20 Games Like Space Haste()
With more than 120 million downloads, the best mobile arcade racing game series reaches a new turning point! Perform dynamic, high-speed aerial stunts with more than 90 licensed dream cars in an intense driving experience powered by a brand-new physics engine.
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Turn your racing experience upside down! Nintendo’s Mario Kart franchise comes to the Wii U console in full HD, introducing new racing circuit designs and anti-gravity karts that will have players driving upside down. And for the first time, all of Bowser’s seven Koopalings are playable characters-- get a taste of being bad on the race track by playing as Iggy, Larry, Lemmy, Ludwig, Morton, Roy and Wendy. Players will also enjoy a variety of series-favorite features, including the return of 12-player online competitive play, hang-gliders, underwater racing and motorbikes.
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Need for Speed: Most Wanted takes on the gameplay style of the first Most Wanted title in the Need for Speed franchise. Most Wanted allows players to select one car and compete against other racers in three types of events: Sprint races, which involves traveling from one point of the city to another, Circuit races, each having two or three laps total and Speed runs, which involve traversing through a course in the highest average speed possible. There is also the Ambush races, which start with the player surrounded by cops and tasked to evade their pursuit as quickly as possible.
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The seventh installment of the fan-favorite Mario Kart franchise brings Mushroom Kingdom racing fun into glorious 3D. For the first time, drivers explore new competitive kart possibilities, such as soaring through the skies or plunging to the depths of the sea. New courses, strategic new abilities and customizable karts bring the racing excitement to new heights.
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With over 20 years of history in its rear view mirror, Need for Speed returns with a reboot that delivers on what Need for Speed stands for - rich customization, authentic urban car culture, a nocturnal open world, and an immersive narrative that drives your NFS game.
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Star Wars: Battlefront II is the sequel to Star Wars: Battlefront. It is a high-selling Star Wars video game following the many adventures of several characters. The two games are very similar, as both revolve around troopers from various factions fighting in different locales. Battlefront II, however, includes elements and missions from Star Wars: Episode III Revenge of the Sith, as well as enhanced aspects of gameplay including space combat and the ability to play as Jedi characters or other heroes.
The game's campaign mode is entitled Rise of the Empire. The story takes the player on different missions throughout the galaxy as part of the Galactic Empire's 501st Legion known as Vader's Fist.
Other game modes include "Instant Action" where the player can fight on any battleground, land or space, and "Galactic Conquest" where the player fights as a certain faction for control of the galaxy.
The game was released on November 1, 2005, for the PC, Xbox, PlayStation Portable, and PlayStation 2, the same day that Revenge of the Sith was released on DVD.
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After a century in stasis the girl En arrives at her destination: A Palace out of legend, a marvel of the old civilization eons gone, still awaiting its first human occupants. Out here, using forgotten technologies, she hopes to bring back a life that shouldn’t have been lost.
In ECHO everything has consequence: As you try to wield its magical technologies it becomes apparent that the Palace has a will of its own… It studies everything you do, everything you are – to use it against you.
The Palace creates Echoes – exact copies of you in every way. They behave like you and only do the things you do. So the way you play the game shapes your enemy. If you run, soon the Echoes will get faster. If you sneak, they will get stealthier. If you shoot, they will start to shoot back. The game constantly reacts to your every choice and input.
The Palace "reboots" every few minutes, resulting in a blackout. This blackout-cycle is the rhythm at which the "Echoes" get updated with your latest behavior, learning and unlearning from your actions. During the blackout the palace is blind, giving you the freedom to act without consequence. This is the time to run and gun and do all the things you don’t want the Echoes to learn.
The experience is one of being up against your own choices from the last blackout-cycle, giving you a way of shaping the game from cycle to cycle. It is up to you whether you prefer to keep a low profile or if you choose to go head on and deal with the consequences later – one thing is certain you need to keep your wits about you as you face the ultimate enemy: Yourself.
Project Elea is a first-person Sci-Fi interactive storytelling adventure, where the main focus is humanity's place in the universe, the nature of intelligence and the meaning of faith.
Voyager 1231 River Elea Catherine Jones regains consciousness to find herself locked down in her own cabin. Kazumi, the omniscient A.I. host of Pilgrimage II, is offline for the first time in mission history, keeping her blocked. It won’t be long before Elea realizes that everybody else has evacuated and she is left all alone on a Worldtree-class starship.
Playing as Elea, you will navigate the hallways, control rooms and ecosystems of Pilgrimage II, the ship set to colonize Solace, a yet unexplored Earth-like exoplanet. In order to save the ship and uncover the mystery behind the disappearance of pioneering mission Pilgrimage I 15 years ago, you’ll have to aid crippled Kazumi in fighting off an eccentric invasive intelligence that wants to take control, that has been waiting in the darkness of space, preparing...
As Elea explores clues and executes manual overrides to restore Kazumi’s hijacked virtual memory, she will slowly come to realize it’s the lapses in her own memory and the imprints of a personal tragedy that she must deal with first.
Race through a futuristic sci-fi world at incredible speeds in FAST Racing NEO. Jump into the driver’s seat of your anti-gravity vehicle and put your skills to the test in high octane competitions. Challenge your friends to local split-screen competitions or take part in online races against players from all around the world.
In the year 1986, Tommy Vercetti is heavily indebted to his mafia superiors after a drug deal gone awry, but his dreams of taking over Vice City (based on Miami) push him down a different path. Featuring a wide variety of vehicles, unique radio stations playing hit songs from the era and an intense atmosphere, GTA: Vice City offers valuable insight into the excess and mob life of '80's Miami.
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Developed by id software, the studio that pioneered the first-person shooter genre and created multiplayer Deathmatch, DOOM returns as a brutally fun and challenging modern-day shooter experience. Relentless demons, impossibly destructive guns, and fast, fluid movement provide the foundation for intense, first-person combat – whether you’re obliterating demon hordes through the depths of Hell in the single-player campaign, or competing against your friends in numerous multiplayer modes. Expand your gameplay experience using DOOM SnapMap game editor to easily create, play, and share your content with the world.
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Soccer meets racing once again in our long-awaited, MP-focused sequel to Supersonic Acrobatic Rocket-Powered Battle-Cars!
A futuristic Sports-Action game, Rocket League, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
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Go beyond boundaries in Robinson: The Journey, a brand new virtual reality game from Crytek. Harnessing the power of CRYENGINE, Robinson: The Journey will offer players an unparalleled sense of presence in a game world as they assume the role of a young boy who has crash-landed on a mysterious planet. With freedom to explore their surroundings in 360 degrees of detail, players will become pioneers by interacting with the rich ecosystem around them and unearthing incredible secrets at every turn.
2560 AD: Humanity moved to Mars and some of Titan’s moons. The most followed and expensive sport is a high-speed racing class employing magnetic hoverships, the fastest humanity has ever engineered: a sport named RED:OUT.
The art style goes for something we called futuretro. Low-poly meshed and landscapes blend in with the latest state-of-the-art shading and lighting effects, creating a beautiful mixture. From dirty suburban environments to eerie frozen landscapes, to vast desert plains, this style applies equally well. Red:Out is developed in Unreal 4. Controlling a nuclear-powered ship hovering about two meters from the ground going over 400 km/h is no piece of cake Now, imagine doing the same in a vicious curve upside down, or in a double loop-the-loop. Your ship will never race on rails. Each input will apply a physical force!
Need for Speed: World was the fifteenth installment in the long-running racing video game Need for Speed franchise published by Electronic Arts. This iteration was co-developed by EA Black Box (rebranded Quicklime Games before closing in 2013) and EA Singapore. It was the first freemium MMORG in the Need for Speed series (though Motor City Online was originally conceived as a Need for Speed game) and was available on Microsoft Windows. World was released worldwide on July 27, 2010. However, people who ordered a "Starter Pack" had an early "head-start" in the game, which started on July 20, 2010.
Need for Speed: World, along with other EA free-to-play titles Battlefield Heroes, Battlefield Play4Free, and FIFA World, went offline on July 14, 2015.