20 Games Like TOCA Touring Car Championship()
Build and expand your repair service empire in this incredibly detailed and highly realistic simulation game, where attention to car detail is astonishing. Find classic, unique cars in the new Barn Find module and Junkyard module. You can even add your self-made car in the Car Editor.
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NASCAR Racing 2 was the second game in the NASCAR Racing series. It was developed by Papyrus. The second edition of the series was released in 1996. The game featured more drivers than the previous version. Driver lists were included in the game as the game included more drivers than were capable of fitting in the maximum 39-car field the game offers.
The newest iteration in the revolutionary franchise, The Crew 2 captures the thrill of the American motorsports spirit in one of the most exhilarating open worlds ever created. Welcome to Motornation, a huge, varied, action-packed, and beautiful playground built for motorsports throughout the entire US of A. Enjoy unrestrained exploration on ground, sea, and sky. From coast to coast, street and pro racers, off-road explorers, and freestylers gather and compete in all kinds of disciplines. Join them in high-octane contests and share every glorious moment with the world.
Welcome to the future of motorsports – the definitive motor racing experience is back and better than ever only on PlayStation 4.
Gran Turismo Sport is the world’s first racing experience to be built from the ground up to bring global, online competitions sanctioned by the highest governing body of international motorsports, the FIA (Federation International Automobile). Create your legacy as you represent and compete for your home country or favorite manufacturer.
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TOCA World Touring Cars (Called Jarrett & Labonte Stock Car Racing in the USA and WTC: World Touring Car Championship in Japan) is a racing video game developed and published by Codemasters, and released for PlayStation in 2000, and for Game Boy Advance only in Europe in 2003. It is part of the TOCA Touring Car series.
It features various Touring Car championships from around the world, but despite carrying the TOCA name, a fully licensed British Touring Car Championship (ToCa) series was not included. This upset a lot of fans of the series, but success continued. The gameplay overall became more "Arcade" and the replacement of qualifying laps with random grid positions together with the omission of penalties for bad driving made the game much more playable for the casual gamer. Curiously, unlike the first two titles in the TOCA series, World Touring Cars was not released in a Microsoft Windows version.
Touring Car Challenge: TOCA 2 is the sequel to TOCA Championship Racing. Rather than focusing on traditional racing elements, Codemasters has taken the mechanics and structure of British Touring Car Championship and slapped it into a PlayStation CD. Because of this, the TOCA series is considered a niche racing game; something on the outskirts of the mainstream.
Like Spintires before it, Spintires: MudRunner puts players in the driver seat and dares them to take charge of incredible all-terrain vehicles, venturing across extreme Siberian landscapes with only a map and compass as guides! This edition comes complete with a brand new Sandbox Map joining the original game's 5 environments, a total graphical overhaul, a new Challenge mode with 9 new dedicated maps, 13 new vehicles and other comprehensive improvements.
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All of the action and excitement of sports car racing comes to the Game Boy Color with TEST DRIVE 2001. You can choose from 13 real world cars including the Lotus Elise, Dodge Viper, Jaguar XK-R, and a 1985 Ford Mustang and customize any of them to meet your driving style. Then you can hit one of 48 tracks in 12 different locations. While on the track, you need to watch out for jumps, shortcuts, and traffic that will ram into your vehicle. Try to learn all of curves of a track in a Single Race, or if you are looking for extended competition, try to win a Tournament. For the ultimate challenge, try to catch speeding criminals in the Cop Chase. If your friends want to race you, they can with the link cable option. Get a car and lay some rubber on the street in TEST DRIVE 2001.
Top Gear Rally 2 is a racing game for the Nintendo 64. It was released in 2000, and is a sequel to Top Gear Rally.
The game's objective is the same as the prior version: race through different locations (like farms, jungles, deserts and mountains) with the possibility of changing the climate (clear, rain, and snow). The game will randomly choose whether it is day or night.
The second edition of Milestone’s innovative racing game is focused on the relationship between the rider and motorcycle, bringing the connection between man and machine even closer with career mode and other new features. Players can race the motorcycle of their dreams, thanks to unprecedented customization options for both rider and bike – and create the ultimate ride down to the finest detail. RIDE 2 offers more than 220 motorcycles from the most respected manufacturers, and new bike categories with the introduction of the Two Strokes, Supermotards and Café Racers added on top of the current list of bike types available, including the Nakeds, Supersports and many more.
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Indianapolis 500: The Simulation is a 1989 computer game. It was hailed as the first step of differentiating racing games from the arcade realm and into racing simulation. It was developed by the Papyrus Design Group, consisting of David Kaemmer and Omar Khudari, and distributed by Electronic Arts. It first released for DOS and later for the Amiga in 1990.
Indianapolis 500: The Simulation attempts to be a full simulation of the Indianapolis 500 race, with 33 cars and appropriate Indy car "feel". While racing, it only offers a first-person perspective, but the game offers a replay mode as well. Indy 500 offers the ability to realistically set up the car, and any changes made to the car directly affect how it handles.
The field is represented as realistic and the qualifying order stays true to the 1989 Indianapolis 500 starting grid.
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V-Rally features 11 licensed rally vehicles and over 40 tracks with variable weather, terrain, and time of day. Freely adjust such parameters as suspension, gear ratios, and steering before competing in the following three play modes: Arcade, Championship, and Time Trial. Arcade has you advancing through multiple competitions grouped by difficulty, each consisting of four stages. Championship is an eight-race tournament that involves earning points for every top-three finish, while Time Trial lets you compete against the clock or another vehicle.
On the Nintendo 64, Top Gear Rally features a realistic physics model with functioning suspension. At the time, this was an impressive new gameplay development. Road surfaces, including their imperfections, were accurately modeled to give the player the feeling of actually driving a car.
The performance of each vehicle in the game was unique. Not only with respect to engine power, but also areas such as tire grip, suspension stiffness, steering tightness, and between different drive-trains such as front-wheel drive, rear-wheel drive, and four-wheel drive. The game also features the possibility of damaging the vehicles, although the damage does not affect performance. The game features a soundtrack consisting of tunes with a sort of trance-style. The electronic XM music was composed by Barry Leitch, who also worked on Super Nintendo Top Gear releases.
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NASCAR Racing 3 is a racing simulator produced by Papyrus Design Group in 1999. Players can compete in the 1999 NASCAR Winston Cup Series and the 1999 NASCAR Busch Series. The game's multiplayer was powered by the World Opponent Network(WON), but is now inaccessible by this method after the end of WON servers in 2000. The game had an expansion called Craftsman Truck Series Expansion. Patches are available for updates for both the main and expansion games on the Sierra Entertainment website. The import and export features on the paint shop feature do not function upon installing the update.
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A competitive first-person arena shooter developed from the ground up for Project Morpheus, RIGS: Mechanized Combat League combines mechanized combat with competitive sports to deliver the ultimate sport of the future. In stadiums around the world, teams of pilots engage in blistering gladiatorial matches in large, athletic machines known as ‘RIGs’.
Each RIG comes with its own specialties, allowing players to develop distinctive combat styles and team tactics based on their RIGs’ size, shape, abilities and weapons. Once you strap on the Morpheus headset and select a RIG from your garage, you’re immersed in a first-person combat experience unlike any other. Coming in 2016.