Superhot has the innovative mechanic whereby time only progresses when you move. It's marketed as a first person shooter, but it's really more of a puzzle game. The story is a mix of 1984 and Transcendence, but is not interesting and gets in the way of the gameplay. The levels require a very high level of concentration and the gameplay gets repetitive. There are also a few difficulty spikes, like the Elevator Pitch level.
- - Innovative mechanic
- - Great art
- - Overpriced (4 hours for 20 bucks)
- - Bad story
- - Gets repetitive