20 Games Like The Election Game(TBA)
If you solve something, say something.
In today's world, it's all on the line. Answer the call.
Join your fellow citizens to decrypt suspicious messages and help make our nation safer and stronger! For every puzzle you solve, for every dangerous message you bring to our attention, you make your family and your country that much safer.
Solve high-level decryption algorithms through a puzzle-like interface, then uncover potential plots and unmask suspicious individuals. Reach into their past to follow their movements and uncover their motives, track their associations and evaluate the threat.
The guilty have nowhere to run.
The innocent have nothing to hide.
The player monitors phone calls as part of a government surveillance program to find public threats. The player unlocks chains of emails by completing a series of puzzles wherein a beam is reflected around a room to a set destination. TouchTone 's core concept grew from a two-day game jam immediately following their 2012 release of Gasketball, but only found its hacker theme following the mid-2013 Edward Snowden global surveillance disclosures. The tone of TouchTone 's story grew from satirical to serious over the course of the game's development.
Republic: The Revolution is a computer game produced by Elixir Studios, founded by Demis Hassabis , a former programmer of Lionhead Studios and published by Eidos Interactive. It has since been released for the Mac OS X by Feral Interactive. It is a depiction of grassroots political action, where one attempts to put their preferred government in power. It is set in Novistrana, a small, fictional, post-Soviet country in Eastern Europe.
It has been more than forty years since the first nuclear bomb exploded. In that time, the shape of the world has changed dramatically. The power to destroy civilization rests in the hands of the superpowers and now, as either the president of the U.S. or as the General Secretary of the U.S.S.R., you have total responsibility for your nation's course. To succeed, you must enhance your country's prestige without infringing too much on your adversary's interests. If you play the isolationist, you will find yourself alone in a world dominated by your opponent. If you are too aggressive, you could unleash the war that annihilates humankind- and both sides lose.
Balance Of Power uses a huge statistical database, a meticulously detailed display of the world, and advanced artificial intelligence techniques to put you in command of one of the world's superpowers. You have vast amounts of information available as you press your country's interest and resist the pressure of the other side. Noted game designer Chris Crawford has created a model of the world which will entertain, educate, challenge, and perhaps frighten you in ways no computer game has ever done before.
Covers the eight years from 1986 to 1994.
The internet-born and beloved countryballs comics finally have a game to properly represent them, Polandball: Can Into Space! Break through Earth's atmosphere to prove other countryballs once and for all they were wrong and conquer the final frontier!
Sweatshop challenges players to manage an off-shore clothing factory, producing the latest in cheap designer fashions for Britain's high streets.
Channel 4 was eager to create a game that challenged young people to think about the origin of the clothes we buy.
The solution was a strategy game that casts the player in the role of a clothing factory’s middle management. The player is responsible for hiring and firing workers, ensuring that orders are completed in time and balancing the needs of demanding clients with worker welfare.
Sweatshop HD was originally released on the Appstore for Ipad, however the game quickly gathered controversy as Apple pulled it down stating it was "uncomfortable selling a game based around the theme of running a sweatshop".
It is however still playable via it's official website.
Somewhere in London is a secret organization that is based on the 13th floor of an office building. The sole purpose for this organization’s existence is to keep the current British government in power at any cost - specifically, that means helping the current Prime Minister keep ahead of his competition in the polls.
Floor 13 is a management simulation controlled by a menu-based system (similar to Darklands) and is presented in black and white for a film noir feel. Players take the role of the Director General in this secret organization, and are given a target date of 20 days to attend to their duties. During this period, performance will be evaluated based on the Prime Minister's polling results. If the PM is doing well, the agency will be expanded and will have more equipment and services available to handle the situations it will encounter later in the game. If the PM is behind, Floor 13 risks reduction in the number of services it has available or even the player's continued employment. After each successful 20 day period, another 20 days are added to the calendar, full of new problems and objectives.
During the time between target dates, players will have to deal with various problems, both externally and internally. Some examples include: saving the son of the U.S. President from terrorists, breaking up a drug ring controlled by a VIP recently honored by the Queen, or even prevent a scientist in the British space agency from publicly stating that their latest achievement has been a total sham (shades of the film "Capricorn One"). While you are completing these tasks there is another secret society that will pressure you to have its goals completed, and this may very well interfere with the missions officially assigned to Floor 13.
The Floor 13 organization is not a benevolent one and players will need to do some rather unpleasant things to ensure that the democratic machine runs smoothly. Examples of activities include: searching and looting people’s homes, calling in commando units for heavy assault purposes, wire-tapping and trailing people without bothering to go through legal channels, discrediting notable people through the media and infiltrating established organizations. At times, you might even need to detain citizens and torture them (the torture bits can get rather graphic at times, though it's doled out through a text report), or even assassinate troublesome proles (one of the few political policy games, along with Shadow President and CyberJudas, to allow for such an activity). However if players become too eager at performing these "black hat" activities, they may draw too much attention to the agency and may summon the attention of a certain "Mr. Garcia" (who is good at helping noisy Director Generals fly through office windows).
Politically Yours is a Government Simulation game based on Indian politics.
Theme: With the sudden demise of the Prime Minister of India, and with 3.5 years remaining in this term, your party (ruling party) has arrived at the decision to make you the Interim Prime Minister. Prove yourself in these 3 and a half years and get elected as the Prime Minister for the next term.
Have you ever wanted to become the Prime Minister of India? Sometimes or the other you probably have thought of running the country convinced that you could do a better job than the presently elected ones. So let's just say we are providing you with a platform to complete the line "If I were Prime Minister of this country i would..". Faced with real-life problems like crime, unemployment, debt, Terrorism, labour problems, religious issues etc, you have got to solve the problems and run your government smoothly. A highly engrossing political strategy game you will definitely want to try your hands at.
Platform: Windows OS
System Requirements :-
CPU: 2 GHz
RAM: 1 GB (minimum)
OS: Windows XP/Vista/7/8/8.1/10
GPU: 256 MB
DirectX : 9.0 or higher
Enter the World of International Intrigue. It's you against faceless enemies in a rush to unravel a high-level assassination plot. Arm yourself with authentic spy tools, high-tech weapons and professional skills true to CIA operations. Then confront realistic global scenarios...where decisions you make determine the balance of world power.