20 Games Like Syberia 3()
A land of discovery stretches out before you. Explore the beautiful yet rugged world of RiME, a single-player puzzle adventure. In RiME, you play as a young boy who has awakened on a mysterious island after a torrential storm. You see wild animals, long-forgotten ruins and a massive tower that beckons you to come closer. Armed with your wits and a will to overcome—and the guidance of a helpful fox—you must explore the enigmatic island, reach the tower's peak, and unlock its closely guarded secrets.
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"Take a deep breath..." Try to remember: a girl, a chair, a bomb. Just keep... calm. Follow the voice into the depths of your memory. Relax... and search for the darkest memories in the deepest recesses of your mind. Can you find her? The clock is ticking... And this is just a part of the treatment.
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What Remains of Edith Finch is a collection of short stories about a cursed family in Washington State.
Each story offers a chance to experience the life of a different family member with stories ranging from the early 1900s to the present day. The gameplay and tone of the stories are as varied as the family members themselves. The only constants are that each is played from a first-person perspective and that each story ends with that family member's death. It's a game about what it feels like to be humbled and astonished by the vast and unknowable world around us.
You'll follow Edith Finch as she explores the history of her family and tries to figure out why she's the last Finch left alive.
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The Order: 1886™ introduces players to a unique vision of Victorian-Era London where Man uses advanced technology to battle a powerful and ancient foe. As a member of an elite order of knights, join a centuries-old war that will determine the course of history forever.
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Until Dawn is an interactive drama survival horror video game. It was originally scheduled to be released on the PlayStation 3 and feature PlayStation Move support, but in August 2014, the game was reintroduced as a PlayStation 4 exclusive.
Until Dawn is designed to be played multiple times, as players will miss out on quite a bit of content with a single playthrough. Each will last about nine hours in length and the game mechanics utilize a new in-game system called the "Butterfly Effect" in which any choice of action by the player may cause unforeseen consequences later on. For example, locating a weapon in an earlier chapter may allow the player to pick it up down the line when a chase scene leads back to the same room. Throughout the game, players will make difficult decisions during ethical or moral dilemmas, such as sacrificing one character to save another. The Butterfly Effect system blurs the line between right and wrong decisions and it is possible for players to keep all eight characters alive as well as having all eight of them die, allowing for many different paths and scenarios as well as offering several different endings. Until Dawn has a strict auto-save system to prevent players from reloading a previous save file to an earlier point in the game if they regret an in-game decision they have made. The only way to change the player's choice is to restart the game from the beginning or continue to the end and start a new game. In a developer interview, it has been said that Until Dawn has "hundreds of endings". Different endings have different variations depending on the combination of characters alive at the end of the game.
The gameplay is focused on exploration, quick-time events and discovering clues as well as making decisions. There is an in-game system that will keep track of all of the clues and secrets players have discovered in total, even if there are multiple playthroughs; these clues will allow the player to piece together the mysteries of Blackwood. In terms of the gameplay mechanics and theme, Until Dawn has been noted to be similar to Heavy Rain and Beyond: Two Souls.
Until Dawn was met with a positive critical response upon release, with praise directed at the visuals, choice mechanic, horror elements, music, voice acting and gameplay design. Most of the criticism the game drew was concerning the story, mostly the second half, camera angles, character movements and partially linear plot.
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This is an action game in which players assume the role of Jodie Holmes and her invisible companion "Aiden" through fifteen years of Jodie's life. From a third-person perspective, players control Jodie through fully interactive environments, choosing a variety of action-, dialogue-, and decision-paths based on on-screen prompts. Some choices can lead to depictions of violence: Jodie attacking assailants with punches, kicks, and various objects (e.g., tree branches and knives; impaling an enemy with a pipe). As the character Aiden, players solve puzzles, manipulate objects and attack (e.g., strangulation) Jodie's assailants. Players can also use Aiden to possess enemies and perform violent acts (e.g., shooting fellow SWAT members; crashing vehicles; performing self-inflicted gunshot wounds). Some of these sequences are accompanied by blood-splatter effects. In one cutscene, a bound character's eye is cut out during an interrogation—the act is obscured by a character's back. One prolonged bar sequence depicts three men attempting to rape a woman; players control Aiden and interact with objects to stop the assailants. Another sequence depicts a character propositioning a woman to perform fellatio. The game includes depictions of the central character drinking beer and smoking a marijuana in a party setting – screen distortion occurs during theses sequences. The words “f**k” and “sh*t” can be heard in the dialogue.
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For the last twelve months, we’ve had our heads down working hard on Everybody’s Gone to the Rapture and it’s really exciting to be able to share some more information with you as well as a new trailer.
If you already know The Chinese Room, you’ll know that we make story-driven games. Creating a rich, deep world with strong drama and exceptional production values is key to what we’re all about. Rapture is set in a remote valley in June 1984 and is a story about people and how they live with each other. But it’s also about the end of the world.
Rapture is inspired by the fiction of John Wyndham, J. G. Ballard, John Christopher and other authors who deal with ordinary people in extraordinary circumstances. There’s a very particular English feel that we wanted to capture in the game, a combination of the epic and the intimate. Rapture also came from our obsession with post-apocalyptic gaming, and the simple idea that whilst we normally play as the hero, in reality, most of us would be the piles of ash and bone littering the game world. That’s an interesting place to start telling a story.
Our approach is to create a game that you can utterly immerse yourself in. Yaughton Valley, where Rapture takes place, is a living, breathing world. The world of Rapture is not just a backdrop; it’s a character in its own right. It’s great working with PS4 as its processing power makes a game like this possible for a team our size.
The game is all about discovery. It’s open-world so you have the freedom to explore wherever you like, visiting areas in an order you define, and the story is written to allow this whilst making sure every player has a strong dramatic experience. It’s a type of storytelling that is completely unique to games. The choices you make as a player have a direct impact on how you understand the story – the more you explore and interact, the deeper you are drawn into Rapture’s world.
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From the critically acclaimed developer, Naughty Dog, comes the first standalone adventure in the Uncharted series. Fan-favorite character, Chloe Frazer, must enlist the aid of renowned mercenary Nadine Ross from Uncharted 4: A Thief’s End in order to recover a fabled ancient Indian artifact and keep it out of the hands of a ruthless war profiteer. Together, they’ll venture deep into the mountains of India in search of the legendary artifact. Along the way, they’ll learn to work together to unearth the mystery of the artifact, fight their way through fierce opposition, and prevent the region from falling into chaos.
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From the award-winning developers at Arkane Studios comes Dishonored: Death of the Outsider, the next standalone adventure in the critically-acclaimed Dishonored series. Be a badass supernatural assassin and take on the role of notorious Billie Lurk as she reunites with her mentor Daud in order to pull off the greatest assassination ever conceived.
Building upon Dishonored 2’s signature gameplay and art style, Death of the Outsider features all the series hallmarks, including brutal combat systems, unique level design, and immersive storytelling that responds to your every choice. With compelling characters and exhilarating action, Death of the Outsider is the perfect entry point for those new to the Dishonored series, while delivering a significant expansion of the gameplay and world for longtime fans.
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Utilizing her amazing Neon powers, Fetch stars in Infamous: First Light, a stand-alone minigame running on the stunning Infamous: Second Son engine. The game builds upon events from First Light, but can be played without need of purchasing the original game.
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inFAMOUS Second Son, a PlayStation 4 exclusive , brings you an action adventure game where surrounded by a society that fears them, superhumans are ruthlessly hunted down and caged by the Department of Unified Protection. Step into a locked-down Seattle as Delsin Rowe, who has recently discovered his superhuman power and is now capable of fighting back against the oppressive DUP. Enjoy your power as you choose how you will push your awesome abilities to the limit and witness the consequences of your actions as they affect the city and people around you.
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CONTRAST is a puzzle/platform game where you can move between a fantastic 3D world and a mysterious shadowy universe in 2D in the blink of an eye. Delve into a dreamlike and surreal 1920s world, inspired by the performance art world of vaudeville and film noir, and cradled by a smooth and sultry jazz ambiance.
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Ether One is a first person adventure that deals with the fragility of the human mind.
There are two paths in the world you can choose from. At its core is a story exploration path free from puzzles where you can unfold the story at your own pace.
There is also a deeper, more adventurous path in which you can complete complex puzzles to restore life changing events of the patients history in order to help the validation of their life.
The choice is left to you. Welcome to Pinwheel.
The aim of the parallel paths was to make Ether One accessible to a range of skilled players. The hope was that people would be able to enjoy playing the game and solving puzzles with parents or friends, as well as immersed in the game on your own with the lights off. From a young age we enjoyed the first person puzzle games that required you to write cryptic notes on spare pieces of paper to unravel mysteries. Ether One aims to bring back pen and paper puzzle solving, whilst still being accessible and optional for people not wanting to get stuck and frustrated on the harder puzzles.
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Minecraft: Story Mode will be an all-new narrative-driven game series developed by Telltale in collaboration with Mojang. Set in the world of Minecraft, the series will feature an original story, driven by player choice. It will not be an add-on for Minecraft, but rather a separate stand-alone product that will premiere in 2015 on consoles, computers and mobile devices.
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Set during a single, endlessly-looping day within “The Sexy Brutale” – a stately English mansion converted into a bizarre casino and named by the enigmatic Marquis – players take on the role of elderly priest Lafcadio Boone. To progress, Boone must hide, watch and learn the colorful stories of the other guests at the ball in order to save them from grisly deaths at the hands of the mansion’s staff.
By discovering the key moments and methods how each guest can be saved and gaining occult seeming powers linked to their masks, Lafcadio is able to explore deeper and deeper into the mysteries of the mansion’s past and inhabitants to uncover the truth hidden at the heart of The Sexy Brutale.
*Unique "Groundhog Day" puzzle concept – hours of gameplay exploring a single day from different perspectives and locations
*Watch, listen and learn until you are ready to act to save each guest from murder
*Multiple distinct areas of the mansion to explore, each with its own scenario, characters and puzzles
*Darkly-humorous murder-mystery story spanning the entire mansion
*Exotic cast of characters, including 9 guests
*Acquire special powers by saving victims to progress deeper into the mansion and uncover the secret at the heart of The Sexy Brutale
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Introducing Assassin’s Creed® Liberation HD, the striking chapter of the pre-American Revolution Assassin’s Creed saga which arrives for the first time on HD consoles and PC. With improved gameplay, a deeper story, and HD graphics, Liberation is an immersive and full Assassin’s Creed experience.
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Heavy Rain is a cinematic psychological thriller from game developer Quantic Dream exclusively for the PlayStation 3. Dealing with a range of adult themes, the game revolves around a sophisticated plot and strong narrative threads that explore a complex moral proposition. You assume the role of multiple characters with very different backgrounds, motivations, and skills in a world where each player decision affects what will follow.
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Lara Croft and Temple of Osiris is the sequel to the critically acclaimed digital title from Crystal Dynamics, Lara Croft and the Guardian of Light. The adventure takes place deep in the deserts of Egypt, where an ancient Temple to Set has just been discovered. Set, the god of chaos, once ruled all of Egypt after murdering his brother Osiris and enslaving the other gods, but when Egypt was no longer enough, he vanished into the land of the dead intent on raising an army that could conquer the world, but he never returned.
Lara Croft, famed explorer, thought she would be first to arrive at the temple, but up-and-coming archeologist Carter Bell beat her to the entrance. They each hoped to find the mythical Staff of Osiris, but they discovered more than they bargained for.
The Temple was a prison for Horus and Isis, the last of the old gods not bound to Set. Seeing the Staff, Carter removed it from a mechanism, setting off the trap meant to keep Horus and Isis imprisoned. Lara and Carter now find themselves marked for death. Horus and Isis, freed from thousands of years in prison and in possession of the staff, promise Carter and Lara they will help them resurrect Osiris, the only god capable of saving Lara and Carter from judgment, and the only power that can hope to defeat Set. With a common goal of finding the fragments of Osiris, and stopping the return of Set, the companions form an alliance.
As they fight their way across the sands, they must face gods and monsters of myth and legend driven mad and controlled by Set. At stake is the fate of the world, as Set marshals his powers in order to return and reclaim his throne in the world of the living, with an army of the dead behind him. Set knows the prophecy has come, intent on remaking the world in his own image, a nightmare of storms and death.
Critically Acclaimed Franchise
Sequel to the critically acclaimed Lara Croft and the Guardian of Light, one of the best-selling digital titles of all time.
Classic Arcade Action
First ever 4 player co-op multiplayer experience featuring Lara Croft. Have your friends play as Carter, Isis, and Horus while you play as Lara in the fully cooperative story mode – offline and online supported.
Compete against your friends to earn bigger rewards, weapons unlocks, and artifacts to boost your character. Will you work together or will you sacrifice your friends for a higher score?
Next Gen Experience
Stunning visuals with no load-times and hundreds of relics, weapons, and artifacts to discover.