20 Games Like Superfrog()
In a World Gone Sour, players take on the role of a lost Sour Patch Kid in a stylized human world, guiding their hero across some very unique environments. Use a combination of jumps, special abilities, and puzzle-solving skills to navigate the Sour Patch hero through some larger-than-life obstacles. But be careful! During this journey, players will experience some very unusual enemies- escaping from deranged humans, and facing off against mind-controlled dolls!
Super Monkey Ball: Banana Splitz; known as Super Monkey Ball: Tokumori Asobita! (スーパーモンキーボール 特盛あそビ～タ！?) in Japan, is a video game released exclusively for the PlayStation Vita by Sega. The game is the tenth release in the Super Monkey Ball series.
Pac is back in an all-new experience for a whole new generation of fans. Featuring an original storyline inspired by the show as well as all the charming characters from the highly anticipated PAC-MAN and the Ghostly Adventures animated series created and produced by Avi Arad, acclaimed director and founder of Marvel Studios.
Pac and his 2 best friends, Spiral and Cylindria, rise to the challenge of protecting their home, all the while fighting for: Friendship, Freedom and the Future!Key FeaturesAUTHENTIC PAC-MAN AND THE GHOSTLY ADVENTURES UNIVERSE
OUT OF THIS WORLD POWER-UPS
ALL NEW MP AND MAZE MODES
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ToeJam & Earl in Panic on Funkotron is a platform video game, developed by Johnson Voorsanger Productions and published by Sega in 1993 for the Mega Drive. The game is the sequel to cult video game ToeJam & Earl, released in 1991. The game concerns two alien protagonists, ToeJam and Earl, both of whom have escaped from Earth, where they had crash landed. After returning to their home planet of Funkotron, the duo discover a number of antagonistic Earthlings have stowed away on the spacecraft and are wreaking havoc across the planet. The player must hunt down these Earthlings and imprison them in jars before sending them back to Earth.
The game's platform format was a departure from the original ToeJam & Earl, a treasure hunt game with randomly generated levels, inspired by the game Rogue. Creators Greg Johnson and Mark Voorsanger originally began designing a game built on the concepts of the original, but changed to a more generic type of game due to a lack of support for their vision on the part of Sega. The game was critically well received, with reviewers praising the graphics, soundtrack, fluid action and two-player mode. It was also a commercial success, but fans of ToeJam & Earl were disappointed and confused by the radical change in direction.
Since its release ToeJam & Earl in Panic on Funkotron has been criticized for being too sharp a departure from the first game, and some later reviewers felt that the developers had been more interested in the publisher's wishes than the fans. Johnson and Voorsanger have stated they regret moving away from their prototype sequel in the vein of ToeJam & Earl. Research has suggested that a significant minority of fans favor ToeJam & Earl in Panic on Funkotron as the best in the series. Together with its predecessor, the game comprises one of the Mega Drive's "key exclusive franchises", which eventually spawned a third installment in 2002, albeit a commercial failure with mixed reviews. ToeJam & Earl in Panic on Funkotron was re-released in 2007 for the Wii's Virtual Console, receiving mixed reviews. The game was released on PlayStation Network and Xbox Live Arcade alongside its prequel in November 2012. In August 2014, ToeJam Earl 2 was listed on GamesRadar at #10 on "Best Sega Genesis/Mega Drive games of all time".
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Set in the mythical world of ancient Japan, players take on the role of ninja warrior Shinobi. To free the world from the curse of Goaku, Shinobi must recover 5 elemental swords and defeat the Shoguns who wield them. It will take stealth, strength, and the mastery of the mystic arts for Shinobi to battle his way through the 5 lands.
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Ratchet: Deadlocked is the fourth game in the Ratchet & Clank series by Insomniac Games. Deadlocked is different in its counterparts in that it focuses more on shooting than platforming and puzzle elements. The game allows you to use two bots to fight along side you, which can be upgraded over time with better weapons and firepower.
There are 10 total weapons in the game, significantly less than the other games. However, modding these weapons is more emphasized than before, with different kinds of Alpha and Omega mods. Omega mods can be used on any weapon, and range from the freeze mod to the magma mod. Alpha mods are weapon-specific, and increase the rate of fire, ammo capacity, and power. The game also features online multiplayer.
Clank is not a playable character in this game, although he gives advice to Ratchet over his communication link.
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Minnie Mouse has been kidnapped by the evil witch Mizrabel, and it's up to Mickey Mouse to venture through the mysterious worlds of the Castle of Illusion to rescue her in this 2D platformer (and collaboration between Disney and Sega).
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Ape Escape 2 is the sequel to Ape Escape. In this platform game it's your goal to catch all the apes jumping, walking and flying around the diverse levels the game has to offer.
A large arsenal of gadgets can be used to make it all a little easier, with the catching net being the most important weapons of them all. Other gadgets include a RC Car, to drive over monkey's and collect objects, an Ape Radar, to detect the nearest monkey, a baseball bat, to hit monkeys unconscious, and a magnet, to move certain objects in the maps.
Your quest is to catch all monkeys in the levels and to stop the evil Specter from taking over the world. All monkeys in the levels are somewhat unique with their own character abilities and their unique name. Some monkeys just sit on their place, while others attack you with projectiles or run away quickly.
A game that takes your computer into a totally new dimension.
Shadow of the Beast is the most stunning 16-bit game you've ever played- a game that pushes your computer's features further than you ever thought they could go. Shadow of the Beast boasts the most incredible high-speed parallax scrolling ever seen. It will confront you with 132 different and vicious monsters, all as arcade quality fully animated sprites. You will be dazzled by the 128 colors appearing simultaneously on screen and rocked by the 900K of atmospheric soundtrack. And you'll be completely hooked by Shadow of the Beast's 350 screens of fast and furious action. So prepare for an experience you will never forget.
Kidnapped as a child by the evil Beast Mages, you have been transformed into a creature of fearsome power, agility and strength. In this guise you faithfully serve the Beast and its cohorts for many years as their warrior-messenger. Until one day you discover an awful secret- the truth about your past... a truth that drives you wild with anger and leads you on a trail of bloody revenge against your masters. Now the time has come to enter the Shadow of the Beast!
Your task is to fight your way through hostile country to the heart of the enemy's stronghold, where you will face your ultimate adversary. Along the way you will encounter an awesome array of monsters and traps. Be ruthless, be quick... for only the strongest and toughest can hope to survive.
Prepare to live by your wits, relying on split-second reactions and ingenuity. Combat the diabolical creatures. Dodge the deadly plant life. Overcome the devious traps. Find and use the long-lost artifacts. Feel the adrenalin pumping through your joystick hand as the blood pounds in your heart and the tension becomes almost unbearable...
Prepare to enter Shadow of the Beast.
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One dark moonlit night, a young boy named Kutaro was carried away by the maleficent Moon Bear King to a black castle where the unlucky lad was transformed into a puppet.
Kutaro displeased the terrible tyrant, who devoured the boy's wooden head and cast away his body. But the headless hero was not alone, for he had discovered a very special pair of scissors to help him on his harrowing adventure to find his head, and his way home.
Puppeteer is a brand new franchise developed exclusively for PlayStation 3 by SCE JAPAN Studio. Set in a magical puppeteer’s theatre, this title will introduce you to a strange and fantastic world, where the environment is constantly changing. Players will enjoy a rich, dark fairytale where surprises lurk around every corner.
Swappable Heads -Kutaro can change his head anytime he chooses. Lose your head and you lose a life, but use your head and you’ll discover that you have the ability to change the world
Unique Platforming -Wielding a pair of magical scissors, Kutaro cuts and crops his way through the adventure
Dynamic Interactive Backgrounds -A huge variety of backgrounds that are continually changing, taking you on a journey of discovery that will surprise and thrill
Theatrical Storytelling -Audience, lights, sets, music and narration all combine to create a mesmerizing, unique storytelling experience
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Ratchet & Clank Future: A Crack in Time (known as Ratchet & Clank: A Crack in Time in most PAL countries) is a platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3 video game console. It is the sequel to Ratchet & Clank Future: Tools of Destruction and Ratchet & Clank Future: Quest for Booty.] The game was released for the PlayStation 3 in North America on October 27, 2009, in Australia on November 5, 2009 and in Europe on November 6, 2009.
A fourth installment, titled Ratchet & Clank: Into the Nexus, was released in November 2013 for the PlayStation 3.
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Ratchet and Clank return as heroes for hire in Ratchet and Clank: Going Commando, the second game in this action platforming franchise.There are 18 entirely new weapons, as well as five weapons from the first game (you can upload them if using your old memory save). Each weapon is upgradeable, utilizing a new experience system, where weapons transform into more powerful forms the more they are used. In addition to main story levels, new Maxi-games give players a chance to test their skills and gain experience.
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Ratchet & Clank Future: Tools of Destruction (known as Ratchet & Clank: Tools of Destruction in most PAL countries) is a 2007 platformer video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. The game was released on October 23, 2007 in North America and on November 9, 2007 in Europe. It is the first PlayStation 3 installment for the Ratchet & Clank franchise, as well as the first installment for the "Future" series. It was also one of the first PlayStation 3 games to support DualShock 3 rumble straight from the disc.
Ratchet & Clank Future: Tools of Destruction was met with critical acclaim upon release. Most positive comments concerned the "engaging" and "fun" gameplay, while ost criticism was aimed at the game's technical issues. The game was nominated for several awards from gaming publications and was considered a commercial success.
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The heroic lombax, Ratchet, returns this fall in an all-new adventure with Ratchet & Clank® Future: Quest for Booty. A stand-alone adventure for both fans and newcomers to the franchise, Ratchet & Clank Future: Quest for Booty offers up to four hours of gameplay in Ratchet and Clank’s debut on the PlayStation Network. With all new wrench mechanics and light and dark illumination puzzles, Ratchet must manipulate objects and use his wits in order to succeed in his quest. New pirate-themed puzzles in four exotic locations will have gamers interacting with townspeople, manipulating shadows and playing pirate tunes, and mixing pirate brew to find hidden treasures.
Developed by highly-acclaimed independent developer Insomniac Games, Ratchet & Clank Future: Quest for Booty finds Ratchet in a desperate search for Clank after the intense ending of Ratchet & Clank Future: Tools of Destruction®. After an unfortunate turn of events, Ratchet washes up on the shores of a small village where he must overcome life-threatening challenges, encounter new alien races and even form an alliance with dreaded Captain Slag’s first mate, Rusty Pete.
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Cloudberry Kingdom is a platform game created by Pwnee Studios. The game uses a set of algorithms developed by Jordan Fisher to create procedurally generated levels that can be adaptive to player skill level, in game character abilities, and alteration of game physics.
The game developed a hardcore following of players due to the infamous challenges it offers and difficulty.