20 Games Like The Little Match Girl 2: Annus Evertens()
The Little Match Girl and Her Friend, the Crow
The little match girl goes on a spooky adventure with her friend (a crow).
The Little Match Girl, by Hans Christian Andersen
In The Little Match Girl by Hans Christian Andersen, a little girl is forced to sell matches on the street in the cold of New Year's Eve.
Small World
A small game set in a tiny solar system, where the mechanism that powers the rotation of the Earth (approx. diameter 8 feet) has broken down and must be repaired.
ASCII and the Argonauts
In this wonderfully laconic spoof of the Scott Adams style of adventures, you play as Jason of the Argo, tasked by King Pelias to bring the Golden Fleece to him or die.
Whom the Telling Changed
The people had always gathered on moonless nights to hear the stories, since the time of their ancestors' ancestors. The heat of the fire and the glow in the storyteller's eyes made the past present, and the path to the future clear. The power in the telling was immense, subtle, divine. What man would dare subvert it?
The Moon Watch
You're an ordinary Soviet citizen, but to your surprise you are selected to play a highly important part in the defense of the Motherland - and then the crisis comes...
The Life and Deaths of Doctor M
Your vision clears as you gently land in an endless landscape. There is the wind, a bleak and chill thing. And there is your sense of uncertainty: You don't know which way to go. Or, maybe, which way you went.
Last Day of Summer
It's the last day of summer, and you're old enough now to go into town by yourself.
Captain Verdeterre's Plunder
You should carry the bag. I'm more of a delegator.
A work of interactive fiction by Ryan Veeder.
Crocodracula: The Beginning
The first Taleframe game based on the 90s children's horror soap opera.
Tapestry
It is a symbol and a tool. It is your past and your future. It is all things, in time. You, Timothy Hunter, have lived, and like all things mortal you have died. But the aftermath of that lifetime is anything but simple...
Faced with creatures beyond your ken, the fruition of whose inscrutable motives hinge on your decisions, what will you do? Will you face who and what you once were? Or will you try to change things for the better? Or the worse?
The Impossible Bottle
Housework is only as dull as your imagination. Join Emma, six years old, on a playful adventure of peculiar proportions.
Mud Warriors
The black gate at the east end of the schoolyard is closed, locked. The After School Program does not relinquish its warriors willingly.
Here is where the mud is thinnest on the ground, and in some places the painted lines of the kickball diamond are visible.
A text adventure by Ryan Veeder.
Infinite Adventure
The Abort/Retry/Fail team is proud to present the famously lost INFINITE ADVENTURE. This game is a visionary pioneer in procedural text generation, randomly generating rooms, maps, items, descriptions, and puzzles for a text adventure set in a Victorian mansion. INFINITE ADVENTURE was available for sale for only one month through a Spring 1987 shareware catalog published in Cleveland, Ohio.
An "interactive feelie" accompaniment to B.J. Best's game And Then You Come to a House Not Unlike the Previous One.
And Then You Come to a House Not Unlike the Previous One
You haven't been over since she told you a month ago that she was moving to some small town in Wisconsin. But Riley is here, and the computer is here, and that's what matters for now. "Have you played the game yet?"
"You told me to wait to play it with you about a billion times," she says.
A work of interactive fiction by B.J. Best.
I Found a New Friend
You've had a long day. All you want to do is climb into bed. But why is your pillow quivering like that?
I Found a New Friend is a short text adventure in the style of the old Infocom games. It is based loosely on the They Might Be Giants song of the same name.
The Recruit
Try your hand at the Real Life Interactive Gaming Simulacra! You'll face a variety of challenges and simulations and have a chance to win some money and great prizes. Apply today!
The Warden Game
The Warden Game is a text-adventure style game that helps players understand the contradictions of prison life in an age of mass incarceration. Designed by Ed Mead around 1987, while he was incarcerated at the Washington State Reformatory at Monroe, the game explores power in prison and how individuals exercise it.
Zozzled
Hotsy-totsy! It's 1928 and you're madcap flapper Hazel Greene, tottering around the city's finest hotel with a gullet full of giggle juice...until a gaggle of ghosts shows up to spoil the fun by turning every drop in the place into lousy, undrinkable WATER. Explore the beautiful Poseidon Grand Hotel, meet Barnaby Mooch the Magnificent Pooch, and get splifficated on a snootful of ectoplasm in this paranormal puzzle comedy.
Ad Verbum
With the cantankerous Wizard of Wordplay evicted from his mansion, the worthless plot can now be redeveloped. The city regulations declare, however, that the rip-down job can't proceed until all the items within had been removed.
As an adventurer hired by the demolitions contractor to kleptomaniacially clear out this mansion, you must engage in wordplay in order to gather all the items inside. It is not necessary to think of puns, cliches, or homonyms, however, as has been the case with previous logological interactive fiction. The puzzles in Ad Verbum are of a different—and perhaps even unique—nature.