20 Games Like Sonic Jump Fever()
JumpGuy is of com456dj's games. A fun game with 12 levels and 6 bosses and up coming mini games is a fun, enjoyable game at £6.99 it's worth it's price and you can pay more!
This is a Platforming Game developed by com456dj in 2016 but delayed to 2017 because of re-making of the boring levels and music making. This game is PEGI 3 and is family friendly so JumpGuy is safe from adult jokes or any inappropriate stuff :). The music was made in soundation and the sound effects made by littlerobotfactory also some sprites were made by Clickteam LLC.
"It's the ultimate Sonic celebration! Sonic returns in a new 2D platforming high speed adventure, and he's not alone!
Developed in collaboration between SEGA, Christian Whitehead, Headcannon, and PagodaWest Games, experience new zones and remixed classic levels with Sonic, Tails, and Knuckles!"
90 / 10054.5
Super Mario World (known in Japan as Super Mario World: Super Mario Bros. 4) is a side-scrolling platformer developed by Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System on November 21, 1990 (in Japan), August 31, 1991 (in North America), and April 11, 1992 (in Europe).
One of the launch titles of the SNES (and bundled with early systems in North America), Super Mario World is the fifth main game in the Super Mario series. (starring Nintendo's mascot, Mario, and his brother, Luigi). The game follows both Mario brothers as they explore Dinosaur Land (known for its large amount of dinosaurs) to find and defeat the evil Koopa king Bowser (and his seven underlings, the Koopalings) while rescuing Princess Toadstool.
Along with new abilities (such as the "Spin Jump"), a new power-up (the "Cape Feather") and more obstacles, the game introduces dinosaur companions (known as Yoshi) that Mario and Luigi can ride. Yoshi, known for using their long tongues to snare and eat enemies, have become a fan-favorite among the series (giving them their own games and spin-offs, most notably this game's prequel).
Special bundles of the SNES in 1994 included a compilation cartridge mixing Super Mario World with Super Mario All-Stars. The only difference in this version is a new sprite set for Luigi. The original game was later ported to the Game Boy Advance on February 11, 2002 as Super Mario World: Super Mario Advance 2. Along with a special version of the original Mario Bros., the port includes a variety of differences, including Luigi as a selectable character (who now has unique features, such as his floating jump from Super Mario Bros. 2), new voice acting, and the ability to save anywhere. The original game was also digitally re-released in Nintendo's Virtual Console platform for the Wii (on February 5, 2007) and Wii U (on April 26, 2013).
93 / 1003014.65
A&F Software's Chuckie Egg is a home computer video game released in 1983, initially for the ZX Spectrum, the BBC Micro and the Dragon. Its subsequent popularity saw it released over the following years on a wide variety of computers, including the Commodore 64, Acorn Electron, MSX, Tatung Einstein, Amstrad CPC and Atari 8-bit family. It was later updated and released for the Commodore Amiga, Atari ST, and IBM PC compatibles.
The original idea is generally attributed to the then 16 or 17 year old Nigel Alderton. After a month or two of development, Nigel took a pre-release version of his Spectrum code to the two-year-old software company A&F, co-founded by Doug Anderson and Mike Fitzgerald (the "A" and "F", respectively). Doug took on the simultaneous development of the BBC Micro version, whilst Mike Webb, an A&F employee, completed the Dragon port. Chuckie Egg went on to sell over a million copies and remained a steady earner for A&F, who eventually went under in the latter half of the 1980s.
The versions fall broadly into two groups — those with realistic physics (e.g. the BBC Micro and Amstrad CPC versions) and those without (e.g. the ZX Spectrum version). Although there is a substantial difference in play between the two, levels remain largely the same and all the 8-bit versions have been cited as classics.
This game is often credited alongside Miner 2049er and Lode Runner with helping develop and popularise the platform game, and has gone on to be a cult classic with a number of unofficial retro remakes appearing online.
Much of the game's cult status was helped by the fact that schools used BBC Micro computers, and many schools had a copy of the game, introducing it to a wide audience of youngsters.
Alicia and Greg set off with their friends one Halloween night to look for a house in the forest where they could stock up on goodies. Upon reaching the house, Greg and Alicia's friends are turned into stone by a bogeyman. To save their friends, the two heroes must enter the world of the dead. In order to find their friends and set them free, they need to make it through cemeteries, haunted houses and sinister laboratories. Only one person at a time is allowed to enter the world of the dead, so Alicia and Greg must take turns in order to make their way through the danger that awaits them. Friends like the Goblin and Jack O'Lantern will teach them magic tricks that will help them to overcome obstacles along the way. They must find the Mad Scientist's laboratory to get their friends home safe and sound.
The core mechanics of the series revolve around its tagline "Play, Create, Share".
The Play component involves players taking control of Sackboy and navigating him through various levels. In the first two instalments of the series, gameplay consisted primarily of traditional platforming like jumping and avoiding obstacles to successfully navigate to the end of a level to win. Since LittleBigPlanet 2, gameplay has expanded to being a "platform for games" with the introduction of numerous mini-games and other genres into the game diversifying the game from being strictly a traditional platforming game. Most LittleBigPlanet games involve a player playing solo or co-operatively with friends to navigate through a level whilst collecting various "prize bubbles" along the way. These prize bubbles come in two types, small ones which constitute points and larger ones that contain new costumes, stickers or other type of collectibles that can be used to customise Sackboy or in level creation. There are also numerous co-operative parts of levels whereby certain prize bubbles can only be collected with the help of at least one player or more depending on the number of players stated in the level.
81 / 100734.05
Super Mario World 2: Yoshi's Island or simply Yoshi's Island, known in Japan as Super Mario: Yoshi Island (Japanese: スーパーマリオ ヨッシーアイランド Hepburn: Sūpā Mario: Yosshī Airando?), is a 1995 platform video game developed and published by Nintendo for the Super Nintendo Entertainment System. Acting as a prequel to 1990's Super Mario World, the game casts players as Yoshi as he escorts Baby Mario through 48 levels in order to reunite him with his brother Luigi, who had been kidnapped by Baby Bowser's minions. As a Super Mario series platformer, Yoshi runs and jumps to reach the end of the level while solving puzzles and collecting items. In a style new to the series, the game has a hand-drawn aesthetic and is the first to have Yoshi as its main character. The game introduces his signature abilities to flutter jump, produce eggs from swallowed enemies, and transform into vehicles.
93 / 100914.65
In a strange and mystical land, a young boy discovers a mysterious creature with which he forms a deep, unbreakable bond. The unlikely pair must rely on each other to journey through towering, treacherous ruins filled with unknown dangers. Experience the journey of a lifetime in this touching, emotional story of friendship and trust.
90 / 100424.5
Guide Granny on her quest to rescue her beloved pets. Run, dig, climb, swing, float and tumble through 5 worlds and more than 170 levels, Fast, fun and easy to learn, Granny in Paradise is a delightful diversion for the entire family.
"Hit the road with the definitive version of Mario Kart 8 and play anytime, anywhere! Race your friends or battle them in a revised battle mode on new and returning battle courses. Play locally in up to 4-player multiplayer in 1080p while playing in TV Mode. Every track from the Wii U version, including DLC, makes a glorious return. Plus, the Inklings appear as all-new guest characters, along with returning favorites, such as King Boo, Dry Bones, and Bowser Jr.! "
Candle is an adventure with challenging puzzles. Play as Teku, a young man on a dangerous journey to rescue his tribe's shaman from the evil Wakcha-Clan. But the way is littered with sinister traps and difficult obstacles. To master these challenges you need to have keen eyes and a good sense for your environment, or your next step may be your last.
But Teku has a special gift: his left hand is a candle. Let it be a bright beacon to drive off your enemies or to shed light on dark places.
Gorgeous hand-painted watercolor visuals give Candle that special flair, as all backgrounds and characters have been carefully drawn and then scanned, picture after picture. The game consistently feels like a living painting.
"Take on the role of a Pokémon Trainer and uncover new tales, and unravel the mystery behind the two forms reminiscent of the Legendary Pokémon. With new story additions and features this earns Pokémon™ Ultra Sun and Pokémon Ultra Moon the name "Ultra!" Another adventure is about to begin!
New Pokémon forms have been discovered in the Aloha region in Pokémon Ultra Sun and Pokémon Ultra Moon! These forms are reminiscent of the Legendary Pokémon Solgaleo, Lunala, and Necrozma, first revealed in Pokémon Sun and Pokémon Moon. Head out on an epic journey as you solve the mystery behind these fascinating Pokémon! In this expanded adventure, get ready to explore more of the Alola region, catch more amazing Pokémon, and battle more formidable foes in Pokémon Ultra Sun and Pokémon Ultra Moon!"
Journey through a vibrant, living papery world, with a plucky messenger who has a unique message to deliver—to YOU! Choose to guide either atoi or iota on this adventure, each a bold courier with an expressive personality and a unique message for you locked away inside their envelope head. In order to read it though, they’re going to need your help to deliver it!
The papery world of Tearaway unfolds in your living room, allowing you to reach into your TV with your god-like powers and help your new messenger friend complete this very special delivery and making you the co-star of the game. As you travel together in this buddy-movie style, rites-of-passage adventure, you’ll rely on each other’s strengths to overcome perilous challenges, and form a long-lasting bond. You’ll uncover a magical dimension inspired by half-forgotten stories and folklore and built realistically from paper that unfolds and comes alive before your very eyes; from lost islands and forgotten forests, to bottomless canyons and mysterious structures. As you guide your adventurous messenger through this world you’ll meet the papercraft creatures that live within it, help out strange new friends and encounter dangerous challenges.
80 / 10074.0
Crash Bandicoot, a heroic, agile and mutated marsupial who must save his girlfriend Tawna. The main antagonist is Doctor Neo Cortex, a mad scientist who was often ridiculed by the scientific community for his outlandish (but nearly workable) theories and is now motivated to prove his tormentors wrong by creating a mutated army of beasts to conquer the world. Cortex's henchman is Doctor Nitrus Brio, the insecure creator of the Evolvo-Ray. Crash's love interest is Tawna, a female bandicoot about to undergo experimentation by the Doctors. Helping Crash in his journey is an ancient witch doctor spirit named Aku Aku, who has scattered masks of himself throughout the islands to grant Crash special powers. The boss characters of the game include Papu Papu, the obese and short-tempered chief of the native village; Ripper Roo, a demented kangaroo with razor-sharp toenails; Koala Kong, a muscular but unintelligent koala; and Pinstripe Potoroo, the tommy gun-wielding bodyguard of Doctor Cortex.