20 Games Like Space Giraffe()
RoboBlitz is a humorous, physics-based action game full of inventive gizmos, weapons, characters, and environments. Players take on the role of Blitz, a multi-talented robot who must activate an aging Space Cannon to save his world from a band of maladjusted space pirates.
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Gyruss (ジャイラス Jairasu?) is a shoot 'em up video arcade game developed by Konami, and released in 1983.
It was designed by Yoshiki Okamoto, who had earlier created Time Pilot for Konami. Gyruss was licensed to Centuri in the United States, and was ported to numerous games consoles and home computers. It follows in the tradition of space war games such as Space Invaders and Galaga.
Gyruss was the second and last game Yoshiki Okamoto designed for Konami, after Time Pilot. Due to pay disputes, he was fired after the release of this game, and soon joined Capcom, where he would write 1942 and the first Street Fighter game.
The game's background music is an electronic, fast-paced arrangement of J. S. Bach's Toccata and Fugue in D minor, BWV 565; this particular arrangement is similar in sound to "Toccata", a rock arrangement by the UK-based instrumentalist group Sky.
Gyruss is notable for using stereo sound, which according to the bonus material for Konami Arcade Classics, was achieved by utilizing discrete audio circuits. The game used three microprocessors: two Z80 microprocessors and one 6809, as well as an 8039 microcontroller. For the sound, five AY-3-8910 PSG sound chips and a DAC.
Gyruss was released in both upright and cocktail cabinets.
R.Hirst "KOO", M.Jones, "BOX" and the Elliott Brother's are arguably considered some of the best Gyruss players of the 1990's.
About the GameGeometry Wars: Retro Evolved is a old school style shooter, but remixed for the 21st century with next generation graphics and deep, modern gameplay. Playing is simple: you are a geometric "ship" trapped in a grid world, facing off against waves of deadly wanderers, snakes, and repulsars. Your aim is to survive long enough to set a high score!
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It's a nightmare, but it's true! Research shows that we are the actual aliens on Earth, and the ruthless Xevions are the original inhabitants.
Now the Xevions want Earth back -- minus humans! Their invasion forces are fierce -- the land is crawling with deadly Domogram Rovers; the sky is black with Toroid Patrol Fleets and Zoshi Death Squads.
Our puny weapons offer no defense. Earth's only hope is our powerful new Solvalou Fighter Plane. Its pilot will have a single mission: Penetrate the enemy ranks and destroy the Xevious Mother Ship.
The mission is dangerous. We can't guarantee success. But at this point, it's do or die!
One small problem. We still need a pilot. Any volunteers?
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The player controls an aircraft, referred to in the game as a "Jet," and has to guide it across a scrolling terrain, battling obstacles along the way. The ship is armed with a forward-firing weapon and bombs; each weapon has its own button. The player must avoid colliding with the terrain and other enemies, while simultaneously maintaining its limited fuel supply which diminishes over time. More fuel can be acquired by destroying fuel tanks in the game.
The game is divided into six sections, each with a different style of terrain and different obstacles. There is no intermission between each section; the game simply scrolls into the new terrain. Points are awarded based upon the number of seconds of being alive, and on destroying enemies and fuel tanks. In the final section, the player must destroy a "base". Once this has been accomplished, a flag denoting a completed mission is posted at the bottom right of the screen. The game then continues by returning to the first section once more, with a slight increase in difficulty.
In 2084, man creates a species of super-advanced cyborgs known as Robotrons. Recognizing the imperfect nature of their creators, the Robotrons conclude that the inefficient human race must be exterminated. In Robotron: 2084, only you and a single family of clones remain. If mankind is to survive, you must destroy the Grunts, Brains, Enforcers, and Tanks - but avoid the indestructible Hulks at all cost. Can you withstand wave after wave of android invasion and rescue Mommy, Daddy, and Mikey... before it's too late?
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Super Contra is a Run and Gun-style action game produced by Konami, originally released as a coin-operated arcade game in 1988. It is the sequel to the original Contra and the second game in the Contra series released for the arcades. Like in the original game, the game centers on soldiers Bill Rizer and Lance Bean, who are once again assigned to protect the Earth from an army of alien invaders. The game features standard side-scrolling stages, as well as all new overhead stages in lieu of the original game's "3D" stages.
Like its predecessor, a modified console version was made for the Nintendo Entertainment System, which saw release in North America as Super C and in Europe and Australia as Probotector II: Return of the Evil Forces. Both the arcade game and the NES game, have been re-released in various other platforms since their original releases.
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Assault Heroes is an arcade-style scrolling dual-joystick shooter where the player drives 4x4s or speedboats, sometimes moving around on-foot.
Like most dual-joystick shooters, one stick controls the movement of the player while the right stick directs your gunfire. The objective of the game is to progress through each level, defeating enemies and huge bosses. Vehicle and player health slowly regenerate, while vehicles can be instantly repaired with a special pick-up item. Once your vehicle is destroyed, you run around on foot. You're limited to a weak machine gun, but get double points for destroyed enemies. Once you lose all your health, you lose a life. After about 10 seconds of being on foot, your vehicle respawns.
Asteroids is an arcade space shooter released in November 1979. The player controls a spaceship in an asteroid field which is periodically traversed by flying saucers. The objective of the game is to destroy both, asteroids and saucers. The triangular ship can rotate left and right, fire shots straight forward, and thrust forward. Once the ship begins moving in a direction, it will continue in that direction for a time without player intervention unless the player applies thrust in a different direction. The ship eventually comes to a stop when not thrusting. The player can also send the ship into hyperspace, causing it to disappear and reappear in a random location on the screen, at the risk of self-destructing or appearing on top of an asteroid.
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Contra (魂斗羅 Kontora), known as Probotector in Europe and Gryzor in Oceania, is a 1987 run and gun action game developed and published by Konami originally released as a coin-operated arcade game on February 20, 1987. A home version was released for the Nintendo Entertainment System in 1988, along with ports for various computer formats, including the MSX2. The home versions were localized in the PAL region as Gryzor on the various computer formats and as Probotector on the NES, released later. Several Contra sequels were produced following the original game.
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Life was an adventure for Ecco, the young dolphin. The ocean seemed endless with rolling breakers to race through! At high speed Ecco could burst through the waves leaping through the air – almost flying! Until one day, all of that changed. A freak whirlpool of air and water tore the life from Ecco’s home leaving Ecco all alone. Now he must fight to stay alive, while traversing the vast ocean in search of clues that will help him save his family and return them to the bay.
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Speedball is a futuristic football-like game which takes place on a steel walled floored pitch, 160 feet long by 90 feet wide. There are two teams, and the team scoring the most goals wins. There is a goal at each end of the pitch and a ball warp tunnels in each side of the wall. The warp tunnels can warp a ball from one tunnel to another. The ball is launched from the center of the pit by the automatic launcher in a random direction. There also bounce domes, off of which the ball will be deflected, but over which players are free to move. This version of the game comes with a much better VGA graphics and Sound Blaster sounds. The game-play is also greatly enhanced.
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Defender put players in charge of a ship sent to protect mankind from wave after wave of attacking alien forces.
Armed with smart bombs and the ability to use hyperspace to move quickly around the planet, the player ship must fight against Bombers, Pods, Swarmers, Baiters, and Landers - that can capture the humanoids and transform them into deadly and relentless Mutants. Fail to save the humanoids from freefall or Mutant transformation, and the planet is destroyed.
Heavy Weapon: Atomic Tank unleashes adrenaline-soaked side-scrolling shoot-'em-up arcade action. With a blast of retro eighties videogame chic, Heavy Weapon brings classic shooter action and explosive power. Fight through 19 story-based missions to upgrade six different weapon banks, or jump into instant action with the blazing Survival mode. Grab your friends and storm across enemy lines in co-operative multiplayer modes! Are you ready for the furious fun of Heavy Weapon?