HydroEngine technology to place you inside the flooding lower decks of the Queen of the World. Flowing water behaves completely realistically, creating a chaotic, dangerous and ever-changing environment. As systems engineer Kate Wilson,, you must use every tool at your disposal to survive and escape the rising waters.