The Occupation Press kit
The game takes place in a single government building, in real time over four hours, the game advances without input from the player, but almost all in-game actions can affect the game's story.
The game is set in late 1987 within the same universe as White Paper Games' first title Ether One.
The game doesn't have a health bar or energy system, when the game needs to punish the player it does so by using up the player's time, for example if a player is caught doing something they shouldn't, they are taken to a security office and lose 15 minutes of game time, which shortens the time available to achieve the main aim of the game, obtaining knowledge.
There are far more images available for The Occupation, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact the developer!
Inspired by presskit() by Rami Ismail(Vlambeer)