20 Games Like Se-Kaa of Assiah()



The Land of Ooo is underwater, and it’s up to Finn and Jake to find out why. Join our heroes as they explore dangerous waters, search for clues, interrogate pirates and fight bad guys to solve this wet, wet mystery and save the day!

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A game written by Joey Jones and Melvin Rangasamy for the 21st Annual Interactive Fiction Competition.

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A role-playing game from the Bravely Default team is being developed exclusively for the Nintendo Switch. They have brought a new world to life through a mix of CG, pixel art, and "HD-2D" visuals.

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88 / 10014.4



You are the Harbinger, a skilled warrior who exists outside of time. You have foreseen the annihilation of the land known as Urralia and have been summoned to rewrite its fate. With the power to witness and alter the last moments of Urralia’s inhabitants, it’s up to you to weave a new narrative, pave the way to a brighter future, and give the world of Urralia a second chance.

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A piece of Interactive Fiction. Is on the list Interactive Fiction Top 50 of all time (2015 edition).

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Quern is a first person puzzle adventure with captivating story and beautiful graphics. Quern refreshes the genre with flexible gameplay and reuseable puzzle mechanics. The visuals and the music combine traditional and modern elements providing a unique mood for the game.

One of the specialities of Quern is that the tasks to be solved are not managed as separate, individual and sequential units, but as a complex entity, amongst which the players may wander and experiment freely. Often a bad or seemingly irrational result may bring the player closer to the final solution, if those are reconsidered and thought over again later, in the possession of the knowledge gained during the game.

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81 / 10094.05



You are a Fatebinder, the judge and executioner of Kyros’ law, acting under the watchful eye of the Overlords Archon of Justice, Tunon the Adjudicator. Your words shape the lives of thousands. Will you use that power to bring justice and inspire loyalty? Or will you bring fear and cruelty to the beaten people of the Tiers?

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79 / 100223.95



A short piece of interactive fiction written by Adam Cadre.

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Guide Hamlet, Ophelia and Hamlet Sr. to hundreds of hilarious deaths in Ryan North's chooseable-path edition of Shakespeare's Hamlet!

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80 / 10004.0



A shop game with RPG? Or is it RPG with a shop? Collect materials, Craft weapons, Train your staff and defeat your enemy! This is Weapon Shop Fantasy!

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80 / 10004.0



"Citadel: Forged With Fire is a massive online sandbox RPG with elements of magic, spellcasting and inter-kingdom conflict. As a newly minted apprentice of the magic arts, you will set off to investigate the dangerous world of Ignus. Your goal: create a name for yourself and achieve notoriety and power among the land’s ruling Houses.

You have complete freedom to pursue your own destiny; hatch plots of trickery and deceit to ascend the ranks among allies and enemies, become an infamous hunter of other players, build massive and unique castles, tame mighty beasts to do your bidding, and visit uncharted territories to unravel their rich and intriguing history. The path to ultimate power and influence is yours to choose."

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50 / 10012.5



Obsidian Entertainment proudly presents the sequel to our crowdfunded and critically-acclaimed role-playing game, Pillars of Eternity. Welcome to Pillars of Eternity II: Deadfire. With Pillars II, we are revisiting the rich narrative, beautiful environments, and tactical combat that made Pillars of Eternity one of the highest-rated PC games of all time.

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60 / 10043.0


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Somewhere in the middle of the huge forest is an ancient castle. Local people tell of strange creatures that guard vast treasures hidden within the castle, though since no-one who has dared to venture inside has ever returned it's difficult to know how much is fact and how much speculation.

Not too far away from the castle is a small cottage which you may as well use as your base. Though now uninhabited remains in good repair, cared for by the villagers who regard it as a sort of shrine. With luck you may find there some items that will help you in your quest.

This program loads in three parts, but all you need to do is place the rewound cassette in your tape deck, then tap RUN/STOP while holding down one of the SHIFT keys. The screen will be blank whilst each section loads -- this is quite normal.

Adventure programs offer you a chance to pit your wits against the ingenuity of the author. By instructing the computer to do things (move, examine objects, take objects etc) you must attempt to score as many points as possible. Points are usually scored for finding treasures and other objects, and sometimes for visiting particular places. Adventures can take months to solve, and so the best programs allow you to save the state of the game on cassette so that you can continue your quest another day.

If this is your first adventure you should try typing INFO which displays useful information. The computer will understand a wide range of words and phrases, but not absolutely everything that you throw at it. Some words are standard throughout most adventures -- NORTH, SOUTH, EAST, WEST, UP, DOWN, INVENTORY, DROP, TAKE, and SCORE are some of the most common, but you will usually have to experiment to find out just what the computer does understand. And beware, words that are understood in one location may not be understood in another.

Quite complex sentences can be entered, for example, PUT THE RED APPLE IN THE BUCKET. First the program will check that the two objects mentioned are in the room (a room can be any location in the game), then it checks that you're actually holding the APPLE. Whether or not you are holding the BUCKET doesn't matter. It might be that there is more than one BUCKET visible, in which case you should specify the METAL BUCKET, the LARGE BUCKET or whatever. Finally the program will make sure that there is room in the BUCKET for the RED APPLE.

Not all items mentioned in the adventure are objects which can be manipulated. Often they will serve merely to embellish a room description or to give you a hint about the nature of the place that you are in; in this case you will probably be told I DON'T UNDERSTAND THAT.

All adventures have mazes. They may not always look like mazes, but if you keep coming back to what seems to be the same place then you are probably in a maze. When you get lost in a maze (as you most certainly will) don't wander about aimlessly, but try to map the maze. TO do this you must be able to distinguish one part of the maze from another -- which usually means dropping some of the objects you are carrying. Of course, you might not ever find them again!

You can SAVE the state of the game at any time (it's a good idea to do it before doing anything particularly risky). Make sure that you have a blank cassette handy. The command RESTORE allows you to reset the state of the game to one that you have saved previously.

[Note: the box art is from the 1987 'Classic Quests' upgraded version.]

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GreedFall is the latest RPG from Spiders, currently in development for PlayStation 4, Xbox One and PC. Revealed at "le What's Next de Focus" event last week, GreedFall today unveil a first teaser trailer, hinting at the 17th century setting of the game and its ambiance embedded in magic.

Explore a fresh new world as you set foot - alongside many other settlers, mercenaries and treasure hunters - on a remote island seeping with magic, rumored to be filled with riches and lost secrets. A grand journey filled with mystery follows, as you find yourself in the middle of ever-increasing tensions between the invading settlers and the locals, protected by supernatural beings, manifestation of the island’s earthly magic.

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In this story, you will be PRISM, the world's first sentient machine.The story begins in the world of 2031, a world on the brink of chaos. The economy of the United States of North America (USNA) has been stagnating for decades. Crackpot religions are springing up all over the place. Crime and urban decay are rampant. Schools have become violent, chaotic places ill-suited for educating children. Today's youth frequently use joybooths to "tune-out" the world, leading in the extreme case to joybooth suicide, where a psychological addict wastes away in his or her private nirvana. The global situation is even grimmer. The calcuttization of the Third World has almost reached its limit, causing extreme overpopulation and poverty.

So when Senator Richard Ryder, along with a small group of leaders from government, business, and the universities, announces the Plan for renewed national purpose, everyone is only too willing to embrace it. Only one thing stands between the Plan and its adoption: a test of its validity. That's why you have been "awakened" from your simulated life and had your true nature revealed to you several years ahead of schedule. You have been chosen to use your unique abilities to enter a simulation of the future, based on the tenets of the Plan, in order to check its effectiveness. The eyes of the world are on you.

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The second title in the EA Originals lineup, Sea of Solitude is an adventure game where humans turn into monsters if they get too lonely. From the Berlin-based Jo-Mei Games.

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A game written by Phantom Williams for the 21st Annual Interactive Fiction Competition.

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Dude Simulator is an open world sandbox game. This is a life simulator. The main objective is to enjoy what you are doing.

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88 / 10084.4



Emily is Away Too is the spiritual successor to the critically acclaimed original. Message both Emily and Evelyn as you determine the outcome of your senior year. Extend the story past the chat window with youtube links, facebook profiles and file transfers. And most importantly, change your text color to lime green so everyone knows you're the coolest kid in school.

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90 / 10084.5



GRAV is a sand box experience where you explore a multitude of planets, hunt strange alien creatures, build and defend outposts, craft weapons and armor, and attempt to survive against other players in a hostile environment.

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50 / 10012.5