20 Games Like The Golf Club()
Play the story of a golfer, forced to give up all that he holds dear for one final shot at accomplishing his dream.
But all is not so simple in the world of golf. To best today's players you have to be able to keep up with them not just on the course, but also off it.
Business simulator with rich economic model (markets with shortages and surpluses, websites with black hat SEO, etc.), flexible configuration of movie production, complex casting, two modes of shooting (fast and detailed ones) and other features. Beautiful graphics and no sexually explicit content.
Links redefined what golf on the PC should look and play like; it migrated golf from a sports game to a simulation. Good use of VGA's 256 colors made for a realistic course with trees, water, sandtraps, and the fairway. The addition of ball physics, mulligans, changing the lie of the ball, real digitized environmental sounds (even through the PC speaker), and the ability to view a replay (even from multiple angles) gave PC golf games a new echelon of quality to match.
A golf sim for the NES developed by HAL Laboratory and released in 1988 in Japan only. It uses the likeness of prolific Japanese professional golfer Masashi "Jumbo" Ozaki.
HAL Laboratory, after creating many of Nintendo's golf games as a second party developer, decided to develop and publish their own golf title. Jumbo Ozaki no Hole in One Professional features the likeness of Japan's most prominent golf player, Masashi "Jumbo" Ozaki - the Jumbo nickname comes from his unusual height for a Japanese male: almost 6'. Though featured on the box art and in the title, Jumbo Ozaki makes no obvious appearance in-game.
Though by all practical metrics a perfectly standard overhead golf simulator - players take it in turn to get the ball to the hole in as few shots as possible, selecting the direction, club used and power of each shot - the game does do things a little differently than usual. Specifically, the visual cue for the power of the shot comes from the depiction of the golfer himself: The player must monitor the character as he swings, hitting the button at both the apex and nadir of the swing for maximum effect. This replaces the usual sliding power bar that most golf games have. Failure to hit the swing precisely will lead to slices and hooks.
The game can be played as a single player Stroke Match, which allows the player to practice on each of the game's 36 holes across two different courses. The player can also play against another human, or rate their score against CPU opponents in the 1 Day and 4 Day modes. The player can also adjust the difficulty, which makes wind speed a much more important factor.
Beast Battle Simulator is a physics based battle-simulation sandbox game featuring dinosaurs and animals. Kamikaze Zebras VS. T-Rex with laser guns, Lions with machine guns VS. a flock of 50 seagulls; anything is possible! Watch as the beasts dismember and rip each other apart in gory detail!
In 30 days, help is coming...
A mysterious radio transmission claims that help is inbound. You are Jacob Solomon: leader of a makeshift team trying to survive the aftermath of a devastating asteroid collision. The world you once knew is no more – buried deep beneath the constant snowfall.
Your goal: keep your companions alive until rescue.
Computer Tycoon is an indie business strategy game about Computer Evolution. Start your company in the 70s. Invent until 2034, create the best hardware and operating system, upgrade your infrastructure and handle your marketing! Promote games, rule the global market and become an immortal!
Artificial Academy 2 is an eroge high school social simulation, sequel of Artificial Academy.
Create and play any of up to 25 students of varying gender, orientation and other interaction abilities and personal inclinations. Make friends and lovers as the class competes for achievement in academics, athletics, popularity, and romance.
70 / 100133.5
Two small classics from Clarus Victoria published in 2013, Stone Age and Bronze Age, are now available on Steam! Manage an ancient tribe in the African Savannah, build the first city in the Fertile Crescent, guide your people across prehistory and lead them to Victory!
Actua Golf (known as VR Golf '97 in North America) is a sports video game developed by Gremlin Interactive for the PlayStation and Sega Saturn. It was released in October 1996.
It was followed by Actua Golf 2 (known as Fox Sports Golf '99 in North America), also developed by Gremlin Interactive for the PlayStation and Microsoft Windows. It was released in September 1997 for the PlayStation and May 1998 for Windows. Actua Golf 2 received mixed reviews. Aggregating review website GameRankings gave the PC version 70.50% and the PlayStation version 38.75%.
The third and final game, Actua Golf 3, was developed by Gremlin and released on the PlayStation in 1999. The game received an average score of 70.50% at GameRankings, based on an aggregate of 2 reviews.
This game features a simplified type of golf. The area of the hole is rendered in light green, all areas outside the hole are rendered in a medium blue. On the larger holes the green is rendered as a dark green hole circle with the hole near the center. There are several obstacles that can appear, including trees, sand traps, and water features. On difficulty A, balls that go out of bounds stay there and must be hit back in; on difficulty B, the balls stick to the edge of the area. Balls hit near the water can soar over it, or if they land into the water, the ball is placed back where the shot was taken. Balls hit into sand traps will stick to the sides of the traps, and it takes a more powerful swing to free the ball. The player only uses one club - the amount of time the fire button is held down determines how much power the ball will be hit with, and how far it will go. The player's golfer can be moved anywhere on the field, with his golf club always facing the ball. On the larger hole the goal is to hit the ball on to the green. Once the player reaches the green, the game will zoom in on the green. The green is rendered as a light green circle, with a black dot as the actual hole. Once the ball reaches a hole, the player moves on to the next hole.