20 Games Like Snake II()
Basement is a strategy game, where you play as a desperate scientist who chose the wrong path in his life. That path seemed easy, but turned into a deadly one. You have no choice but to build the most effective enterprise and stay alive in a cruel world of illegal business.
Many myths and legends have been woven about the Arabian Peninsula. One of these legends tells of Iram, City of Pillars, and its exceptional destiny.
Being the heir to the throne you lived a life of splendor and never worked one day of physical labor – until one day, the winds of fate turned.
Days passed and the storm did not fade, if anything its strength and ferocity only grew. You would do anything to bring back only a spark of your mother's joy. And so, one night, when the kingdom sleeps and the moon smiles, you embark on a journey …
Caravan combines strategy with RPG elements resulting in a trading and exploration game packed with suspense and challenges. In a pre-medieval Oriental setting players will send their caravan from town to town. On their way, they will experience dangerous, mystical adventures, embark on rewarding quests in towns, and fight against dangerous bandits, beasts, ghoulish creatures and djinns.
Rise is a small kid of Gamearth, the world where the classic videogame characters live. He finds himself lost in the middle of a war against the Space Grunts, the bald muscular soldiers with big guns that just invaded his world. Only with the help of the legendary gun, Shine, he’ll be able to stay alive and just maybe, incredibly, save his planet from the invaders.
The game mixes pure shooting arcade with the use of different bullets to solve all the situations Rise will find on his path. Think of a more arcadey Another World, also with a very tight relationship between gameplay and story.
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As civil crisis deepens and inequality tears the very fabric of society the discontentment of the masses manifests itself in violent public disturbances and civil disorder. Play as the police or the angry horde as RIOT – Civil Unrest places you in some of the world’s most fractious disputes.
Tetris is an electronic puzzle game that was created by Alexey Pajitnov in 1984, while working in the USSR as a computer programmer. Pajitnov often programmed games to test new equipment using simple tasks, and in his spare time, developed a computer game inspired by his favorite puzzle board game Pentominos. The objective of Pentominos was to fit 12 different geometric-shaped pieces formed out of five squares into a box.
Pajitnov’s vision was to create an electronic game where players arranged puzzle pieces in real time by having them “fall” faster and faster from the top of the screen. Pajitnov designed the game using seven distinctive playing pieces made from four squares. He called it Tetris, after “tetra,” the Greek word for four, and tennis, his favorite sport. After giving the game to his colleagues, it became an instant, hugely addictive hit, and shortly thereafter spread like wildfire throughout the Soviet Bloc’s computer literate. His subsequent friendship with game designer, Henk Rogers, now Blue Planet Software Chairman and Managing Director of The Tetris Company, brought the Tetris game out of the Soviet Union to become one of the most widely played electronic games of all time.
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"Elephants are a mighty protectors of the world, born from the stars once per millennium. This is the age of Elephant Yono. But Yono is still so very young and in a kingdom inhabited by feudal Humans, undead Bonewights and robotic Mekani, it's not easy to keep one's trunk out of trouble.
Yono and the Celestial Elephant is a grand adventure, featuring carefully designed puzzles, treasure hunts, a sprinkling combat and a world full of people. Play as a young elephant tasked to save a world he’s never seen before, and explore the rich history of a kingdom where humans, zombies and robots live side by side."
Hue is a stark puzzle platformer where you shift the hue of the world, creating rifts when colours collide.
In this world, everyone sees in grayscale. Anne, a researcher specialising in colour theory, has created a mysterious ring which grants the ability to perceive and alter colour. After a fracas with her research assistant, she disappears into a coloured void. You play as Hue, Anne’s son, as he discovers fragments of his missing mother’s research and learns to perceive and alter colour for the first time.
Candy Crush Saga is a match-three puzzle video game released by King on April 12, 2012 for Facebook, on November 14, 2012 for iOS, on December 14, 2012 for Android, on December 11, 2014 for Fire OS, on September 6, 2012 for Windows Phone, and July 29, 2015, for Windows 10 and Tizen. It is a variation on their browser game Candy Crush.
Different "special candies" can be formed by matching a combination of 4 or 5 in a certain formation, such as a "Striped" candy (which clears either an entire row or column), a "Wrapped" candy (which acts like a bomb; clearing the 8 surrounding candies, falling, and exploding one more time), or a "Color Bomb" (which removes all candies with the same color of the one it is matched with). Special Candies can also be matched together, producing varying effects; for example, matching a color bomb with a striped candy turns all of the candies of its color into striped candies, which are immediately detonated.
Other special candies which appear on the boards for free can be purchased from the in-game store, or won from the Candy Crush Booster Wheel. These include Jelly Fish in jelly clearing boards which clear 3 pieces from the board at random, the Coconut Wheel on ingredient dropping boards which changes three candies in a row into striped candies, and Lucky Candy in recipe boards which when matched change to one of the types of pieces the player needs to clear the objective. The Booster Wheel also offers a chance to win a jackpot of all boosters in one spin.
Other pieces known as Blockers appear on boards to add to the challenge: Icing (also called Meringues) cannot be moved and can only be removed by matching next to it, Liquorice Locks cage of single pieces of candy to prevent them from use, Chocolate pieces will multiply if not cleared, Liquorice Swirls cannot be removed with Special Candies, Candy Bombs will explode and end the level early if they are not cleared, Multilayered Icing requires multiple matches to remove, Chocolate Spawners will produce Chocolate pieces at all times, Marmalade guards Special Candies from use, Cake Bombs can clear the entire board once cleared, and Toffee Tornadoes move on the board destroying pieces and shattering the tile beneath them to prevent use for one turn. Other pieces also appear on levels such as Chameleon Candies which switch colors every turn, Mystery Candies which randomly turn into a Special Candy or a Blocker, and Extra Time Candies on time limit levels.
The player can also purchase various Boosters to attempt to win levels more easily or extend play after a lost level; Lollipop Hammer clears a single piece from the board, Extra Moves can be purchased if running out of moves at the end of a game, Free Switch allows players to switch two pieces that do not possibly match, Sweet Teeth to clear out Blockers and Jelly, Bomb Coolers to add onto Candy Bomb timers if the timer runs out, and the Bubblegum Troll to stop Chocolate Spawners from spawning chocolate from its sides. The Dreamworld levels have their own special boosters: the Restore Balance booster to reset the Moon Scale for 5 turns and the Moon Struck booster to automatically activate Moon Struck.