20 Games Like The Day the Laughter Stopped(TBA)



A game written by Joey Jones and Melvin Rangasamy for the 21st Annual Interactive Fiction Competition.

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Emily is Away Too is the spiritual successor to the critically acclaimed original. Message both Emily and Evelyn as you determine the outcome of your senior year. Extend the story past the chat window with youtube links, facebook profiles and file transfers. And most importantly, change your text color to lime green so everyone knows you're the coolest kid in school.

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90 / 10064.5



A piece of Interactive Fiction. Is on the list Interactive Fiction Top 50 of all time (2015 edition).

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A game written by Arthur DiBianca for the 21st Annual Interactive Fiction Competition.

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A short piece of interactive fiction written by Adam Cadre.

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Guide Hamlet, Ophelia and Hamlet Sr. to hundreds of hilarious deaths in Ryan North's chooseable-path edition of Shakespeare's Hamlet!

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80 / 10004.0



A rape-themed pornographic game in which the player character performs actions such as forcing himself sexually on a stranger on her wedding day.

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In this story, you will be PRISM, the world's first sentient machine.The story begins in the world of 2031, a world on the brink of chaos. The economy of the United States of North America (USNA) has been stagnating for decades. Crackpot religions are springing up all over the place. Crime and urban decay are rampant. Schools have become violent, chaotic places ill-suited for educating children. Today's youth frequently use joybooths to "tune-out" the world, leading in the extreme case to joybooth suicide, where a psychological addict wastes away in his or her private nirvana. The global situation is even grimmer. The calcuttization of the Third World has almost reached its limit, causing extreme overpopulation and poverty.

So when Senator Richard Ryder, along with a small group of leaders from government, business, and the universities, announces the Plan for renewed national purpose, everyone is only too willing to embrace it. Only one thing stands between the Plan and its adoption: a test of its validity. That's why you have been "awakened" from your simulated life and had your true nature revealed to you several years ahead of schedule. You have been chosen to use your unique abilities to enter a simulation of the future, based on the tenets of the Plan, in order to check its effectiveness. The eyes of the world are on you.

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Basement is a strategy game, where you play as a desperate scientist who chose the wrong path in his life. That path seemed easy, but turned into a deadly one. You have no choice but to build the most effective enterprise and stay alive in a cruel world of illegal business.

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80 / 10044.0



GRAV is a sand box experience where you explore a multitude of planets, hunt strange alien creatures, build and defend outposts, craft weapons and armor, and attempt to survive against other players in a hostile environment.

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50 / 10012.5



A game written by Jack Welch and Ben Collins-Sussman for the Annual Interactive Fiction Competition.

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A game written by Phantom Williams for the 21st Annual Interactive Fiction Competition.

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A game written by Jack Whitham for the 21st Annual Interactive Fiction Competition.

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A game written by WaffleShuai for the 21st Annual Interactive Fiction Competition.

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A game written by MathBrush for the 21st Annual Interactive Fiction Competition.

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A text adventure written by Jack Lockerby.

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A game written by Ade McT for the 21st Annual Interactive Fiction Competition.

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A piece of Interactive Fiction written by Juhana Leinonen.

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A text-based adventure game by MP Soft. It was released in 1984 for the BBC Micro.

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A text based Adventure Game for the Vic20

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