20 Games Like THE iDOLM@STER CINDERELLA GIRLS Starlight Stage(TBA)




Miku Flick/02 is a rhythm game, a sequel to Miku Flick, and a spin off of the Hatsune Miku: Project DIVA series of Vocaloid rhythm games. The game will retain the primary gameplay of its prdecessor whereby the game has 10 tiles, arranged in a 3x3 grid with the middle column having a 4th tile at the bottom. Each of these tiles has a hiragana Lyric on them, when indicated you are required to flick the tile in the indicated direction. Unlike its predecessor though, the game will feature vocaloids other than Hatsune Miku including Kagamine Len, Kagamine Rin and Megurine Luka as well as duet songs whereby two vocaloids would sing together for a song. The game will also include a new "Extreme" difficulty mode, which will provide players with a difficulty between the "Hard" Mode and "Break the Limit" Mode of the original.

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Daigasso! Band Brothers is a music video game published and developed by Nintendo as a launch game for the Nintendo DS. It features multiple songs, which include classical music, television themes, and video game music. The game is controlled using both the buttons on the DS as well as its touch screen in certain portions. It uses a variety of different instruments, which are combined selectively in order to compose a song. Besides the primary mode, players may play together, each one playing a different instrument in the song. Players may also compose their own songs.

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Jam with the Band is a music video game developed and published by Nintendo for the Nintendo DS handheld game console. It is the sequel to the Japan-exclusive Daigasso! Band Brothers, which was released at the DS' launch. Its release was accompanied by a Wii Channel for the Wii console called the Live Channel, known in Japan as the Speaker Channel, that allows players to hear the game's sound through their television. It features the character Barbara Bat, who was also in the predecessor.

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Patapon 3 is a rhythm game for the PlayStation Portable and sequel to Patapon 2. Gameplay is mostly unchanged from previous titles, but has a greater focus on multiplayer than Patapon 2. Like its predecessors, Patapon 3 is presented in a cartoonish, silhouetted two-dimensional environment, now with more detailed backgrounds.

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SUPERBEAT: XONiC is an upcoming rhythm game developed by Nurijoy, a company formed by former employees of Pentavision. It is considered a spiritual successor to the DJMax music game series and its gameplay is based on the 2014 arcade game Beatcraft Cyclon, also made by Nurijoy. The gameplay of SUPERBEAT: XONiC consists of tapping notes to the beat of a song, either with the PlayStation Vita's face buttons or touchscreen. Modes, in order of difficulty, include 4 TRAX mode, 6 TRAX, and 6 TRAX FX. When selecting any mode, 3 tracks are played in succession and the player's performance is evaluated at the end. Local scores can be uploaded to a global online leaderboard if connected to the internet. SUPERBEAT will feature over 50 different tracks from a variety of genres, including soulful house, RnB, indie pop, progressive metal, and big beat and many more, and will include a collection of original music from producers such as 3rd Coast, ND Lee, Tsukasa and others.

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THE iDOLM@STER Shiny Festa is a series of three Japanese rhythm video games. The games are part of THE iDOLM@STER series of games, and were originally released as Honey Sound, Funky Note, and Groovy Tune. They were the first games in the series to be localized into English. The gameplay in Shiny Festa eschews the simulation format of previous iDOLM@STER games, and instead features a rhythmic gameplay in which the player times the presses of buttons to the rhythm of the songs and a predetermined pattern displayed on the screen. Each game features a different array of characters and songs, and also includes an original video animation episode. The games' story centers on the 765 Production's participation in a music festival, and is told via the anime episodes and occasional dialogue included in the games.

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A sequel to the first FINAL FANTASY rhythm action game released in 2012, THEATRHYTHM FINAL FANTASY CURTAIN CALL expands on the original in every way with new gameplay modes, over 200 songs, and 60 playable characters. Featuring music that spans the full breadth of the storied FINAL FANTASY franchise, players tap along to the memorable beats and harmonies as the adorable, stylized characters battle and quest through their worlds. The music of over 20 titles is brought together in one package, fusing together the moving scores, cinematic visuals, and role-playing elements the series is known for.

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89 / 10054.45



Patapon is an innovative, rhythm-based 2D platform/action game marching to PlayStation 4 with revitalized graphics output in 4K resolution and 1080p. An iconic PlayStation game, players are tasked with leading the colorful Patapons, a brave and noble tribe, through a series of epic battles against opposing armies and gigantic monsters. In a distinct gameplay twist, action and rhythm are intertwined as players utilize drumbeats to march, attack, and defend, ultimately leading the Patapon tribe to victory.

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"THE IDOLM@STER CINDERELLA GIRLS is now on PlayStation VR! With Concert light in hand, "Maihama Amphitheater" unfolds itself to maximum 9 idols on stage! Let's witness their scintillating LIVE together!"

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THE iDOLM@STER Million Live!: Theater Days (アイドルマスターミリオンライブ!シアターデイズ Aidorumasutaa Mirion Raibu! Shiata Deizu?) is a spin-off free-to-play rhythm game released for mobile devices based on THE iDOLM@STER: Million Live!.

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Hatsune Miku: Project DIVA Arcade is an arcade rhythm game. The game is a port of the 2009 video game, Hatsune Miku: Project DIVA, with updated visuals. The gameplay is relatively the same as the original. The signature PlayStation buttons, cross, circle, square and triangle are now the 4 large buttons on the machine's panel, and players push those buttons to play the games. Unlike the handheld versions of the game, players can hold a button or buttons for an unlimited time when the game indicates to hold a certain note. This will allow players to receive a bonus which continuely increases the score until the player releases one of the held button or a "Max Hold Bonus" is granted. Another difference is that multiple buttons can be hit at the same time up to all four buttons. The arcade version features songs from both Hatsune Miku: Project DIVA series and Hatsune Miku and Future Stars: Project Mirai, along with a variety of original songs not included in either of the handheld versions. The Promotional Videos for the game, which are the videos playing in the background during a song have been updated and re-rendered for the game bearing a similar resemblance to the Dreamy Theatre versions of the PVs.

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Hatsune Miku: Project DIVA F is a rhythm game and the fifth entry in the Hatsune Miku: Project DIVA series of Vocaloid rhythm games. It was also the first game in the Project DIVA series to be released in the West. Like the original the game primarily makes use of Vocaloids, a series of singing synthesizer software, and the songs created using these vocaloids, most notably the virtual-diva Hatsune Miku. The game retains the same basic gameplay mechanics from the series albeit with several new changes, most notably the addition of the "Star" symbol to the game's existing symbols of cross, circle, square, triangle and arrows. The "Star" symbol represents the "Scratch" move where instead of pressing the face buttons as usual, players rub the screen or flick the analogue stick, depending on which system is being used. "Chance Time" has been modified from previous installments, with each successful beat filling a star shaped gauge on the bottom left of the screen. When filled, it triggers a final scratch symbol that, if successfully scored, will change the outcome of the scene. Another new mechanic is the "Technical Zone" mechanic. When it occurs during a song, players must maintain an uninterrupted combo within that time limit for bonus points.

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Hatsune Miku: Project DIVA Extend is a rhythm game and an enhanced version of the 2010 title, Hatsune Miku: Project DIVA 2nd. Like the original the game primarily makes use of Vocaloids, a series of singing synthesizer software, and the songs created using these vocaloids most notably the virtual-diva Vocaloid Hatsune Miku. The gameplay remains the same as in the previous game, but Extend features a larger set of songs and modules. Similar to past games in the series, a companion game Hatsune Miku: Project DIVA Dreamy Theater Extend was released on the PlayStation 3 with improved visuals and it also supports stereoscopic 3D for the first time in the series.

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Hatsune Miku: Project DIVA 2nd is a rhythm game and a sequel to the 2009 title, Hatsune Miku: Project DIVA. Like the original the game primarily makes use of Vocaloids, a series of singing synthesizer software, and the songs created using these vocaloids most notably the virtual-diva Vocaloid Hatsune Miku. In addition, a companion game Hatsune Miku: Project DIVA Dreamy Theater 2nd that allows players to play the game on the PlayStation 3 with improved visuals. There are a total of 66 songs available in Hatsune Miku: Project Diva 2nd.

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Hatsune Miku: Project DIVA is a rhythm game and the first game in the Project DIVA series. The game primarily makes use of Vocaloids, a series of singing synthesizer software, and the songs created using these Vocaloids most notably the virtual-diva Vocaloid Hatsune Miku. The game is the first video game to utilize the Vocaloid software developed by the Yamaha Corporation. In addition, Sega has released Hatsune Miku: Project DIVA Dreamy Theater, a downloadable game on the PlayStation Network for the PlayStation 3. It allows players to play Project DIVA on the PlayStation 3 with updated visuals though it requires the PlayStation Portable to be plugged into the PlayStation 3 via a USB cable.

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