20 Games Like Syberia()
In this interactive Point & Click adventure by Daedalic Entertainment and Irresponsible Games - the team of Gene Mocsy - Joe and his wife Christine will be playable characters. Players will decide between love, treachery, life and death: will Christine assist Joe during his prison break? Will they recover the fortune together? Or will they succumb to greed? Will Christine deceive her husband, taking revenge for all the disappointments and a marriage that brought her nothing but hardship? Will she just turn her back on Joe and hit the road with his former accomplices? Or will Joe gain everything in the end?
1954: Alcatraz offers all what makes a great adventure: challenging puzzles, a mature crime story with a dynamic plot and various possible outcomes, and a whole bunch of shady characters: brutal felons, making life on The Rock even harder for Joe, while outside not only his partners-in-crime but also snoops and cops are after the money and Christine. The cinematic San Francisco of the 1950s, caught in a gritty comic style is a harsh place. But it's also a place where 1954: Alcatraz can also pay homage to history and zeitgeist, in form of the Beatnik culture and other contemporary themes.
Two playable characters: the gangster couple Joe and Christine
More than 20 additional 3D animated characters
More than 60 hand drawn backdrops, based on original footage of San Francisco, North Beach and Alcatraz
Challenging puzzles and exciting dialogues by Gene Mocsy, co-writer of Ghost Pirates of Vooju Island
Atmospheric Beat and Jazz soundtrack by Pedro Macedo Camacho (Fairytale Fights, Ghost Pirates of Vooju Island, A Vampyre Story, Audiosurf)
In-game decisions extensively influence the plot and lead to various endings
61 / 10053.05
In a shady corner of Kingsport Bay at the outskirts of St Armando, Bwana and his trusted sidekick Kito struggle to make ends meet at their run-down gas station. Little do they know that they are about to be thrown into a spine-tingling adventure that will take them far from home and right into a twisting plot of corruption and danger.
In the first chapter of The Journey Down, the search for a lost journal leads to forgotten secrets of the mysterious Underland. Follow Bwana and Kito as they puzzle their way forward and begin to uncover the true fate of their long lost father, Captain Kaonandodo.
78 / 10063.9
Eleusis is a 3d first-person adventure game for Windows developed by Nocturnal Works using the technology of the unreal engine. It takes place in a seemingly abandoned village in Greece where the player character, while trying to seek refuge, finds himself in the center of a whirlwind of mysterious events.As the plot unfolds he finds clues that indicate that the village is a nest of a cult which plans to revive a dark force through an ancient ritual and harness its power. The player character faces the challenge of unlocking the forgotten knowledge of the ancient mysteries in order to stop the cult from accomplishing their goal.
50 / 10012.5
Edna & Harvey: The Breakout is an adventure game for Windows and Mac about a girl and her toy rabbit. Players of the game have to escape from a mental hostpital.
The Gameplay is similar to LucasArts' early 90's games using the SCUMM engine. The player finds himself in a 2D world. At the bottom of the screen is a list of verbs to be used and combined for solving puzzles.
The game began as a university project in Germany (Wikipedia). Although that version received an outstanding reception, the English game merely received a mixed reception with both average and low review scores, mostly due to the sloppy translation.
90 / 100104.5
Montague's Mount is disturbing psychological thriller set in the bleakness of an abandoned Irish island, featuring exploration and challenging puzzle solving. This game is part one of a two part story, some questions are left unanswered and open to interpretation. To thank our fans for our successful Greenlight campaign, we have added new voiceovers, clues and storylines, and also made the Oculus Rift demo available (which will update to the full version on its release).
The mixture of cold Atlantic water and coarse sand in your mouth brings you back from unconsciousness. Surrounded by the wreckage of a boat’s hull, you can only draw one conclusion: your vessel has been torn apart by the submerged rocks. The secrets of the island must be uncovered if you are ever going to find a way to escape. Where is everyone; is the island really uninhabited; and what is lurking within the isolated caves?
50 / 10002.5
A new psychological horror adventure game from the creators of the successful Decay series: Sam is an addict who ends up in an institution named “Reaching Dreams”, hoping to kick his drug problem and sort out his miserable life. But during the first night, something goes horribly wrong and he gets stuck in an endless nightmare…
Decay – The Mare is a 3D psychological horror adventure and homage to the Resident Evil and Silent Hill games, as well as to horror adventure games like Phantasmagoria, The 11th Hour and Gabriel Knight.
For the first time the compelling, high-tension Adventure is available in one package, including an exclusive third chapter that will bring Sam’s journey to an end.
Decay’s developer Shining Gate Software is a small indie studio located in Stockholm, Sweden. The studio is best known for their work with DICE and Electronic Arts on the Battlefield franchise and for their own Decay series, released on multiple platforms.
90 / 10004.5
Colonial England. Under a certain amount of duress... Jack takes on a job, which will not only cause him a great deal of trouble, but also bring to light the answer to a mystery out of his distant past. A lack of money leads Jack to accept a charter to take a British secret agent to mysterious 'Tooth Island'. When Jack's ship shatters on the mysterious island's cliffs on arrival and the secret agent quickly becomes a meal for a monster in the jungle, Jack is soon left to cope with the situation on his own.
Tooth Island is ruled by the strange Doctor T, who is cultivating man-eating plants and has his own dastardly plans for the British Empire. And why does he seem to know Jack, who can't remember ever having been on Tooth Island? What are Doctor T's plans? And what does he know about Jack's past?
And then there's the young and naive Amanda, who is filled by an almost fanatical drive to prove her worth. In the beginning the young lady is employed by Doctor T, and part of her task is to track Jack down and take him prisoner. It doesn't take long before she begins to wonder if she is really on the right side, or if she shouldn't join her opponent, the charming Captain Jack, instead.
A hair-raising hunt across the length and breadth of the dangerous island finally airs the mystery surrounding Jack's past and leads to a spectacular showdown with a dark and deadly enemy and his nefarious henchmen.
50 / 10022.5
Unravel an ancient mystery and search for an ancient treasure on England's fog-shrouded coastline, famed for its legends of smugglers, pirates and ghosts. Join ghost-hunters Nigel Danvers and Lucy Reubans as they investigate a tale of horror and haunting. Wielding the tools of the modern-day ghost-hunter in a cinematic, richly detailed interactive world of wind-swept coastlines and crumbling crypts, you will be captivated, taunted and teased by mind-bending puzzles and interactions with the town 'locals'. But, be warned, there are those who will stop at nothing to prevent Nigel discovering "that which should stay hidden". With nerves of steel and wits to match, in your search for The Lost Crown you will soon discover long lost secrets previously known only to the dead!
80 / 10014.0
Far below the noisy metropolis of St. Armando, Bwana follows in the footsteps of his lost father together with Kito and Lina. In their search for the mysterious Underland, they discover a dark conspiracy shrouding the fate of Captain Kaonandodo.
In the second chapter, the plot thickens as our heroes plunge down into the mist below the Edge and wind up in the foggy and treacherous town of Port Artue where they find themselves cornered by pirates and on the run from the law.
The Journey Down is a classic point-and-click saga in with an Afro-Caribbean twist. Get ready to embark on an epic journey of laughs and brain-teasing adventure!
81 / 10054.05
Crash-landed on a desolate, alien planet, what should've been a routine work-for-hire job for Powell has become a deadly mission to save the merchant vessel Morningstar and her crew. With one man dead and the captain gravely injured, Powell is on his own to repair the ship and find a way to escape the strange gravity well of the empty planet they've landed on.
And if the situation weren't dire enough, the only signs of life on the planet are the remains of a much larger and better equipped ship and her crew, all dead, and not by natural means. What--or who--brought down these ships and is killing their crews? For what reason? And can Powell find a way off-planet before he shares the same fate?
80 / 10014.0
The first in an all-new series of paranormal mystery adventures from award-winning game designer Jane Jensen, creator of the bestselling Gabriel Knight series and Gray Matter. Step into the shoes of Malachi Rector, a brilliant antiques dealer and historian whose photographic memory and eye for deduction transforms locations and clues into interactive puzzle pieces and historical patterns. Players will criss-cross the globe's most exotic locales as they solve challenging riddles, search for hidden clues, and connect evidence and events to uncover a global conspiracy that threatens to bring worldwide ruin. When a young woman is brutally slain and a secret government agency decides to investigate, only Malachi Rector holds the key to unlocking this puzzle—a man whose destiny may not be his own to define.
90 / 10064.5
A place where pirates roamed the seas looking for treasure, and where one innocent 8 year old girl grew up to become the most famous Pirate of the Caribbean! From an early age, Morgane Castillo was a confident and feisty girl, playing with her friends and getting into scraps on Bounty Island. Living with her mother and bored of her chores and island life, she longed to go to sea, just like her pirate father Alessandro! But she was too young and young girls weren't meant to become pirates. But Morgane’s early life was beset by tragedy.
Uncle Eduardo, her dearest friend, was lost at sea and her mother, Bonita Castillo, died suddenly when Morgane was only 8 years old. Accompany Morgane in her quest to find the legendary “Golden Turtle” and experience the story of a young girl who grows into a pirate captain!
Make decisions, but remember – your actions have direct consequences for those depending on you.