20 Games Like TM Network: Live in Power Bowl()
A horror visual Novel about Fuminori Sakisaka, a medicine student who suffered an accident that let his perception of the world distored: Everything and everyone is percived as a twisted mass of intenstines, flesh and blood.
Everything, except Saya.
97 / 100124.85
Hisao Nakai is an ordinary High school student that, one day, suffers from a heart attack in an awkward situation. When his doctor and parents tell him his disability and the fact that they moved him to the Yamaku Academy, an academy especially designed to educate "people with disabilities", he thinks that his life is finally over.
Guide Hisao Nakai in this new step of his life doing the correct decisions. Who knows, maybe you'll end up in love again...
84 / 100264.2
Anthem is a shared-world action RPG, where players can delve into a vast landscape teeming with amazing technology and forgotten treasures. This is a world where Freelancers are called upon to defeat savage beasts, ruthless marauders, and forces plotting to conquer humanity.
Allison Road is a survival horror game developed in Unreal Engine 4, played in first person view with optional Oculus Rift support.
You will take on the role of the unnamed protagonist who wakes up one day without any recollection of prior events. Over the course of five nights It is your objective to uncover the whereabouts of your family, unravel the mysteries of the house, and face off against Lily and other dark entities that are nested deep within the house, while the clock is relentlessly ticking towards 3:00am.
What would you do if you could feel something stalking you in the dark in the safety of your own home?
If you couldn't tell what's real and what's not?
Allison Road combines old-school survival horror and adventure game mechanics with next-gen graphics and optional VR support.
The game was initially developed by one person but then the team slowly grew to its current size of 6 people.
You play as Azai Kyousuke, the son of an infamous gangster. Kyousuke knows what he likes and lets nothing stand in his way in getting what he wants. Referred to as God by his classmates, he often enjoys listening to Bach and "working" part time for his stepfather.
90 / 10064.5
You wake up on a base in a new, unexplored planet. Your ship is torn to pieces and your gear is scattered. Why are you here? What was your mission? How will ever you get back home to your family?
Corpse of Discovery is a thought-provoking first-person game of exploration and adventure located on a myriad of procedurally generated landscapes. As the astronaut searching for answers, you’ll explore unique planets and embark on missions throughout, each revealing a different understanding of what has happened and why you’re here. Corpse of Discovery touches on the universal themes of loss, quality of life, identity, sacrifice, and time, ultimately culminating in the question, “What sacrifices will we make to be successful?”
50 / 10002.5
Semyon, a poster child contemporary chan culture consumer, falls asleep in the bus, only to wake up in front of the gates of Sovyonok, a pioneer camp of the late Soviet Russia. Everlasting Summer (Бесконечное лето in Russian) is a time-warping, mind-bending visual novel with some eroge content, produced by the collective efforts of Russian chan communities.
89 / 100174.45
This game is an animated visual novel based on a youthful, dream filled high school life story. This game portrays the player as Aoi, the protagonist, and brings the player through the feat of building the glider that will realise their dreams, while bonding with the female characters.
80 / 10004.0
The Stanley Parable is a first person exploration game. You will play as Stanley, and you will not play as Stanley. You will follow a story, you will not follow a story. You will have a choice, you will have no choice. The game will end, the game will never end. Contradiction follows contradiction, the rules of how games should work are broken, then broken again. This world was not made for you to understand.
86 / 1003724.3
Detroit: Become Human is an neo-noir thriller. The plot revolves around three androids: Kara, who escapes the factory she was made in to explore her newfound sentience; Connor, whose job it is to hunt down deviant androids like Kara; and Markus, who devotes himself to releasing the androids from servitude. The characters may survive or perish depending on the choices that are made, which serve to shape the story as customised by the player.
83 / 100664.15
After a century in stasis the girl En arrives at her destination: A Palace out of legend, a marvel of the old civilization eons gone, still awaiting its first human occupants. Out here, using forgotten technologies, she hopes to bring back a life that shouldn’t have been lost.
In ECHO everything has consequence: As you try to wield its magical technologies it becomes apparent that the Palace has a will of its own… It studies everything you do, everything you are – to use it against you.
The Palace creates Echoes – exact copies of you in every way. They behave like you and only do the things you do. So the way you play the game shapes your enemy. If you run, soon the Echoes will get faster. If you sneak, they will get stealthier. If you shoot, they will start to shoot back. The game constantly reacts to your every choice and input.
The Palace "reboots" every few minutes, resulting in a blackout. This blackout-cycle is the rhythm at which the "Echoes" get updated with your latest behavior, learning and unlearning from your actions. During the blackout the palace is blind, giving you the freedom to act without consequence. This is the time to run and gun and do all the things you don’t want the Echoes to learn.
The experience is one of being up against your own choices from the last blackout-cycle, giving you a way of shaping the game from cycle to cycle. It is up to you whether you prefer to keep a low profile or if you choose to go head on and deal with the consequences later – one thing is certain you need to keep your wits about you as you face the ultimate enemy: Yourself.
70 / 10093.5
Homeworld Remastered Collection updates and introduces the landmark space strategy games to modern audiences. The collection includes Homeworld and Homeworld 2, painstakingly remastered by Gearbox in cooperation with key members of the original development team and members of the series’ passionate fan community. As a free bonus, this collection also includes the original versions of Homeworld and Homeworld 2 with compatibility updates, preserving the purest form of the original releases. Anyone who purchases Homeworld Remastered Collection will also receive free access to the Homeworld Remastered Steam Multiplayer Beta when the collection releases on February 25, 2015.
The Homeworld series has a long legacy and is regarded by many as one of the best strategy series of all time. Following its release in 1999 by publisher Sierra and developer Relic Entertainment, Homeworld received several Game of the Year awards and redefined the RTS genre. Its sequel, Homeworld 2, launched in 2003, and was similarly praised by critics for its innovative controls and changes to multiplayer. Brian Martel, Gearbox Software's Chief Creative Officer, has great love and respect for Relic's brilliant, fun and innovative franchise and personally spearheaded Gearbox Software’s acquisition of Homeworld from THQ in 2013.
99 / 100254.95
Explore and exploit distant worlds in a game of aerospace industry and interplanetary exploration. With your gun you can reshape the landscape around you and gather resources. On your journey you come across special artifacts that will provide you with science points, in order to unlock new technolohies. These include rovers and spaceships, in order the expand your reach on the planets in the solarsystem. The game also has a co-op mode, allowing players to explore the planets with their friends.