20 Games Like Stardew Valley()
"Oxygen Not Included is a space-colony simulation game. Manage your colonists and help them dig, build and maintain a subterranean asteroid base.
You'll need water, warmth, food, and oxygen to keep them alive, and even more than that to keep them happy."
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Cities: Skylines is a modern take on the classic city simulation. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience. From the makers of the Cities in Motion franchise, the game boasts a fully realized transport system. It also includes the ability to mod the game to suit your play style as a fine counter balance to the layered and challenging simulation. You’re only limited by your imagination, so take control and reach for the sky!
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A sci fi colony sim driven by an intelligent AI storyteller.
RimWorld follows three survivors from a crashed space liner as they build a colony on a frontier world at the rim of known space. Inspired by the space western vibe of Firefly, the deep simulation of Dwarf Fortress, and the epic scale of Dune and Warhammer 40,000.
Manage colonists' moods, needs, thoughts, individual wounds, and illnesses. Engage in deeply-simulated small-team gunplay. Fashion structures, weapons, and apparel from metal, wood, stone, cloth, or exotic, futuristic materials. Fight pirate raiders, hostile tribes, rampaging animals and ancient killing machines. Discover a new generated world each time you play. Build colonies in biomes ranging from desert to jungle to tundra, each with unique flora and fauna. Manage and develop colonists with unique backstories, traits, and skills. Learn to play easily with the help of an intelligent and unobtrusive AI tutor.
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Planet Coaster is a construction and management simulation video game. Similar to its spiritual predecessor, the game allows players to build different theme park rides and roller-coasters. These player-created attractions can be shared through a mechanic called “global village”.
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The entire world of Don’t Starve Together has been expanded and now includes Reign of Giants content, free for everybody! New mysteries, challenges and scientific innovations await your discovery. Team up with friends and manage your resources well, because the wilderness of Don’t Starve Together has learned some new tricks.
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Designed from the start to be a fully procedural co-op game, Windward can be played by yourself, but it truly comes alive when playing with friends. Start by generating a procedural world that will be unique to you, design your own custom faction then sail forward fighting pirates, trading with towns, doing quests or simply exploring -- it's up to you how you want to play.
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You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you.
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SPACEPLAN is an experimental piece of interaction based partly on a total misunderstanding of Stephen Hawking’s A Brief History of Time. Use manual clicks and the passage of time to create and launch potato-based devices and probes from your nondescript satellite orbiting a mysterious planet. Unlock the mysteries of the galaxy or just kill some time in what the astrophysics community is calling the ‘best narrative sci-fi clicker game of all times’.
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Fallout Shelter puts you in control of a state-of-the-art underground Vault from Vault-Tec. Build the perfect Vault, keep your Dwellers happy, and protect them from the dangers of the Wasteland.
Vault-Tec has provided the tools, but the rest is up to you. What are you waiting for? Get started building your Vault today for free.
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Passpartout puts you into the shoes of a French artist trying to navigate the beautifully confusing art scene. Paint and sell your own art to survive your expensive wine and baguette addiction.
Passpartout was developed by Flamebait Games and released in June of 2017. It is currently available on Steam and Gamejolt.
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Inspired by the SimCity series, Banished, and Stronghold, Kingdoms and Castles is a game about growing a kingdom from a tiny hamlet to a sprawling city and imposing castle.
Your kingdom must survive a living and dangerous world. Do the viking raiders make off with your villagers? Or are they stopped, full of arrows, at the castle gates? Does a dragon torch your granary, your people dying of starvation in the winter, or are you able to turn the beast back? The success of your kingdom depends solely on your skill as a city and castle planner.
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Stonehearth is a game about exploration and survival in an epic fantasy setting. Your job is to help a small group of settlers survive and carve out a place for themselves in a hostile land. You’ll need to establish a food supply, build shelter, defend your people, and find a way to grow and expand, facing challenges at every step.
Starting from procedurally generated terrain with dynamic AI encounters, Stonehearth combines city simulation and good old combat with infinite building possibilities. It’s built to be moddable at every level, from your city, to the people and creatures inhabiting the world, and will ship with the tools and documentation for you to add your own customizations to the game, and share them with friends.
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Explore and exploit distant worlds in a game of aerospace industry and interplanetary exploration. With your gun you can reshape the landscape around you and gather resources. On your journey you come across special artifacts that will provide you with science points, in order to unlock new technolohies. These include rovers and spaceships, in order the expand your reach on the planets in the solarsystem. The game also has a co-op mode, allowing players to explore the planets with their friends.
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Tabletop Simulator is the only simulator where you can let your aggression out by flipping the table! There are no rules to follow: just you, a physics sandbox, and your friends. Make your own games and play how YOU want! Unlimited gaming possibilities!
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Domina is a Gladiator management game.
The graphics are definitely stylish (a type of pixel art very popular at the time) and the music mixes modern rhythms with ancient sounds in an exceptional way.
The gaming system is based on limited time and resources. Each day runs rather quickly and the player can play only a few activities. Training your fighters is essential, as is winning in the arena and obtaining prizes and resources that will allow us to better equip our gladiators and obtain favors from the authorities.
The fights are always risky because no result is perfectly guaranteed and losing the best fighters is a tragedy from which you recover only with great difficulty, especially when you are defeated in fights between teams of gladiators. Over time their ludus will grow in celebrity (in case of success) and we can compete with increasingly complex challenges, including participation in tournaments in various parts of Italy of increasing difficulty against opponents.
Finally, there are the touches of class as gladiators who get drunk in the arena (if you insist on rewarding them with wine during training), weapons launched by the public to help a fighter, severed limbs and the ability to post on facebook and twitter replays duels.
But Domina also impresses with a different aspect from that of mere gameplay or production values. Domina is in fact a title designed to be played in a stream and offers several moments of meaningful interaction with the spectators. First of all, once the Twitch mode is activated, the game collects the names of the stream viewers and uses them for the various gladiators that the streamer manages during the game; both the first batch of fighters and all subsequent new arrivals will be identifiable as the stream viewers.
Already this, by itself, allows Domina to acquire a new level of interaction with the public and, therefore, of entertainment. The viewers follow the story of their character, require training, new equipment and invoke the use in the arena. As has already happened in an unstructured way in games like X-Com (the streamer created the characters in the image and request of the viewers), so it happens in a structured and automatic way in Domina.
But that is not all. In Domina the viewers vote in the various multi-choice events proposed by the game using a mechanism similar to other 'stream based' games. And then you enter the arena and the fun is multiplied because not only spectators can participate by launching incitements and insults (thus determining other game statistics), but, in case a gladiator surrenders without being killed, they can vote for death or life through the classic thumb up / down.
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In This War Of Mine you do not play as an elite soldier, rather a group of civilians trying to survive in a besieged city; struggling with lack of food, medicine and constant danger from snipers and hostile scavengers. The game provides an experience of war seen from an entirely new angle.
The pace of This War of Mine is imposed by the day and night cycle. During the day snipers outside stop you from leaving your refuge, so you need to focus on maintaining your hideout: crafting, trading and taking care of your survivors. At night, take one of your civilians on a mission to scavenge through a set of unique locations for items that will help you stay alive.
Make life-and-death decisions driven by your conscience. Try to protect everybody from your shelter or sacrifice some of them for longer-term survival. During war, there are no good or bad decisions; there is only survival. The sooner you realize that, the better.