20 Games Like Snapper(TBA)




While few young people aspire to the role of a Dustman, New Generation Software felt they would enjoy pretending to be one on this innovative arcade game.

Each section presents you with a road of houses, drawn from forced-perspective 3D, with flick-scrolling as you move up the road. Each house's dustbin must be collected, emptied and replaced within the time limit, which is indicated by the Bonus timer at the top of the screen. If this reaches zero, you receive the first of 3 warnings - a third sees you out of a job.

Setting foot on the grass causes the bonus to drop more quickly, and there are additional hazards to avoid, including the local cars, which appear to be driven by maniacs, and cyclists and barking dogs, which can both injure you and cause your movement to slow.

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Jawbreaker is a video game programmed by John Harris and released in 1981 for the Atari 400/800 by On-line Systems.[1]

Originally intended to be a fairly straight Pac-Man clone, Jawbreaker emerged as a relatively inventive version with unique gameplay. It was widely lauded by reviewers, and became a major seller for Sierra Online. The story of its creation forms a portion of Steven Levy's book, Hackers.

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White water everywhere! And hidden in the strong current are any number of dangers lying in wait to capsize your log raft. Your mission is to make your way downstream as far as possible, avoiding treacherous rocks, feisty moose, and sections of tree which have been cut down by a pesky beaver. Skillful maneuvering is not without rewards, however, because there are also gold nuggets appearing in the river, which, when touched, can be accumulated to extend your trek into the wilderness.

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Profane is a Twin Stick Shooter, with a Boss Rush structure. It proposes a mechanic for life and currency based in time, in which you can challenge other players to beat your highscores.

In Profane you embody Talaal, the last of God’s seven Heralds. Their mission is to hunt the other Heralds, who have fallen into corruption, abandoning their creator to become the gods of their own distorted realities.

The differentiating factor of the game is it’s mechanic of life and currency based in time. This means that buying skills or being damaged during a game session, will reduce your remaining combat time.

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Slain: Back from Hell. A heavy metal inspired arcade combat with puzzle elements and gore galore. Stunning visuals and true old school gameplay accompanied by the most metal soundtrack you've ever heard.

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Shot baskets as much as you can.

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Submarine is an "Air-Sea-Battle"-style game designed for 1st generation consoles.

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First appearing in arcades in 1980, the masterpiece PAC-MAN finally comes to PS4™!
Move PAC-MAN up, down, left, and right to eat all the Pac-Dots, while avoiding the ghosts, to advance to the next stage.
Eat a Power Pellet to turn the tables on the ghosts and rack up a huge score!

With simple rules but deep gameplay, it's easy to see why the adorable PAC-MAN took the world by storm!
PAC-MAN was awarded the Guinness World Record in 2005 for being the most successful coin-operated arcade machine in history.

This latest port comes with scanline and sound settings, and the option to play with the Round 256 bug - perfect for PAC-MANiacs!
Experience the masterpiece that charmed the planet!

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Target is a one- or two-player game featured on the AY-3-8610 chip.
Unlike Target Shoot (AY-3-8500) it does not require a light gun. Instead you steer a cross with your analogue joystick and try to hit the targets flying through the screen.
While in the one player game every miss counts as a point for the computer, in the two player game only hits count as a points for the quickest player.

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Gridball is a PONG-variation in which both players are in control of three lines with holes. Their task is trying to avoid the the ball does not fly through the own grid while trying to outmanouver the opponent.

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Target plays similar to the game "Skeet", with the only difference that the dot never flies off the screen but keeps bouncing back from the edges.

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Skeet is one of the first target shooting games for home consoles. It's a built-in a game available on every AY-3-8500 chip, although many console-manufacturers didn't make it available to use.

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Solo is a single player mode of PONG where one player keeps hitting the ball against a wall.

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Video Olympics is a collection of games from Atari's popular arcade Pong series. The games are a collection of "bat and ball" style games, including several previously released by Atari as coin-ops in the early 1970s. The games are played using the 2600s paddle controllers, and are for one to four players (three or four players requires a second set of paddle controllers).

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Waku Waku Sonic Patrol Car is a children ride released on December 1991 exclusively in Japan. The arcade ride is part of Sega's "Wakuwaku" line and features Sonic the Hedgehog playing the role of a police officer, patrolling the streets of a city and keeping it safe from Dr. Eggman. Both Japanese and English versions of the ride exists, though the English version was not exported to other countries and was likely used in areas with a large number of visiting English speaking tourists.

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Knock a ball back and forth to keep it in play with mesmerizing colors and textures that shift and change as you play. Just touch or tap the screen to intuitively move the paddle. The game gets more challenging the longer you last, and levels you unlock expand the variety of colors and visual effects.

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A small collection of five arcade style mini-games with a space theme. It is my first project with GM:S. Any feedback is appreciated. Thank you for your time.

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Circle's End is a small mobile arcade game which is easy to understand but hard to master.
Your task is to move the circle and make the ball hit every segment of it while holding the ball inside the screen. Every time a segment is hit it disappears and the ball gets reflected. The ball gets faster with every hit and so should you!
With each of the 15 levels the circle will be divided into more and smaller pieces.

Don‘t let the ball escape the screen, otherwise you´ll have to start all over again.

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