20 Games Like Rugrats in Paris: The Movie()
Super Mario World (known in Japan as Super Mario World: Super Mario Bros. 4) is a side-scrolling platformer developed by Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System on November 21, 1990 (in Japan), August 31, 1991 (in North America), and April 11, 1992 (in Europe).
One of the launch titles of the SNES (and bundled with early systems in North America), Super Mario World is the fifth main game in the Super Mario series. (starring Nintendo's mascot, Mario, and his brother, Luigi). The game follows both Mario brothers as they explore Dinosaur Land (known for its large amount of dinosaurs) to find and defeat the evil Koopa king Bowser (and his seven underlings, the Koopalings) while rescuing Princess Toadstool.
Along with new abilities (such as the "Spin Jump"), a new power-up (the "Cape Feather") and more obstacles, the game introduces dinosaur companions (known as Yoshi) that Mario and Luigi can ride. Yoshi, known for using their long tongues to snare and eat enemies, have become a fan-favorite among the series (giving them their own games and spin-offs, most notably this game's prequel).
Special bundles of the SNES in 1994 included a compilation cartridge mixing Super Mario World with Super Mario All-Stars. The only difference in this version is a new sprite set for Luigi. The original game was later ported to the Game Boy Advance on February 11, 2002 as Super Mario World: Super Mario Advance 2. Along with a special version of the original Mario Bros., the port includes a variety of differences, including Luigi as a selectable character (who now has unique features, such as his floating jump from Super Mario Bros. 2), new voice acting, and the ability to save anywhere. The original game was also digitally re-released in Nintendo's Virtual Console platform for the Wii (on February 5, 2007) and Wii U (on April 26, 2013).
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Super Mario World 2: Yoshi's Island or simply Yoshi's Island, known in Japan as Super Mario: Yoshi Island (Japanese: スーパーマリオ ヨッシーアイランド Hepburn: Sūpā Mario: Yosshī Airando?), is a 1995 platform video game developed and published by Nintendo for the Super Nintendo Entertainment System. Acting as a prequel to 1990's Super Mario World, the game casts players as Yoshi as he escorts Baby Mario through 48 levels in order to reunite him with his brother Luigi, who had been kidnapped by Baby Bowser's minions. As a Super Mario series platformer, Yoshi runs and jumps to reach the end of the level while solving puzzles and collecting items. In a style new to the series, the game has a hand-drawn aesthetic and is the first to have Yoshi as its main character. The game introduces his signature abilities to flutter jump, produce eggs from swallowed enemies, and transform into vehicles.
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The game is a platformer with many action-adventure elements. The knight meets different moving (as snakes, dragons, birds, water drops) and rigid enemies (as gargoyles) and obstacles (as spears or moving pillars), that can be fought and destroyed. Some enemies spit e.g fire. Destroyed enemies leave behind coins which can be collected. The enemies can harm the knight, which at first costs energy and then leads to death. If rooms that have already been visited are reentered the enemies also reappear!
Furthermore there are door opener in the shape of flashing steles which open different doors in the castle and objects (e.g.in the shape of jugs), that contain energy, water or weapons and can be collected. At the beginning, the energy supply only consists of three energy points, but in the course of the game the energy supply can be raised. If the knight passes a rune stone, there is an important hint to be read.
Furthermore there is a map of the castle's labyrinth, which shows an overview of the rooms that you have already visited. In the lower right of the screen the name of the currently entered room or area is displayed. The energy and coin display is at the lower left of the screen
This is the sequel to Mario’s Strange Quest. Picking up where Mario’s Strange Quest left off, it turns out that the part where Yoshi’s eggs hatched at the end of MSQ didn’t actually happen. What really happened after Mario beat Bowser, rescued Yoshi’s eggs, and saved the princess was that Yoshi and his sleepy friend decided to move to a new land so that he can protect his eggs from Bowser before they really hatched. So, both Yoshis do so and they find themselves in the land of Weirdonia. However, it seems that Bowser apparently insists on stealing Yoshi’s eggs, since Yoshi’s eggs were stolen again while Yoshi was out shopping. Since Mario isn’t around to help this time, Yoshi goes on a quest by himself to retrieve his eggs. However, just like Mario’s Strange Quest, this isn’t your ordinary quest. The land of Weirdonia is a strange land filled with bizarre gimmicks, weird themes, and possibly jelly filled donuts and pizza. Expect the unexpected during Yoshi’s journey.
Crash Bandicoot: The Wrath of Cortex is the first Crash Bandicoot game for a system other than the original PlayStation. The story is set some time after Warped: Dr. Cortex wants revenge after being defeated by Crash (again). For this purpose, he creates Crunch, a super-bandicoot who can destroy everything that crosses his way. So Crash needs to defeat Crunch (and in the end, Dr. Cortex).
The game is a typical jump and run, with some other action passages, like air combat and a sequence where Crash is trapped inside a giant sphere rolling around in some sort of rollercoaster. All graphics are in 3D, and the sound is typical for cartoon games like this. The whole game is pretty straightforward in design, getting stuck on a puzzle is not really possible.
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Cosmo, Wanda and Timmy Turner set out on a zany new adventure as they are pitted against their nemesis, Mr. Crocker, and evil anti-fairies who have broken into Dimmsdale. On the unluckiest day of year, Friday the 13th, it's up to Timmy and his Fairy God Parents to use their quick wit and bountiful wishes to defeat the anti-fairies and foil Crocker's plan to take over the world.
Power Stone is a fully 3D arena fighting game series made by Capcom. Power Stone was initially released on the Sega NAOMI hardware and later ported to the Dreamcast.
In Japan Power Stone was adapted also into a manga, as well as a 26 episodes anime series.
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Hellbreaker is a vertical platformer roguelike game about a man that is trying to escape from the depth of hell. Chain combos, upgrade your skills and jump all the way to pass the purgatory and achieve freedom in this heavy metal pixelated intense adventure.
Shovel Knight: Treasure Trove is the new name for the base Shovel Knight game. It will get all future updates and content for free just like before.
It will launch first on the Switch, during the systems launch window, and on all other platforms in April 2017. All owners of the previous version, across all platforms, will be upgraded to the new version of the game for free.
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Patapon is an innovative, rhythm-based 2D platform/action game marching to PlayStation 4 with revitalized graphics output in 4K resolution and 1080p. An iconic PlayStation game, players are tasked with leading the colorful Patapons, a brave and noble tribe, through a series of epic battles against opposing armies and gigantic monsters. In a distinct gameplay twist, action and rhythm are intertwined as players utilize drumbeats to march, attack, and defend, ultimately leading the Patapon tribe to victory.
Candle is an adventure with challenging puzzles. Play as Teku, a young man on a dangerous journey to rescue his tribe's shaman from the evil Wakcha-Clan. But the way is littered with sinister traps and difficult obstacles. To master these challenges you need to have keen eyes and a good sense for your environment, or your next step may be your last.
But Teku has a special gift: his left hand is a candle. Let it be a bright beacon to drive off your enemies or to shed light on dark places.
Gorgeous hand-painted watercolor visuals give Candle that special flair, as all backgrounds and characters have been carefully drawn and then scanned, picture after picture. The game consistently feels like a living painting.
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Rayman Legends takes full advantage of the Nintendo Switch and its new controllers capabilities. Undock your Switch device and use the touch screen to take out enemies, manipulate platforms, cut ropes to clear a path and much more. With the gyroscope technology, you can move rotating platform and there are many more surprises to come!
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Use your controller or touch screen controls to launch Midnight into the night sky, but watch out! The world of Midnight is a dangerous one thanks to the likes of spikes, circular saws and plenty of other dangerous objects. And even if you do manage to get Midnight into the safe zone to advance to the next level, there’s the added challenge of trying to complete each level in the least amount of shots as possible to get all three Stars.
This is a platform game based on the famous Flintstones series. The game features many original Flintstones characters, such as Fred, Wilma, Barney, and others. Instead of the usual "save the princess" or "liberate the world" kinds of a plot, "The Flintstones" is mainly based on small quests: Fred has to retrieve a lost item, etc. The large levels are divided into smaller stages. In the end of each level there is a boss battle. The gameplay involves mostly jumping and hitting the enemies on the heads with a club. The health is measured by hearts. During the game Fred will find many useful items, including some that will increase his health level.
Neverball is a 3D platform game similar to Super Monkey Ball. Tilt the floor to roll a ball through an obstacle course before time runs out. Neverball is part puzzle game, part action game, and entirely a test of skill. It is currently available for Windows platforms, Mac OS X, Linux, FreeBSD, Dreamcast, AmigaOS 4, iOS and Maemo. Neverball is free software under the terms of the GNU General Public License (GPL).