Source:Youtube (retrieved: 2014-09-03)
System Shock 2 (Credits)
Irrational Games | |||
Jonathan Chey | Project Manager | ||
Jonathan Chey | AI Programmer | ||
Jonathan Chey | Combat | ||
Jonathan Chey | PSI Powers | ||
Rob Fermier | Lead Programmer | ||
Rob Fermier | Game Systems | ||
Rob Fermier | Interface | ||
Ken Levine | Lead Designer | ||
Gareth Hinds | Lead Artist | ||
Dorian Hart | Lead Level Designer | ||
Mike Ryan | Level Designer | ||
Ian Vogel | Level Designer | ||
Nate Wells | 3D Artist | ||
Matt Boynton | Level Designer | ||
Michael Swiderek | 2D Artist | ||
Mauricio Tejerina | 3D Artist | ||
Scott Blinn | Level Designer | ||
Steve Kimura | 2D Artist | ||
Marc LeBlanc | Lead Engine Programmer | ||
Marc LeBlanc | Meta Game | ||
Marc LeBlanc | Engine Support | ||
Mark "Justin" Waks | Multiplayer | ||
Josh Randall | Producer | ||
Josh Randall | Cutscene Coordinator | ||
Josh Randall | Techno maker | ||
Laura Baldwin | Motion Processing | ||
Laura Baldwin | Manual | ||
Robert Vargas | Motion Capture Editor | ||
Robert Vargas | Localization Coordinator | ||
Robert Vargas | Data Base Wizard | ||
Robert Vargas | Junior Artist | ||
Robert Vargas | Verbal Assassin | ||
Lulu Lamer | Lead QA | ||
Kemal Amarasingham | Audio Technician | ||
Ramin Djawadi | Audio Technician | ||
Jennifer Hrabota Lesser | Cutscene Artist | ||
Jennifer Hrabota Lesser | Website | ||
Eric Brosius | Lead AV | ||
Fred S. Galpern | Cutscene Artist | ||
Dan Thron | Cutscene Artist | ||
Michael J. Steinkrauss | QA Staff | ||
Nathan Blaisdell | QA Staff | ||
Daniel Krikorian | QA Staff | ||
Hooboy | QA Staff | ||
"The Hoosh" | QA Staff | ||
Alex Duran | QA Staff | ||
Matthew Gamble | QA Staff | ||
David Bax | QA Staff | ||
Alex Kay | QA Staff | ||
Tom Grealy | QA Staff | ||
Taavo Smith | QA Staff | ||
Tom Leonard | AI | ||
Dave Teicholtz | Installer | ||
Alex Duran | Installer | ||
Chris Carollo | Physics | ||
Michael White | Sound | ||
Michael White | Creature Motion | ||
Zarko Bizaca | Renderer | ||
Mike Rowley | Multiplayer | ||
Doug Church | Multiplayer | ||
Doug Church | Guru | ||
Jae Gilby | Executive Producer | ||
Sean Barret | Renderer | ||
Kate Jenkins | Creature Motion | ||
Johann Koehler | Creature Motion | ||
Nate Wells | Additional Design | ||
Nate Wells | Level Beautification | ||
Randy Smith | SHODAN Encounter Cutscene | ||
Shawn Swift | Additional Design | ||
Mark Lizotte | Additional Art | ||
Eric Dannerhoj | Additional Art | ||
Bill Bobos | Additional Art | ||
Ryan Lesser | Additional Art | ||
Mammoth Studios | High Poly 3D SHODAN Head Modeling & Animation, Cover Art (Support Company) | ||
Fred S. Galpern | Credits Concept & Design | ||
Alex Kay | String Files | ||
Alex Kay | Localization | ||
David Teicholtz | Additional Production | ||
David Bax | Additional Production | ||
Looking Glass Studios | |||
Paul Neurath | Managing Director | ||
Bill Carlson | President | ||
Michael Malizola | VP Marketing | ||
Jonathan Conant | Motion Capture | ||
Maya Apfelbaum | Motion Capture | ||
Liz Hinks | Motion Capture | ||
Rob Meffan | Network Administration | ||
Andy Meuse | Network Administration | ||
Nicholas Valtz | AV & Web Group Manager | ||
Electronic Arts | |||
Scott Evans | Producer | ||
Jonathan Harris | Marketing | ||
Patrick O'Loughlin | Marketing | ||
Kristen McEntire | PR | ||
Daniel Hiatt | Lead Tester | ||
Doug Doine | Test Team | ||
Carl Grande | Test Team | ||
Erik Purins | Test Team | ||
Ken Cunningham | Test Team | ||
Jamil Dawsari | Test Team | ||
Rosalie Vivacano | Test Supervisor | ||
Atsuko Matsumoto | Localization Director | ||
Bryan Davis | Localization | ||
Barry Feather | Localization | ||
John Pemberton | Localization | ||
Yuri Hospodar | Documentation |
System Shock 2
System Shock 2 is a first-person shooter action role-playing survival horror video game for Microsoft Windows, Apple OS X and Linux. The title was designed by Ken Levine and co-developed by Irrational Games and...