Followers: 7

The Age of Decadence

  • About
  • Add To
  • Share

Genre: Indie, Role-playing (RPG), Strategy, Tactical

Platforms: PC (Microsoft Windows)

The Age of Decadence is an upcoming pseudo-isometric 3D turn-based role-playing video game for Windows, Mac OS X and Linux by Iron Tower Studio, led by the pseudonymous "Vince D. Weller". Set in a low-magic, post-apocalyptic world inspired by the fall of the Roman Empire, The Age of Decadence aims to return to the 'golden era' of RPGs by emphasizing choices and consequences and providing a comprehensive skill set, multiple sol... Read More

No lists available, why not create one?

Create new list
Based on 23
member ratings
Based on 2
critic ratings

How would you rate this game?

Rating breakdownRating breakdown of The Age of Decadence


Member Reviews

Join the community to review your favourite games Create your account

Bad 40%

A 2020 Review - The Age of Decadence (PC, 2015) Score: 4/10 Mediocrity Score: Mediocre at Best. The Age of Decadence is a strangely unbalanced turn-based CRPG. It rather uniquely takes combat out from being the main focus and pits the player into a scenario where you can take different approaches. Touted for being a game where "choices matter", the game somehow feels so linear - locking the player into a path chosen early on. Choices in the game... Read More

Positive points
- Has an honest demo. - Multiple routes may be taken to beat the game. - Incredibly funny and useful skill/ability descriptions. More games should take inspiration from this. - Some hilarious ways to ... Read More
Negative points
- A lot of cheap situations made to make you fail while masquerading as being a "choices matter" feature. - RNG in combat is grossly stacked against the player, and always in favor of the NPC combatan... Read More


The story in The Age of Decadence explores several themes: the dangers of a post-apocalyptic world, the thin line between historical fact and fiction, and the competition among political factions.
According to the Imperial Scrolls, the wicked kingdom of Q'antaar and the Empire were locked in a bloody magical war that devastated much of the known world. Each side called upon powers both arcane and divine, summoning Gods and other beings of immense power, whose contest ultimately destroyed both sides. Cities of the once glorious Empire lay in ruin, and bodies of the dead were strewn across the land. Centuries later, the world still suffers from the shadow of civilization's collapse. Where there once was unity, there are now factions struggling for dominance in the ruined world. Where there was once knowledge, there is ignorance of both science and magic. Where there was once chivalry and honor, there is only pettiness and betrayal. And it is in this uneasy divided land of myth and fable that the player discovers an ancient map offering a hint to the Empire's true past.
The player's character has an active role in shaping the plot of AoD, which is nonlinear. The world reacts dynamically to the player's actions. Players can choose from among 7 factions, play them off against each other, or even reject them all. The game is purported to have seven endings, only two of which involve mortal combat.