20 Games Like Super Laser Racer()
In the year 2210, racing has evolved far beyond its expected limits. New terraforming capabilities paired with scientific breakthroughs in the field of antigravity have given birth to a new spectacle: the Antigraviator tournament. In Antigraviator, players will race on exquisitely detailed stages, full of light-speed danger, chaos and mayhem. Gamers will guide their Grav in three gameplay modes across four different worlds with three tracks each. These dynamic courses come to life, while pushing the power of Unity to the limit.
Players can challenge their friends in the fiercely competitive multiplayer modes, either online or in split-screen mode. Race yourself to the top of the worldwide leaderboard and earn special ranked skins.
Gamers can sabotage their fellow racers by activating hover mines, damaging the environment to create a rockslide, causing tunnels to collapse, firing missiles from rocket launchers along the track and many more fiendish tricks.
Gravs are customizable, but choose wisely: deciding on one upgrade may mean compromising on another. Strategically tailor-make Gravs to gain the upper hand in races or face the crushing prospect of defeat. In addition to the customization options, unlockable skins will be available free of charge.
In this futuristic high-octane racing game, defying gravity is the least of your concerns.
60 / 10003.0
We take the colony sim genre into the near future, onto a lush planet where humans are making their first foothold. Characters and alien wildlife are brought to life through a rigorous simulation and the game plays out as a tug-of-war between humans and nature on a planet full of opportunities and dangers.
Understanding the alien environment is crucial - discovered resources and crafting options enable you to adapt when food gets scarce, equipment breaks and alien animals attack.
50 / 10002.5
Imagine Earth is a real-time simulation game. Whole planets become your playground and keep the excitement going with strategy and puzzle element. Build up huge civilizations and deal with the self-inflicted climate change. It all depends on your individual development plans and growth management abilities.
60 / 10003.0
Wreckfest (previously known by its working title Next Car Game and currently listed on Steam as Next Car Game: Wreckfest) is a racing video game in development by Bugbear Entertainment, creators of the well-known demolition derby-style racing series FlatOut. Wreckfest is described as the spiritual successor to the FlatOut series and a cross between FlatOut, Destruction Derby and cult 1989 PC racer Street Rod.
A notable feature of the game engine is the use of soft-body damage modelling, which enables location-based damage that affects the driving dynamics of vehicles in a realistic fashion.
72 / 10073.6
The Earthlings have joined the interstellar club. The galaxy will never be the same.
The year is 2086 and Earth has detected an alien distress call originating from the surface of Triton. In response, Star Control is formed with you as The Captain of Earth's first prototype starship.
Anthem is a shared-world action RPG, where players can delve into a vast landscape teeming with amazing technology and forgotten treasures. This is a world where Freelancers are called upon to defeat savage beasts, ruthless marauders, and forces plotting to conquer humanity.
Sol 0 is a real time strategy game where you establish the first Martian colony. From the first human footprints on Martian soil to a thriving and self-sustaining colony, Sol 0 imagines a near future using technology that could be available within the next few decades. Make use of minerals and resources across the Martian surface to expand from the first exploratory rover to an independent frontier.
60 / 10023.0
LEFT ALIVE is a brand-new survival action shooter coming to the PlayStation®4 computer entertainment system and STEAM in 2019.
Veteran developers, Toshifumi Nabeshima (director, Armored Core series), Yoji Shinkawa (character designer, METAL GEAR series), and Takayuki Yanase (mech designer, Ghost in the Shell: Arise, Mobile Suit Gundam 00, Xenoblade Chronicles X) join forces to create LEFT ALIVE’s dark and gritty world.
You are a representative of the CRAFT & Co company. You are selling automated fabrication tools across the galaxy when your spacecraft crashes into a hostile planet. Use the tools you sell and the local resources to build up all of what you'll need to survive and eventually be able to escape the planet.
80 / 10014.0
Blackwake is a multiplayer team-based shooter centered around naval battles for PC and Mac. Set during the Age of Sail, Blackwake focuses largely on team-based tactics and overall team cooperation. Organizing a ship broadside, assisting your captain in navigating various weather conditions, or just being part of the gun crew - there are many roles to be filled in this shooter.
80 / 10024.0
After a century in stasis the girl En arrives at her destination: A Palace out of legend, a marvel of the old civilization eons gone, still awaiting its first human occupants. Out here, using forgotten technologies, she hopes to bring back a life that shouldn’t have been lost.
In ECHO everything has consequence: As you try to wield its magical technologies it becomes apparent that the Palace has a will of its own… It studies everything you do, everything you are – to use it against you.
The Palace creates Echoes – exact copies of you in every way. They behave like you and only do the things you do. So the way you play the game shapes your enemy. If you run, soon the Echoes will get faster. If you sneak, they will get stealthier. If you shoot, they will start to shoot back. The game constantly reacts to your every choice and input.
The Palace "reboots" every few minutes, resulting in a blackout. This blackout-cycle is the rhythm at which the "Echoes" get updated with your latest behavior, learning and unlearning from your actions. During the blackout the palace is blind, giving you the freedom to act without consequence. This is the time to run and gun and do all the things you don’t want the Echoes to learn.
The experience is one of being up against your own choices from the last blackout-cycle, giving you a way of shaping the game from cycle to cycle. It is up to you whether you prefer to keep a low profile or if you choose to go head on and deal with the consequences later – one thing is certain you need to keep your wits about you as you face the ultimate enemy: Yourself.
70 / 10093.5
Domina is a Gladiator management game.
The graphics are definitely stylish (a type of pixel art very popular at the time) and the music mixes modern rhythms with ancient sounds in an exceptional way.
The gaming system is based on limited time and resources. Each day runs rather quickly and the player can play only a few activities. Training your fighters is essential, as is winning in the arena and obtaining prizes and resources that will allow us to better equip our gladiators and obtain favors from the authorities.
The fights are always risky because no result is perfectly guaranteed and losing the best fighters is a tragedy from which you recover only with great difficulty, especially when you are defeated in fights between teams of gladiators. Over time their ludus will grow in celebrity (in case of success) and we can compete with increasingly complex challenges, including participation in tournaments in various parts of Italy of increasing difficulty against opponents.
Finally, there are the touches of class as gladiators who get drunk in the arena (if you insist on rewarding them with wine during training), weapons launched by the public to help a fighter, severed limbs and the ability to post on facebook and twitter replays duels.
But Domina also impresses with a different aspect from that of mere gameplay or production values. Domina is in fact a title designed to be played in a stream and offers several moments of meaningful interaction with the spectators. First of all, once the Twitch mode is activated, the game collects the names of the stream viewers and uses them for the various gladiators that the streamer manages during the game; both the first batch of fighters and all subsequent new arrivals will be identifiable as the stream viewers.
Already this, by itself, allows Domina to acquire a new level of interaction with the public and, therefore, of entertainment. The viewers follow the story of their character, require training, new equipment and invoke the use in the arena. As has already happened in an unstructured way in games like X-Com (the streamer created the characters in the image and request of the viewers), so it happens in a structured and automatic way in Domina.
But that is not all. In Domina the viewers vote in the various multi-choice events proposed by the game using a mechanism similar to other 'stream based' games. And then you enter the arena and the fun is multiplied because not only spectators can participate by launching incitements and insults (thus determining other game statistics), but, in case a gladiator surrenders without being killed, they can vote for death or life through the classic thumb up / down.