20 Games Like Thirty Flights of Loving()
Kentucky Route Zero is a magical realist adventure game about a secret highway in the caves beneath Kentucky, and the mysterious folks who travel it. Gameplay is inspired by point-and-click adventure games (like the classic Monkey Island or King's Quest series, or more recently Telltale's Walking Dead series), but focused on characterization, atmosphere and storytelling rather than clever puzzles or challenges of skill.
The game is developed by Cardboard Computer (Jake Elliott and Tamas Kemenczy). The game's soundtrack features an original electronic score by Ben Babbitt along with a suite of old hymns & bluegrass standards recorded by The Bedquilt Ramblers.
86 / 100154.3
In the old days man tried to catch a glimpse of the future in the strangest of ways. Experience the ancient Swedish phenomena of year walking through a different kind of first person adventure that blurs the line between two and three dimensions, as well as reality and the supernatural.
72 / 100173.6
Ben There, Dan That! and Time Gentlemen, Please! are a couple of rip-roaring point-and-click adventure games . With tongue firmly in cheek, sit back, relax, and put your mind to work solving puzzles, and reading some very funny dialogue. It's like a book, only good!
From an horrific and untimely death in deep, dark Peru, via preposterous-and-suspect alien invasions, to whipping back-and-forth in time to stop Hitler and his army of robot Nazi dinosaur clones, this is one set of adventures you're unlikely to forget.
Funny words that'll actually probably make you laugh out loud!
Graphics AND sound effects!
Thousands of unique responses for almost every action you can think of!
66 / 10043.3
Resonance is a joint effort between Wadjet Eye and xii games. It's been five years in the making, and it's without-a-doubt their longest and most ambitious game to date. This gem is made by gamers for gamers, and you can clearly see that in almost every element of the game. From the polished and intuitive interface, through well balanced puzzles, all the way to the fun and gripping story, you can tell that xii games knows how to get the job done right. So if you are an old-school adventure game fan then this game should scratch all the old-skool gaming itches you’ve been feeling while delighting you with its innovations and story.
- Voiceover work featuring fan-favorite Logan Cunningham (Bastion).
- Four simultaneously playable characters.
- Fully-voiced dialogue.
- A twisting, riveting storyline influenced by player decisions
- Long and short term memory system – ask anybody about anything in the game!
- Over ten hours of gameplay!
88 / 10074.4
Life has ceased. Man is but a myth. And now, even the machines have begun to fail. Lead Horatio Nullbuilt and his sarcastic sidekick Crispin on a journey through the crumbling world of Primordia, facing malfunctioning robots, ancient secrets, and an implacable, power-hungry foe.
96 / 100174.8
Gemini Rue is a neo-noir classic adventure game from the creator of acclaimed Blackwell Series, Wadjet Eye Games. The game features:
- Over 60 hand-drawn backgrounds
- A moody, film noir atmosphere
- Control both Azriel and Delta-Six
- An innovative investigation system
- A gripping sci-fi mystery
80 / 100194.0
Salome was a first century Judean princess mentioned in the Christian Bible by Matthew and by Mark. But it is Oscar Wilde's 19th century play Salome that really inspired Fatale. In the Bible, Salome is a child who dances for King Herod and asks the head of John the Baptist as a reward. In Wilde's version, Salome falls in love with the prophet. He rejects her and she has him executed. The play ends with her kissing the lips of his decapitated head.
50 / 10012.5
Lume is the prequel of the award-winning game "Lumino City". The game is a puzzle-adventure with an unique art-style: The world in Lume is not made of polygons but completely with paper and cardboard material.
Who turned out the lights?
And more importantly...
Who will fix them?
50 / 10002.5
Humor-filled indie adventure game created by the makers of Machinarium.
Like the previous games from Amanita Design, in Botanicula the player controls a protagonist (or multiple protagonists) while exploring the environment, solving puzzles and collecting items that are required for the obstacles that come in their way. The player is able to interact with other creatures and find easter eggs that are present in the lush environment. Like Machinarium, the game has no spoken or written dialogue.
77 / 100453.85
When Rosa Blackwell's only relative dies after twenty years in a coma, she thinks the worst is over. This all changes when Joey Mallone, a sardonic ghost from the 1930s, blows into her life and tells her that she is a medium. Whether they like it or not, it is up to them to cure the supernatural ills of New York in this critically-acclaimed series of point-and-click adventure games.
When three NYU students kill themselves one after the other, nobody thinks that a sinister force is at work. Nobody but fledgling medium Rosa Blackwell and her new spirit guide Joey Mallone. It's trial by fire as they set these troubled spirits to rest.
83 / 100164.15
After a deadly circus fire shatters his world and tarnishes his name, Dropsy the Clown finds himself on a journey of self-discovery through a story that harnesses powerful themes of love and kindness. With his father gravely ill and the world turning its back on a once happy-go-lucky clown, Dropsy will need to help those in need, hug total strangers, and unravel dark and shameful secrets from his past on the way to redemption. Oh, and Dropsy can also talk to animals.
Dropsy is a non-traditional take on the classic point and click adventure formula starring the game’s perpetually carefree namesake clown as he explores a richly detailed world full of colorful characters and sinister secrets, doling out hugs along the way. Rather than lead players on a singular narrative path, players are free to choose which avenues of adventure they want to explore in an open world setting and can piece the puzzles and story together however they choose.
70 / 10053.5
Actual Sunlight is a short interactive story about love, depression and the corporation.
The game puts you in the role of Evan Winter, a young professional in Toronto, as he moves through three distinct periods of his life. The story is linear, unavoidable and (hopefully) thought-provoking. You experience his perceptions, fall under the consequences of his decisions, and meet everyone who didn’t change him.
Gameplay is minimal, and serves only to move from one part of the (admittedly) text-heavy story to the next. The game fiercely attempts to be worth it.
Actual Sunlight is not appropriate for children. It features mature themes and an adult-workplace amount of profanity. And it does so immediately.
60 / 10023.0
TRAUMA tells a story of a young woman who survives a car accident. Recovering at the hospital, she has dreams that shed light on different aspects of her identity - such as the way she deals with the loss of her parents. TRAUMA lets you experience those dreams in an interactive way, reminiscent of Point-and-Click Adventure Games.
It builds upon this established formula by introducing a gesture-based interface, real-time 3D technology for dynamic level layouts, unique photographic visuals and a level design philosophy that focuses on creating a rich experience rather than an elaborate puzzle challenge. Combined with the unconventional story, it is aimed to be a compact and deep game for a literate and mature audience.
60 / 10023.0
The year is 1973. The sound of a lone, ethereal saxophone drifts over the Roosevelt Island promenade, while a series of accidents plague a midtown construction site. The citizens of Manhattan take no notice of these events, let alone think they are connected.
Embittered medium Lauren Blackwell and her spirit guide Joey Mallone are the only ones who believe that there is anything strange going on, and they are the only ones who can stop an enigmatic killer from striking again...
78 / 100143.9
The 7th Guest is a horror adventure described as “the first Interactive Drama”, with plentiful pre-rendered 3D graphics, live action video clips, and an original, orchestrated musical score. Even though it was one of the first games on a CD, it broke the record of 2 million copies sold in 1993, and was considered an epoch-making achievement of the gaming industry. To this day the FMV sequences and 3D graphics look amazing, the atmosphere (orchestrated music!) is dense, the puzzles remain difficult and the experience as a whole is completely horrifying.
80 / 10044.0
When a hostage crisis erupts in the centre of Clappers Wreake, only one man has the diplomatic finesse to defuse a simmering situation before it boils over into a stew of butchery and bloodshed: Detective Inspector Hector. He’s all they’ve got. Literally. All the other negotiators are dead. Hector has a choice to make: carry out the terrorist’s curiously altruistic demands, or watch as his fellow officers are picked off one by one. Hector’s still on the fence.
Stagger a drunken mile through the Crime Capital of Britain in the size 9s of Detective Inspector Hector: part criminalist, part kebab-fiend, all cop.
Do all the things you’ve dreamed about: hit a tramp with a crowbar, steal a young man’s trousers, kick a drug addict into a cardboard box, enter a pornshop without embarrassment, carry a designer handbag... all in the name of justice, and all in spectacular ground-breaking 2D.
WHAT YOU GET:
* 18 sordid, filthy, rundown locations
* 23 well-developed & witty characters (+ 1 stinking drunk)
* 40 Inventory items (includes Free Lubricant!)
* 397 interactive objects
* 2421 spoken lines of dialogue
* Cinematic cutscenes
* Original score
* A good few hours worth of low action puzzle-solving gameplay