20 Games Like Se-Kaa of Assiah()




"Citadel: Forged With Fire is a massive online sandbox RPG with elements of magic, spellcasting and inter-kingdom conflict. As a newly minted apprentice of the magic arts, you will set off to investigate the dangerous world of Ignus. Your goal: create a name for yourself and achieve notoriety and power among the land’s ruling Houses.

You have complete freedom to pursue your own destiny; hatch plots of trickery and deceit to ascend the ranks among allies and enemies, become an infamous hunter of other players, build massive and unique castles, tame mighty beasts to do your bidding, and visit uncharted territories to unravel their rich and intriguing history. The path to ultimate power and influence is yours to choose."

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Somewhere in the middle of the huge forest is an ancient castle. Local people tell of strange creatures that guard vast treasures hidden within the castle, though since no-one who has dared to venture inside has ever returned it's difficult to know how much is fact and how much speculation.

Not too far away from the castle is a small cottage which you may as well use as your base. Though now uninhabited remains in good repair, cared for by the villagers who regard it as a sort of shrine. With luck you may find there some items that will help you in your quest.

This program loads in three parts, but all you need to do is place the rewound cassette in your tape deck, then tap RUN/STOP while holding down one of the SHIFT keys. The screen will be blank whilst each section loads -- this is quite normal.

Adventure programs offer you a chance to pit your wits against the ingenuity of the author. By instructing the computer to do things (move, examine objects, take objects etc) you must attempt to score as many points as possible. Points are usually scored for finding treasures and other objects, and sometimes for visiting particular places. Adventures can take months to solve, and so the best programs allow you to save the state of the game on cassette so that you can continue your quest another day.

If this is your first adventure you should try typing INFO which displays useful information. The computer will understand a wide range of words and phrases, but not absolutely everything that you throw at it. Some words are standard throughout most adventures -- NORTH, SOUTH, EAST, WEST, UP, DOWN, INVENTORY, DROP, TAKE, and SCORE are some of the most common, but you will usually have to experiment to find out just what the computer does understand. And beware, words that are understood in one location may not be understood in another.

Quite complex sentences can be entered, for example, PUT THE RED APPLE IN THE BUCKET. First the program will check that the two objects mentioned are in the room (a room can be any location in the game), then it checks that you're actually holding the APPLE. Whether or not you are holding the BUCKET doesn't matter. It might be that there is more than one BUCKET visible, in which case you should specify the METAL BUCKET, the LARGE BUCKET or whatever. Finally the program will make sure that there is room in the BUCKET for the RED APPLE.

Not all items mentioned in the adventure are objects which can be manipulated. Often they will serve merely to embellish a room description or to give you a hint about the nature of the place that you are in; in this case you will probably be told I DON'T UNDERSTAND THAT.

All adventures have mazes. They may not always look like mazes, but if you keep coming back to what seems to be the same place then you are probably in a maze. When you get lost in a maze (as you most certainly will) don't wander about aimlessly, but try to map the maze. TO do this you must be able to distinguish one part of the maze from another -- which usually means dropping some of the objects you are carrying. Of course, you might not ever find them again!

You can SAVE the state of the game at any time (it's a good idea to do it before doing anything particularly risky). Make sure that you have a blank cassette handy. The command RESTORE allows you to reset the state of the game to one that you have saved previously.

[Note: the box art is from the 1987 'Classic Quests' upgraded version.]

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Outcast – Second Contact is the complete remake of the cult title which sparked the open world, action-adventure genre. Take off on an exploration of Adelpha, an alien world as beautiful as it is dangerous, where your heroic journey places the fate of two worlds in your hands.

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You are a Fatebinder, the judge and executioner of Kyros’ law, acting under the watchful eye of the Overlords Archon of Justice, Tunon the Adjudicator. Your words shape the lives of thousands. Will you use that power to bring justice and inspire loyalty? Or will you bring fear and cruelty to the beaten people of the Tiers?

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"The next evolution in this new golden age of JRPG’s arrives with LOST SPHEAR, bringing a fresh take on classic RPG gameplay! A young man, who suffered a phenomenon that he had never seen, faces an ominous power that threatens the fabric of reality. Awaken the power of Memory to restore what was lost! Muster different Memory and craft the world around you in a journey to save the world."

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This is a story about twin sisters who live in the pasture. Their parents ran away leaving a huge debt. Two sisters have to pay back money in 120 days…

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Taking place in a single mansion in Candlewood, northeast USA, in the early 20th Century, House of Caravan is a sinister adventure filled with dark secrets and vexing puzzles.

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The Last Journey is an ultimate post-nuclear exploration game in which you travel the universe to find a new planet suitable for mankind to live on after the Earth was destroyed in a nuclear war.

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Excellent Hidden Objects game! You set off on a journey around an abandoned town to unravel a mystery of a missing journalist.
A unique post-apocalyptic atmosphere and realistic graphics, ambient music, puzzles and mini-games will make your adventure unforgettable.

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Hentai is a girl you play in a big beautiful world including 21 rooms with different paths.
Try to collect all the 22 mushrooms on your journey for something special..

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Two text adventures by different authors combined into a single package and published by Adventure International for the TRS-80.

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Welcome to Hope County, Montana, land of the free and the brave, but also home to a fanatical doomsday cult known as The Project at Eden’s Gate that is threatening the community's freedom. Stand up to the cult’s leader, Joseph Seed and the Heralds, and spark the fires of resistance that will liberate the besieged community.

In this expansive world, your limits and creativity will be tested against the biggest and most ruthless baddest enemy Far Cry has ever seen. It’ll be wild and it’ll get weird, but as long as you keep your wits about you, the residents of Hope County can rest assured knowing you’re their beacon of hope.

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The player doesn't impersonate a simple man, but a powerful, rich and famous nobleman who seems to be able to obtain whatever he wishes for. But will this be enough this time?

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A text-based adventure game by MP Soft. It was released in 1982 for the BBC Micro.

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A graphical text adventure developed by IJK Software and published by Tynesoft for the ZX Spectrum.

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Text Adventure for ZX Spectrum set in a fantasy world.

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Scott Adam's comeback to the world of text adventures after a long break. Again the player can collect a series of treasures and return them to a central place for scoring.

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A text adventure from Malinche Entertainment.

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An text adventure game from Scott Adams and the beginning of a two-part adventure in which the player must discover an awesome secret on a small island in a remote ocean.

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A short Twine adventure that blends digital and physical interaction. In the game The Player takes the role of the slave of a monstrous queen in a fantasy world, until an old friend appears seemingly out of nowhere.

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