20 Games Like The Matrix: Path of Neo()




Embark on an endless Star Wars™ action experience from the best-selling Star Wars HD video game franchise of all time. Experience rich multiplayer battlegrounds across all 3 eras - prequel, classic and new trilogy - or rise as a new hero and discover an emotionally gripping single-player story spanning thirty years.

Customise and upgrade your heroes, starfighters or troopers - each with unique abilities to exploit in battle. Ride tauntauns or take control of tanks and speeders. Use the Force to prove your worth against iconic characters like Kylo Ren, Darth Maul or Han Solo, as you play a part in a gaming experience inspired by forty years of timeless Star Wars films.

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Explore a massive and dynamic open world offering an incredible variety of gameplay possibilities. Hack your way through traffic while you engage in dangerous car chases through the winding streets of San Francisco, traverse the rooftops of the colorful and vibrant neighborhoods of Oakland, and infiltrate the cutting-edge offices of Silicon Valley companies. There are many secrets to uncover in the birthplace of the tech revolution.

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Oni is a third person action-adventure game for PC, Mac and PlayStation 2. The game featured intense combat and at the time, revolutionary controls for a third-person action game..

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Welcome to Zombie California! Slay and survive with style in this co-op playground. Explore the vast Golden State, from lush forests to sunny beaches. Wield a variety of over-the-top, hand-crafted weapons against human and undead enemies. Upgrade your vehicles, grab your friends, and take a permanent vacation to the zombie apocalypse. Paradise meets hell and you are the matchmaker!

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After the events of Batman: Arkham Asylum (2009), a section of the city of Gotham has been turned into a prison, designed to keep the scum of the city away from the people. Bruce Wayne protests this prison but is shortly kidnapped by the despicable Hugo Strange, thus having to face the city's most powerful villains as the Batman while trying to uncover Strange's plans.

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Ben, Gwen, and Grandpa Max once again have their cross-country road trip in the Rust Bucket cut short by super villains and their evil, world-threatening plans. As Ben Tennyson, it’s up to you to save the world. Take on some of Ben’s most infamous enemies, including Zombozo, Queen Bee, and the Weatherheads. Unlock and transform into all ten of Ben’s incredible alien forms. Use each alien’s powerful combat moves to lay the beat-down on enemies with devastating combos, and solve puzzles with each alien’s unique abilities as you unravel exciting new stories in three all-new playable episodes.

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Second Sight is primarily stealth-action, using psychic abilities to stealthily move through levels. Due to it's dark atmosphere, it could be considered a psychological thriller. The game focuses on John Vattic's exploration of his own mind, discovering psychic abilities and a dark history before his amnesia.

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Middle-earth: Shadow of Mordor is a open world third-person action role-playing video game developed by Monolith Productions and published by Warner Bros. Interactive Entertainment, which takes place in the world of J.R.R. Tolkien's Legendarium.

The game takes place in the 60-year gap between the events of Tolkien's The Hobbit and The Lord of The Rings. It is a story of revenge, slaughter, and mystery set entirely in Mordor, the Land of Shadows. At its center is Talion, an ordinary man who loses everything, including his mortal life.

The game is set in a fully open world, and features various role-playing game elements such as experience points and skills. There are various ways the player can complete their main objective. Aside from the main storyline, there are various side quests and random events the player can complete within Mordor.

The melee system is inspired by that of the Batman Arkham series. Getting into a good fighting rhythm, using both regular attacks and counter-attacks will improve the player's combo multiplier.

A unique feature of Middle-earth: Shadow of Mordor is the Nemesis system. Every enemy in the game has their own name, rank, and memory. These enemies will continue to do their own jobs and tasks even when they're off screen. If the player does not kill an enemy in an encounter, this enemy will remember the player and change their tactics and conversations based on the encounter.

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Enter the Matrix is the first video game based on The Matrix series of films. Its story was concurrent with that of The Matrix Reloaded, and featured over an hour of original footage, directed by The Wachowskis and starring the cast of the film trilogy, produced exclusively for the game. It sold one million copies in its first eighteen days of release, 2.5 million over the first six weeks, and ultimately 5 million copies.[2]

First released in May 2003, the same month as The Matrix Reloaded, Enter the Matrix was simultaneously produced with The Matrix Reloaded and The Matrix Revolutions. It was developed by Shiny Entertainment, published by Atari and distributed by Warner Bros. Interactive Entertainment for the GameCube, Microsoft Windows, PlayStation 2 and Xbox.

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Set in Chicago, where a central network of computers connects everyone and everything, Watch_Dogs explores the impact of technology within our society. Using the city as your weapon, you will embark on a personal mission to inflict your own brand of justice. Chicago's overarching network is known as the Central Operating System (ctOS), and it controls almost all of the city's technology and information - including key data on all of the city's residents.

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Prince of Persia: Warrior Within is a video game and sequel to Prince of Persia: The Sands of Time. Warrior Within was developed and published by Ubisoft, and released on December 2, 2004 for the Xbox, PlayStation 2, GameCube, and Microsoft Windows. It picks up where The Sands of Time left off, adding new features, specifically, options in combat. The Prince now has the ability to wield two weapons at a time as well as the ability to steal his enemies' weapons and throw them. The Prince's repertoire of combat moves has been expanded into varying strings that allow players to attack enemies with more complexity than was possible in the previous game. Warrior Within has a darker tone than its predecessor adding in the ability for the Prince to dispatch his enemies with various finishing moves. In addition to the rewind, slow-down, and speed-up powers from The Sands of Time, the Prince also has a new sand power: a circular "wave" of sand that knocks down all surrounding enemies as well as damaging them. The dark tone, a vastly increased level of blood and violence as well as sexualized female NPCs earned the game an M ESRB rating.

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Portal™ is a new single player game from Valve. Set in the mysterious Aperture Science Laboratories, Portal has been called one of the most innovative new games on the horizon and will offer gamers hours of unique gameplay. The game is designed to change the way players approach, manipulate, and surmise the possibilities in a given environment; similar to how Half-Life® 2's Gravity Gun innovated new ways to leverage an object in any given situation.
Players must solve physical puzzles and challenges by opening portals to maneuvering objects, and themselves, through space.

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Fortnite is the living, action building game from the developer formerly known as Epic MegaGames. You and your friends will lead a group of Heroes to reclaim and rebuild a homeland that has been left empty by mysterious darkness only known as "the Storm".

Band together online to build extravagant forts, find or build insane weapons and traps and protect your towns from the strange monsters that emerge during the Storm. In an action experience from the only company smart enough to attach chainsaws to guns, get out there to push back the Storm and save the world. And don't forget to loot all the things.

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Developed by id software, the studio that pioneered the first-person shooter genre and created multiplayer Deathmatch, DOOM returns as a brutally fun and challenging modern-day shooter experience. Relentless demons, impossibly destructive guns, and fast, fluid movement provide the foundation for intense, first-person combat – whether you’re obliterating demon hordes through the depths of Hell in the single-player campaign, or competing against your friends in numerous multiplayer modes. Expand your gameplay experience using DOOM SnapMap game editor to easily create, play, and share your content with the world.

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Wolfenstein: The New Order will be single-player-only. The game follows a standard first-person shooter formula with the player taking on enemies over the course of a level. The New Order utilizes a health system in which the player's health is divided into separate sections that regenerate; if an entire section is lost, the player must use a health pack to replenish the missing health, in a similar fashion to games such as The Chronicles of Riddick: Escape from Butcher Bay and Resistance: Fall of Man. The player also has access to a non-limited weapon inventory, dual wielding certain weapons, as well as the ability to lean around, over and under cover, and perform a combat slide. Certain weapons also have special abilities such as a laser cannon which transforms into a cutting tool, and some turrets can be pulled from their stationary position and carried around. Semi-destructible environments have also been confirmed.

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Beyond the reach of civilization lies a lawless island ruled by violence. This is where you find yourself stranded, caught in a bloody conflict between the island’s psychotic warlords and indigenous rebels. Struggling to survive, your only hope of escape is through the muzzle of a gun. Discover the island’s dark secrets and take the fight to the enemy; improvise and use your environment to your advantage; and outwit its cast of ruthless, deranged inhabitants. Beware the beauty and mystery of this island of insanity… Where nothing is what is seems, you’ll need more than luck to escape alive.

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The premise of Kingdom Hearts is designed around traveling to a collection of levels that are both original designs, and based on various Disney stories, referred to in-game as "Worlds". The Worlds are populated by NPC's, based on relevant characters from the corresponding Disney story, for example, the World based on Disney's Alice in Wonderland features appearances by Alice, the White Rabbit, and the Queen of Hearts. Interacting with these characters forms part of gameplay, while combating the games enemies, the "Heartless" forms the other.

Successful completion of a World is accomplished by defeating a key foe, which is either the primary villain from the Disney story, a unique Heartless of particular strength, or a combination thereof. Each world has a key foe which must be defeated, although there are many mini-bosses, side quests and treasures to be found that contribute to character progression within the game, and give bonuses for their completion in the form of weapons, items, and bonus scenes.

The game uses an experience based progression system, with experience gained by defeating foes. Experience gained rises in relation to the strength of the foe, and is consistent for each enemy over the course of the game. Levels are gained with experience, and provide increases to stat attributes in strength, defence, magic, hit points, magic points and ability points, with a new, predetermined ability unlocked approximately every four levels. Enemies also drop a combination of four types of reward upon death, green orbs that replenish HP, blue, translucent bubbles that replenish MP, yellow diamonds that contribute funds to the in-game currency "Munny", and tiny chests that when picked up, add a item to the players inventory based on the foe defeated. Such items include those used to restore HP and MP, items to aid party members or synthesis materials which can be used to create weapons and armor.

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Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline occurring several years before the events of Batman: Arkham Asylum and Batman: Arkham City.

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Prince of Persia: The Sands of Time is a third-person puzzle-platformer and action-adventure computer and video game published by Ubisoft. It was released on November 21, 2003 and is a reboot of the landmark video game series Prince of Persia, created by Jordan Mechner in 1989.

The Sands of Time, developed internally at Ubisoft Montreal, successfully captures the mechanics of the original platformer and extends it to the 3D generation. An earlier attempt by The Learning Company to transfer the game to 3D (Prince of Persia 3D) was released in 1999, but despite its initial good reception failed to sell enough and the company responsible for the original trilogy was already closing doors. The game was praised for its visual design, finely tuned game mechanics and intriguing storyline, winning the game several awards.

The game was developed for the PC, PlayStation 2, GameCube, Xbox, and later a 2D-version for the Game Boy Advance and mobile phones. The success of The Sands of Time led to three followups, Prince of Persia: Warrior Within (2004), Prince of Persia: The Two Thrones (2005), and Prince of Persia: The Forgotten Sands (2010). A remastered, high-definition, version of The Sands of Time was released on the PlayStation Network for the PlayStation 3 on November 16, 2010.

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Hitman Blood Money is the fourth installment of the critically acclaimed Hitman series. If Agent 47 must stay hidden, make clean ‘hits’ and leave the scene unnoticed, he will be rewarded. But if he is revealed during a violent act, his picture will end up in the papers and on wanted posters, making the job as a contract killer more difficult.

This time, Agent 47 is paid in cold, hard cash. How the money is spent will affect his passage through the game and the weapons at his disposal, resulting in a unique game-play experience for each player.

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