20 Games Like Tengai Makyou: Ziria()
Gameplay is similar to the original Phantasy Star, the first game in the series. Its battle system is turn-based, allowing the player to choose commands for their party of up to four characters. Each of the eight characters has a different set of preferred weapons and armor, as well as techniques, suited to the character's job. The player must defeat enemies in the overworld and in dungeons to advance in the game.
The game abandoned the first-person view that the first game used for dungeons and battles. Phantasy Star II instead uses a top-down perspective for exploration and a third-person view in battles.
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"Hironobu Sakaguchi, the Father of the Final Fantasy series, and Artoon present the world of Blue Dragon on Xbox 360. Featuring the character design of Akira Toriyama, the Father of "Dragon Ball Z", and music by Nobuo Uematsu, the composer for Final Fantasy, Blue Dragon is an epic role-playing game (RPG) centered on five youngsters who possess miraculous strength and magical power to control shadow creatures that mirror the actions of their masters."
Blue Dragon follows the story of five friends (Shu, Jiro, Kluke, Zola, and Marumaro) as they travel across the world to confront Nene, the evil ruler of the Grand Kingdom. The setting inspired separate anime and manga adaptations, although these follow the story to different degrees and feature a different cast of characters. The game follows a traditional role-playing design, based around exploration and turn-based combat.
The gameplay of Blue Dragon uses turn-based gameplay elements seen in older Japanese role-playing video games. The game world contains two major types of areas: towns, in which the player can rest and purchase items, and dungeon-like areas, with numerous foes to be defeated.
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Eternal Sonata (トラスティベル 〜ショパンの夢〜 Torasuti Beru ~Shopan no Yume~?, Trusty Bell: Chopin's Dream) is a role-playing video game developed by tri-Crescendo and published by Namco Bandai Games.
The game is centered on the Polish romantic pianist and composer Frédéric Chopin, who died of tuberculosis at the age of 39. The story envisions a fictional world dreamed by Chopin during his last hours that is influenced by Chopin's life and music, and in which he himself is a playable character, among others. The game's battle system centers on musical elements and character-unique special attacks. Light and darkness play a part in the appearance and abilities of enemies on the battlefield, as well as the types of magic that can be cast.
The game features a selection of Chopin's compositions played by pianist Stanislav Bunin, though the original compositions were composed and arranged by Motoi Sakuraba. It is notable for its use of classical piano pieces, educational cutscenes featuring real paintings and photographs (in contrast to the cel-shading graphics of the game) and lush landscape design.
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The story of this unusual MMORPG is set in the world Vana'diel. Players can compete and cooperate in a variety of activitys. You can progress yout character in a variety of jobs and subjobs, crafts and earn/collect item rewards. As you progress throughout the game you may embark on quests to evolve your character in the game hierarchy and unlock further content. Since the games release in 2002 there has been five expansions released. There are 3 Nations in the game and as you start out you complete missions for your home country. As you progress you unlock further content and can eventually do missions for the other 2 aswell.
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Set in a world reliant on a mysterious ancient technology known as "blastia," the game follows former knight Yuri as he delves into a shadowy plot to use these magical devices to control civilization, or destroy it. A bold new interpretation of the elements that made the Tales series a hit with gamers around the world, Tales of Vesperia promises a standard-setting RPG experience on the Xbox 360. Using an all-new graphics engine and character designs by the renowned Kosuke Fujishima (Ah! My Goddess, Sakura Taisen), the game delivers high-quality HD character models and environments that are indistinguishable from traditional cel-based anime.
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An action adventure role-playing game that has a linear storyline with a somewhat open world to travel through and explore. Along with 4 main playable characters mix your team up with over 100 collectable creatures scattered throughout the game. Uses a turn based battle system with each side on its own 3 by 4 square grid area across from each other. Characters can move a set number of squares on the grid each turn and skills have different area of effect patterns.
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Lost Odyssey is set in a world in which a "Magic-Industrial Revolution" is taking place. While magic energy existed in all living creatures beforehand, it suddenly became far more powerful thirty years before the beginning of the game. Because of this, it has affected society greatly, with devices called "Magic Engines" harnessing this power for lighting, automobiles, communication, and robots, among other uses. While previously only a select few could wield magic, many magicians gained the ability. However, such progress has also caused two nations to develop new and more powerful weapons of mass destruction. The kingdom of Gohtza and the Republic of Uhra (which recently converted from a monarchy). Uhra is building Grand Staff, a gigantic magic engine, while the heavily industrialized Gohtza actively pursues magic research of their own. A third nation, the Free Ocean State of Numara, remains isolated and neutral, though it is falling into disarray due to a general attempting to stage a coup d'etat. Uhra, at war with Khent, a nation of beastmen, sends its forces to the Highlands of Wohl for a decisive battle at the start of the game.
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Mistaken for a renowned hero, Capell is thrust into a conflict to sever the chains that bind the moon to his world. Traverse a seamless, expansive world with a party formed from 18 characters. Rise against the wicked Order of Chains in fierce real-time combat, but beware not all battles are won by force. The most obvious solution is rarely the right move. Shatter the chains and release the Order's grip on the world.
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From the void, the gods of darkness and light created Agarest, a most perfect and divine world. As the generations passed, paradise sadly fell to the ravages of time. War darkened the skies and Agarest soon became a torturous hell as the gods divided and immense armies clashed, desecrating the once beautiful land…
After many years with the war in deadlock, Sieghart, a young officer loyal to the armies of light, passes through the scarred mountains on a perilous mission. There, he meets a strange girl and unknowingly changes the fate of the world forever.
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Resonance of Fate takes place on Earth in the distant future. When atmospheric pollution nearly annihilates life on Earth, the remnants of humanity construct a purification system called Basel. In time, the surviving human population create a civilization around Basel's central tower, watched over by its mechanical core Zenith. Zenith ties human lives to quartz stones, making them immune to the pollution while giving them predetermined social status and lifespans. The three protagonists—Zephyr, Leanne, and Vashyron—form a mercenary group that take odd jobs for the populace of Basel. During their missions, they discover a plan by the city's ruling Cardinals to subvert Zenith's rule, and discover their own connections to the Cardinals' plans.
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Star Ocean: The Last Hope, known as Star Ocean 4: The Last Hope is an action role-playing video game developed by tri-Ace and Square Enix who also published the game, initially only for the Xbox 360, and the fourth installment in the Star Ocean series. Famitsu revealed that the battle system featured four party members, and was more team-oriented. The game also features more of a sci-fi emphasis than past titles with the ability to control your own ship. This ship is quite large, and is able to land on at least 5 planets or other space-based destinations. Players are able to travel through the "star ocean," jumping across planets. The game takes place a few centuries before the original Star Ocean (around S.D. 10, or approximately 2087 AD). The game's plot revolves around Edge and his crew combating a mysterious threat called the "Grigori".
An international version of the game was released by Square Enix as a worldwide PlayStation 3-exclusive on February 9, 2010. Officially known as Star Ocean: The Last Hope International, the game contains both Japanese and English voices as well as new content that is exclusive to the international version of the game.
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Xenogears follows protagonist Fei Fong Wong and several others as they journey to uncover the truth behind mysterious, cabalistic entities operating in their world. The principles and philosophies of Friedrich Nietzsche, Sigmund Freud and Carl Jung influence the plot, character design, and world of Xenogears. Additionally, the symbols, theological concepts, and devotional practices of several world religions are represented in fictionalized forms in the game. Major psychological themes are the nature of identity and human memory, particularly as these relate to the phenomenon of dissociative identity disorder. The relationship between humanity and machines is central to the game's plot, as indicated by the presence of giant robots dubbed "gears," which almost each playable character can control.
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Bravely Default follows the story of main character Tiz, a humble shepherd and the lone survivor of a cataclysmic event, as he joins a group of loyal companions on a journey to restore balance to the world. The battle system is what differentiates Bravely Default from other RPGs. Here players can strategically choose when to initiate two complementary commands: Brave and Default. This innovative system encourages players to think carefully about strategy during every enemy encounter. Selecting "Brave" lets players increase the number of actions a character can take in a turn, while "Default" allows players to store actions for later use.
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The Japanese game got a patch on April 11, 2016 which added an English option in-game instead of it being released internationally. This means the game must be downloaded/installed and started in Japanese before switching to English.
Granblue Fantasy is a Japanese role-playing video game. The game plays as a traditional Japanese role-playing video game with turn-based battles. The game also contains summons and a class system that alters the main character's move-set and growth. Characters gain levels and abilities by accruing experience; summons and weapons equipped also confer characters with bonuses on attack power and HP. The characters themselves are gained either via quests (the main story quests or special event quests) or by using in-game currency to receive random crystal fragments, which may contain special weapons that add specific characters to the party. Characters, summons, and weapons are ranked (from best to worst) as SSR, SR, R, or N; each is also of type wind, water, fire, earth, light, or darkness. Voice actors provide voices for all of the characters in battle, and for much of the main and event storylines.
Neverwinter Nights (NWN) is a third-person role-playing video game and is set in the fantasy world of the Forgotten Realms campaign setting, with the game mechanics based on the Dungeons & Dragons 3rd edition rules. The game engine was designed around an internet-based model for running a massively multiplayer online game (MMOG), which would allow end users to host game servers. The intent was to create a potentially infinite massively multiplayer game framework. This game was named after the original Neverwinter Nights online game; the first ever graphical massively multiplayer online role-playing game (MMORPG), which operated from 1991 to 1997 on AOL.
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Culdcept Saga (カルドセプト サーガ Karudoseputo Saaga?) is a video game developed exclusively for the Xbox 360 video game console. It is the first entry for a Microsoft console in the Magic-meets-Monopoly game franchise that included previous installments on the PlayStation, PlayStation 2, Sega Saturn and Dreamcast.
A demo of the title was made available to Xbox Live users on December 4, 2007. The demo includes two different pre-made card decks and supports both single player gameplay and local multiplayer for up to four players. Initially released in Japan in 2006, the full game wasn't released in North America until more than a year later, in February 2008, but has never been released in Europe or Australia.
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CHRONO CROSS, the sequel to the SNES favorite CHRONO TRIGGER, is one of the most ambitious role-playing games ever made. There are over 40 playable characters, each with their back-story, special moves, abilities, and weapons. The story spans two discs and follows the story of Serge, a young man who is able to cross dimensions. Suddenly he is pulled between worlds, trying to figure out his own past at the same time. The graphics are bright and beautiful, utilizing the PlayStation's capabilities to the fullest. The polygonal character models are huge and detailed, and the pre-rendered backgrounds are immaculately detailed. The music is composed and arranged by Yasunori Mitsuda, and features very realistic-sounding synthesizers. The battle system revolves around Elements, which are used to grant magical powers, as well as to summon huge monsters. For anyone that wanted to see the story of CHRONO TRIGGER continue, this is your chance.