20 Games Like Simon the Sorcerer 5: Who'd Even Want Contact?!()
As the giant beasts march toward death, the last hope is a scavenger named Rex—and Pyra, a living weapon known as a Blade. Can you find the fabled paradise she calls home? Command a group of Blades and lead them to countless strategic victories before the world ends.
Each Titan hosts its own distinct cultures, wildlife, and diverse regions to explore. Search the vast open areas and labyrinthine corridors for treasure, secret paths, and creatures to battle and index.
During these escapades you'll get to know a large cast of eclectic characters, including the weaponized life forms known as Blades. Gather these allies, bond with them to increase their power, and utilize their special ARTS to devastate enemies. But to save the world of Alrest, you must first demystify its cloudy past.
A new story in the Xenoblade Chronicles series
The next adventure is on the Nintendo Switch console—set on the backs of colossal, living Titans.
Discover each Titan’s diverse regions, culture, wildlife, equipment, and hidden secrets.
Find, bond with, and command weaponized life forms known as Blades to earn abilities and enhance them.
Uncover the history of Alrest and the mystery of its endless ocean of clouds.
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Susan Ashworth, known in her neighbourhood as the crazy Cat Lady, is a lonely 40- year old on the verge of suicide. She has no family, no friends and no hope for a better future.One day she discovers that five strangers will come along and change everything.But those five, "The Parasites", are also the most ruthless, deranged and cold-blooded bunch of psychopaths the city has ever known. They will stop at nothing to hurt Susan. Unless, she hurts them first...
Susan's few weeks journey doesn't take her across the world and won't turn her into a hero. She has little faith in others and hardly even cares about herself. She can't fight and has never fired a gun in her life. But she's hanging onto that thin thread of hope, that in the end, as promised, there's an elusive reward waiting for her. Something worth trying for. Something that'll help her find an unlikely friend. Something that'll give her life a purpose. Susan's journey takes her on a roller-coaster ride between the world of the living and the world of the dead, where the only way to survive is to overcome her biggest weakness: her own self.
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An action, role-playing open world game for PC and Consoles, Elex was developed by Piranha Bytes, creators of the award winning Gothic series and is set in a brand new, post-apocalyptic, Science-Fantasy universe where magic meets mechs.
"Advanced in technology, civilized and with a population of billions, Magalan was a planet looking to the future. Then the meteor hit.
Those who survived are now trapped in a battle to survive, a struggle to decide the fate of a planet. At the center of this fight is the element “Elex”. A precious, limited resource that arrived with the meteor, Elex can power machines, open the door to magic, or re-sculpt life into new, different forms.
But which of these choices should be the future of Magalan? Can technology or magic save this world? Or will this new power destroy all those left alive amongst the ruins?"
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The Stanley Parable is a first person exploration game. You will play as Stanley, and you will not play as Stanley. You will follow a story, you will not follow a story. You will have a choice, you will have no choice. The game will end, the game will never end. Contradiction follows contradiction, the rules of how games should work are broken, then broken again. This world was not made for you to understand.
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Experience a magical adventure. Journey with Jerry to the enchanted realm of Mousewood , master fascinating spells and solve tricky puzzles. Along with a intriguing story you will see breathtaking hand drawn backgrounds and elaborately animated characters. A Unique soundtrack complements Jerry's incredible adventure with fabulously composed music.
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The Witcher: Wild Hunt is a story-driven, next-generation open world role-playing game set in a visually stunning fantasy universe full of meaningful choices and impactful consequences. In The Witcher you play as the professional monster hunter, Geralt of Rivia, tasked with finding a child of prophecy in a vast open world rich with merchant cities, viking pirate islands, dangerous mountain passes, and forgotten caverns to explore.
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Originally released by LucasArts in 1993 as a sequel to Ron Gilbert’s ground
breaking Maniac Mansion, Day of the Tentacle is a mind-bending, time
travel, cartoon puzzle adventure game in which three unlikely friends work
together to prevent an evil mutated purple tentacle from taking over the
Now, over twenty years later, Day of the Tentacle is back in a remastered
edition that features all new hand-drawn, high resolution artwork, with
remastered audio, music and sound effects (which the original 90s marketing
blurb described as ‘zany!’)
Players are able to switch back and forth between classic and remastered
modes, and mix and match audio, graphics and user interface to their heart's
desire. We’ve also included a concept art browser, and recorded a
commentary track with the game’s original creators Tim Schafer, Dave
Grossman, Larry Ahern, Peter Chan, Peter McConnell and Clint Bajakian.
Day of the Tentacle was Tim Schafer’s ﬁrst game as co-project lead, and a
much beloved cult classic! This special edition has been lovingly restored
and remade with the care and attention that can only come from involving
the game's original creators. It’s coming to Windows, OSX, PlayStation 4
and PlayStation Vita early next year!
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After a century in stasis the girl En arrives at her destination: A Palace out of legend, a marvel of the old civilization eons gone, still awaiting its first human occupants. Out here, using forgotten technologies, she hopes to bring back a life that shouldn’t have been lost.
In ECHO everything has consequence: As you try to wield its magical technologies it becomes apparent that the Palace has a will of its own… It studies everything you do, everything you are – to use it against you.
The Palace creates Echoes – exact copies of you in every way. They behave like you and only do the things you do. So the way you play the game shapes your enemy. If you run, soon the Echoes will get faster. If you sneak, they will get stealthier. If you shoot, they will start to shoot back. The game constantly reacts to your every choice and input.
The Palace "reboots" every few minutes, resulting in a blackout. This blackout-cycle is the rhythm at which the "Echoes" get updated with your latest behavior, learning and unlearning from your actions. During the blackout the palace is blind, giving you the freedom to act without consequence. This is the time to run and gun and do all the things you don’t want the Echoes to learn.
The experience is one of being up against your own choices from the last blackout-cycle, giving you a way of shaping the game from cycle to cycle. It is up to you whether you prefer to keep a low profile or if you choose to go head on and deal with the consequences later – one thing is certain you need to keep your wits about you as you face the ultimate enemy: Yourself.
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Armikrog is a unique stop motion clay animated point and click adventure game from the creators of Earthworm Jim and the Neverhood. Follow the adventures of space explorer Tommynaut and his blind alien talking dog Beak-Beak, as they unravel the mysteries of the fortress that holds them captive through exploration and puzzle solving.
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Go behind enemy lines to forge your army, conquer Fortresses and dominate Mordor from within. Experience how the award winning Nemesis System creates unique personal stories with every enemy and follower, and confront the full power of the Dark Lord Sauron and his Ringwraiths in this epic new story of Middle-earth.
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Dead Island is a action role-playing survival horror video game developed by Polish developer Techland and it is centered on the challenge of surviving a zombie-infested open world island with a major emphasis on melee combat, and the making of weapons and weapon mods. You gain XP and level up, gaining skill points.
Dead Island takes place on the fictional (based off a true island near Papua New Guinea) island of Banoi. You play as one of four different characters with different skills and skill trees, and different intro videos. The worlds is half open, you can roam the world as you wish but you will have to go through the main story to progress to the next large open area
The combat is largely melee focused, but you also have firearms and throwing weapons, bullets and guns are scares in the start of the game, but towards the end of the game they are much easier to find. The zombies are mostly slow, but there is a wide range of different zombies throughout the game.
Dead Island: Riptide, was released in 2013. A spin-off, Escape Dead Island,
Dead Island 2, is set to be released in 2016.
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Owlboy is a platform/action-adventure video game created by Norwegian developer D-Pad Studio.
Explore a vibrantly crafted pixel world in this flying adventure platformer.
Being a mute, Otus struggles living up to the expectations of owl-hood. Things spiral from bad to worse with the sudden appearance of sky pirates.
What follows is a journey through monster infested ruins, with unexpected encounters, and burdens no one should have to bear.
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Life has ceased. Man is but a myth. And now, even the machines have begun to fail. Lead Horatio Nullbuilt and his sarcastic sidekick Crispin on a journey through the crumbling world of Primordia, facing malfunctioning robots, ancient secrets, and an implacable, power-hungry foe.
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An original turn-based role-playing game set in a world of machines and magic, a world that stopped spinning thousands of years ago.
Rich, non-linear story
Turn-based combat (No Active Time Battle)
Combat pairs (Allows more variations to your battle team)
Grow your own ammunition (Organic crafting)
Build and improve your home base
Gorgeous overworld with a retro feel
No random encounters (Monsters visible at all times)
Play as Male or Female protagonist (You can switch at any time)
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A small child falls into the Underground, where monsters have long been banished by humans and are hunting every human that they find. The player controls the child as they try to make it back to the Surface through hostile environments, all the while killing or sparing the monsters they encounter along the way through a turn-based combat system with bullet hell elements and other unconventional game mechanics.
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Only If is a surreal first person adventure-puzzle game. You play as Anthony Clyde, who, after a heavy night of partying, wakes up to find himself in an unfamiliar bed with no memory of the previous night's events. Unfortunately, escaping these unfamiliar, opulent surroundings will prove to be no easy task, as an unseen, menacing, radio-bound antagonist will stop at nothing to block Anthony's path at every turn.
The game's mechanics are designed to be experimental and unpredictable, to defy the logic of "What you see is what you get". Is the environment changing around you, or is it your imagination? Will jumping to your death kill you, or will it save you? Could the wrong answer actually turn out to be the right answer?
In Only If, you will fail a lot, you will die a lot, and you will undoubtedly be confused. Or will you?