Taking place in a polluted dystopian city where the workers of a soft drink corporation that also happens to be the city's monopoly are protesting for the death of the corporation's mascot due to an accident, you get to play as a "tagger" (graffiti artist) who in search of cool spots to spray their tag on, gets to decide his or the city's fate.
I have to say, although nothing too spectacular in terms of mechanics or story, it was a very fun experience. The '90s street style aesthetic is spot on and adds to the experience, despite disabling the VHS graphics filter towards the end. The city is "static", with NPCs in certain spots telling you part of the story or giving you hints on where to look next. I usually dislike non-linearity in my games, but right here everything just clicked together without being told what to do next or where to go specifically.
If you like platformers, you should give this a go, although you won't miss a lot by not playing it.
- Stylized graphics
- Story setting - atmosphere
- Player engagement
- Progress pace
- World building
- Lack of variety in gameplay mechanics
- Story telling - lack of escalation